Fix thread pool IoC context bug in DecalSystem. (#12993)
Fixes https://github.com/space-wizards/space-station-14/issues/12992
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@@ -23,6 +23,7 @@ namespace Content.Server.Decals
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[Dependency] private readonly ITileDefinitionManager _tileDefMan = default!;
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[Dependency] private readonly IParallelManager _parMan = default!;
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[Dependency] private readonly ChunkingSystem _chunking = default!;
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[Dependency] private readonly IDependencyCollection _dependencies = default!;
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private readonly Dictionary<EntityUid, HashSet<Vector2i>> _dirtyChunks = new();
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private readonly Dictionary<IPlayerSession, Dictionary<EntityUid, HashSet<Vector2i>>> _previousSentChunks = new();
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@@ -407,6 +408,8 @@ namespace Content.Server.Decals
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public void UpdatePlayer(IPlayerSession player)
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{
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IoCManager.InitThread(_dependencies, replaceExisting: true);
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var xformQuery = GetEntityQuery<TransformComponent>();
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var chunksInRange = _chunking.GetChunksForSession(player, ChunkSize, xformQuery, _chunkIndexPool, _chunkViewerPool);
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var staleChunks = _chunkViewerPool.Get();
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