Metabolism 3.0 (#5157)
* basic system + convert all plantmetabolism * stragglers * convert all old metabolisms over * fix YAML errors + dumb serialization issue * remove unused thingy * reimplement * add organ type condition * organtype condition but real * cleanups + test fix * metabolismtype -> metabolizertype * solution resilience * fixes * serializer + use entityuid + hashset * this is apparently an entirely different thing * turns out it just works * oops
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using System.Diagnostics.CodeAnalysis;
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using Content.Server.Botany.Components;
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using Content.Shared.Botany;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.Reagent;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Random;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
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{
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[ImplicitDataDefinitionForInheritors]
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public abstract class PlantAdjustAttribute : ReagentEffect
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{
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[Dependency] private readonly IRobustRandom _robustRandom = default!;
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[DataField("amount")] public float Amount { get; protected set; } = 1;
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[DataField("prob")] public float Prob { get; protected set; } = 1; // = (80);
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/// <summary>
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/// Checks if the plant holder can metabolize the reagent or not. Checks if it has an alive plant by default.
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/// </summary>
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/// <param name="plantHolder">The entity holding the plant</param>
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/// <param name="plantHolderComponent">The plant holder component</param>
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/// <param name="entityManager">The entity manager</param>
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/// <param name="mustHaveAlivePlant">Whether to check if it has an alive plant or not</param>
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/// <returns></returns>
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public bool CanMetabolize(EntityUid plantHolder, [NotNullWhen(true)] out PlantHolderComponent? plantHolderComponent,
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IEntityManager entityManager,
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bool mustHaveAlivePlant = true)
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{
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plantHolderComponent = null;
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if (!entityManager.TryGetComponent(plantHolder, out plantHolderComponent)
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|| mustHaveAlivePlant && (plantHolderComponent.Seed == null || plantHolderComponent.Dead))
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return false;
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if (Prob >= 1f)
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return true;
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return !(Prob <= 0f) && _robustRandom.Prob(Prob);
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}
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}
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}
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using Content.Shared.Chemistry.Components;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
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{
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public class PlantAdjustHealth : PlantAdjustAttribute
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{
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public override void Metabolize(EntityUid plantHolder, EntityUid organEntity, Solution.ReagentQuantity reagent, IEntityManager entityManager)
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{
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if (!CanMetabolize(plantHolder, out var plantHolderComp, entityManager))
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return;
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plantHolderComp.Health += Amount;
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plantHolderComp.CheckHealth();
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}
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}
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}
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using Content.Shared.Chemistry.Components;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
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{
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public class PlantAdjustMutationLevel : PlantAdjustAttribute
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{
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public override void Metabolize(EntityUid plantHolder, EntityUid organEntity, Solution.ReagentQuantity reagent, IEntityManager entityManager)
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{
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if (!CanMetabolize(plantHolder, out var plantHolderComp, entityManager))
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return;
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plantHolderComp.MutationLevel += Amount * plantHolderComp.MutationMod;
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}
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}
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}
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using Content.Shared.Chemistry.Components;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
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{
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[UsedImplicitly]
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public class PlantAdjustMutationMod : PlantAdjustAttribute
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{
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public override void Metabolize(EntityUid plantHolder, EntityUid organEntity, Solution.ReagentQuantity reagent, IEntityManager entityManager)
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{
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if (!CanMetabolize(plantHolder, out var plantHolderComp, entityManager))
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return;
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plantHolderComp.MutationMod += Amount;
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}
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}
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}
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using Content.Shared.Chemistry.Components;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
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{
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[UsedImplicitly]
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public class PlantAdjustNutrition : PlantAdjustAttribute
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{
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public override void Metabolize(EntityUid plantHolder, EntityUid organEntity, Solution.ReagentQuantity reagent, IEntityManager entityManager)
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{
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if (!CanMetabolize(plantHolder, out var plantHolderComp, entityManager))
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return;
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plantHolderComp.AdjustNutrient(Amount);
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return;
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}
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}
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}
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using Content.Shared.Chemistry.Components;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
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{
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[UsedImplicitly]
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public class PlantAdjustPests : PlantAdjustAttribute
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{
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public override void Metabolize(EntityUid plantHolder, EntityUid organEntity, Solution.ReagentQuantity reagent, IEntityManager entityManager)
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{
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if (!CanMetabolize(plantHolder, out var plantHolderComp, entityManager))
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return;
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plantHolderComp.PestLevel += Amount;
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}
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}
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}
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using Content.Shared.Chemistry.Components;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
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{
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[UsedImplicitly]
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public class PlantAdjustToxins : PlantAdjustAttribute
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{
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public override void Metabolize(EntityUid plantHolder, EntityUid organEntity, Solution.ReagentQuantity reagent, IEntityManager entityManager)
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{
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if (!CanMetabolize(plantHolder, out var plantHolderComp, entityManager))
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return;
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plantHolderComp.Toxins += Amount;
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}
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}
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}
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using Content.Shared.Chemistry.Components;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
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{
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[UsedImplicitly]
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public class PlantAdjustWater : PlantAdjustAttribute
