Fix nukies (#8759)
This commit is contained in:
@@ -269,6 +269,7 @@ public sealed class NukeopsRuleSystem : GameRuleSystem
|
|||||||
newMind.TransferTo(mob);
|
newMind.TransferTo(mob);
|
||||||
_stationSpawningSystem.EquipStartingGear(mob, gear, null);
|
_stationSpawningSystem.EquipStartingGear(mob, gear, null);
|
||||||
|
|
||||||
|
ev.PlayerPool.Remove(session);
|
||||||
_aliveNukeops.Add(newMind, true);
|
_aliveNukeops.Add(newMind, true);
|
||||||
|
|
||||||
GameTicker.PlayerJoinGame(session);
|
GameTicker.PlayerJoinGame(session);
|
||||||
|
|||||||
Reference in New Issue
Block a user