Fix fallback preset DisallowLateJoin not being taken into account
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@@ -300,6 +300,9 @@ namespace Content.Server.GameTicking
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{
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throw new ApplicationException("Fallback preset failed to start!");
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}
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DisallowLateJoin = false;
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DisallowLateJoin |= newPreset.DisallowLateJoin;
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}
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_roundStartTimeSpan = IoCManager.Resolve<IGameTiming>().RealTime;
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