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{
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public override void Metabolize(EntityUid plantHolder, EntityUid organEntity, Solution.ReagentQuantity reagent, IEntityManager entityManager)
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{
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if (!CanMetabolize(plantHolder, out var plantHolderComp, entityManager))
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return;
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plantHolderComp.AdjustWater(Amount);
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}
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}
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}
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using Content.Shared.Chemistry.Components;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
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{
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[UsedImplicitly]
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public class PlantAdjustWeeds : PlantAdjustAttribute
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{
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public override void Metabolize(EntityUid plantHolder, EntityUid organEntity, Solution.ReagentQuantity reagent, IEntityManager entityManager)
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{
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if (!CanMetabolize(plantHolder, out var plantHolderComp, entityManager))
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return;
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plantHolderComp.WeedLevel += Amount;
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}
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}
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}
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using Content.Shared.Chemistry.Components;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
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{
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[UsedImplicitly]
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public class PlantAffectGrowth : PlantAdjustAttribute
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{
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public override void Metabolize(EntityUid plantHolder, EntityUid organEntity, Solution.ReagentQuantity reagent, IEntityManager entityManager)
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{
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if (!CanMetabolize(plantHolder, out var plantHolderComp, entityManager))
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return;
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plantHolderComp.AffectGrowth((int) Amount);
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}
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}
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}
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using System;
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using Content.Server.Botany.Components;
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using Content.Shared.Botany;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.Reagent;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Random;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
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{
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[UsedImplicitly]
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[DataDefinition]
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public class PlantClonexadone : ReagentEffect
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{
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public override void Metabolize(EntityUid plantHolder, EntityUid organEntity, Solution.ReagentQuantity reagent, IEntityManager entityManager)
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{
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if (!entityManager.TryGetComponent(plantHolder, out PlantHolderComponent? plantHolderComp)
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|| plantHolderComp.Seed == null || plantHolderComp.Dead)
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return;
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var deviation = 0;
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var seed = plantHolderComp.Seed;
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var random = IoCManager.Resolve<IRobustRandom>();
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if (plantHolderComp.Age > seed.Maturation)
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deviation = (int) Math.Max(seed.Maturation - 1, plantHolderComp.Age - random.Next(7, 10));
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else
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deviation = (int) (seed.Maturation / seed.GrowthStages);
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plantHolderComp.Age -= deviation;
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plantHolderComp.SkipAging++;
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plantHolderComp.ForceUpdate = true;
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}
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}
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}
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using Content.Server.Botany.Components;
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using Content.Shared.Botany;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.Reagent;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Maths;
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using Robust.Shared.Random;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
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{
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[UsedImplicitly]
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[DataDefinition]
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public class PlantDiethylamine : ReagentEffect
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{
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public override void Metabolize(EntityUid plantHolder, EntityUid organEntity, Solution.ReagentQuantity reagent, IEntityManager entityManager)
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{
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if (!entityManager.TryGetComponent(plantHolder, out PlantHolderComponent? plantHolderComp)
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|| plantHolderComp.Seed == null || plantHolderComp.Dead ||
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plantHolderComp.Seed.Immutable)
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return;
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var random = IoCManager.Resolve<IRobustRandom>();
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var chance = MathHelper.Lerp(15f, 125f, plantHolderComp.Seed.Lifespan) * 2f;
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if (random.Prob(chance))
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{
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plantHolderComp.CheckForDivergence(true);
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plantHolderComp.Seed.Lifespan++;
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}
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chance = MathHelper.Lerp(15f, 125f, plantHolderComp.Seed.Endurance) * 2f;
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if (random.Prob(chance))
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{
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plantHolderComp.CheckForDivergence(true);
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plantHolderComp.Seed.Endurance++;
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}
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}
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}
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}
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using Content.Server.Botany.Components;
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using Content.Shared.Botany;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.Reagent;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Maths;
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using Robust.Shared.Random;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
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{
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[UsedImplicitly]
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[DataDefinition]
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public class RobustHarvest : ReagentEffect
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{
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public override void Metabolize(EntityUid plantHolder, EntityUid organEntity, Solution.ReagentQuantity reagent, IEntityManager entityManager)
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{
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if (!entityManager.TryGetComponent(plantHolder, out PlantHolderComponent? plantHolderComp)
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|| plantHolderComp.Seed == null || plantHolderComp.Dead ||
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plantHolderComp.Seed.Immutable)
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return;
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var random = IoCManager.Resolve<IRobustRandom>();
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var chance = MathHelper.Lerp(15f, 150f, plantHolderComp.Seed.Potency) * 3.5f;
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if (random.Prob(chance))
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{
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plantHolderComp.CheckForDivergence(true);
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plantHolderComp.Seed.Potency++;
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}
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chance = MathHelper.Lerp(6f, 2f, plantHolderComp.Seed.Yield) * 0.15f;
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if (random.Prob(chance))
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{
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plantHolderComp.CheckForDivergence(true);
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plantHolderComp.Seed.Yield--;
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}
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}
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}
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}
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