Add dicebag and game vending machine (#6415)
Co-authored-by: fishfish458 <fishfish458>
This commit is contained in:
8
Resources/Locale/en-US/advertisements/vending/games.ftl
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8
Resources/Locale/en-US/advertisements/vending/games.ftl
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advertisement-goodcleanfun-1 = Escape to a fantasy world!
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advertisement-goodcleanfun-2 = Fuel your gambling addiction!
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advertisement-goodcleanfun-3 = Ruin your friendships!
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advertisement-goodcleanfun-4 = Roll for initiative!
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advertisement-goodcleanfun-5 = Elves and dwarves!
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advertisement-goodcleanfun-6 = Paranoid computers!
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advertisement-goodcleanfun-7 = Totally not satanic!
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advertisement-goodcleanfun-8 = Fun times forever!
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@@ -0,0 +1,11 @@
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- type: advertisementsPack
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id: GoodCleanFunAds
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advertisements:
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- advertisement-goodcleanfun-1
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- advertisement-goodcleanfun-2
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- advertisement-goodcleanfun-3
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- advertisement-goodcleanfun-4
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- advertisement-goodcleanfun-5
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- advertisement-goodcleanfun-6
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- advertisement-goodcleanfun-7
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- advertisement-goodcleanfun-8
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@@ -0,0 +1,13 @@
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- type: vendingMachineInventory
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id: GoodCleanFunInventory
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name: Good Clean Fun
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animationDuration: 1.3
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spriteName: games
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startingInventory:
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DiceBag: 4
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Paper: 8
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d6Dice: 8
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ChessBoard: 1
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BackgammonBoard: 1
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ParchisBoard: 1
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CheckerBoard: 1
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@@ -9,12 +9,17 @@
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- type: Sprite
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sprite: Objects/Fun/dice.rsi
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noRot: true # If their sprites rotate, the number becomes even more illegible than usual.
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- type: Tag
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tags:
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- Dice
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- type: Item
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size: 2
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- type: entity
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parent: BaseDice
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id: d100Dice
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name: d100
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description: A die with one hundred sides! Probably not fairly weighted...
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description: A die with ten sides. Works better for d100 rolls than a golf ball.
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components:
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- type: Dice
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sides: 100
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38
Resources/Prototypes/Entities/Objects/Fun/dice_bag.yml
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38
Resources/Prototypes/Entities/Objects/Fun/dice_bag.yml
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@@ -0,0 +1,38 @@
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- type: entity
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parent: BaseItem
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id: DiceBag
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name: bag of dice
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description: Contains all the luck you'll ever need.
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components:
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- type: StorageFill
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contents:
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- id: d4Dice
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- id: d6Dice
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- id: d8Dice
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- id: d10Dice
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- id: d12Dice
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- id: d20Dice
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- id: d100Dice
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- type: Sprite
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netsync: false
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sprite: Objects/Fun/dice.rsi
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state: dicebag
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- type: Item
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- type: Storage
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capacity: 18
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size: 5
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whitelist:
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tags:
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- Dice
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- type: entity
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parent: DiceBag
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id: MagicDiceBag
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name: bag of dice
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components:
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- type: Sprite
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netsync: false
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sprite: Objects/Fun/dice.rsi
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state: magicdicebag
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- type: Storage
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capacity: 30
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@@ -170,7 +170,7 @@
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radius: 1
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energy: 1.3
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color: "#ffb0b0"
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- type: entity
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parent: VendingMachine
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id: VendingMachineChapel
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@@ -809,3 +809,35 @@
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radius: 1.5
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energy: 1.6
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color: "#d4ab33"
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- type: entity
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parent: VendingMachine
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id: VendingMachineGames
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name: Good Clean Fun
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description: Vends things that the Captain and Head of Personnel are probably not going to appreciate you fiddling with instead of your job...
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components:
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- type: VendingMachine
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pack: GoodCleanFunInventory
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- type: Advertise
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pack: GoodCleanFunAds
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- type: Sprite
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sprite: Structures/Machines/VendingMachines/games.rsi
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layers:
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- state: "off"
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map: ["enum.VendingMachineVisualLayers.Unlit"]
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- state: "off"
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map: ["enum.VendingMachineVisualLayers.BaseUnshaded"]
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shader: unshaded
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- state: panel
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map: ["enum.WiresVisualLayers.MaintenancePanel"]
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- type: Appearance
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visuals:
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- type: VendingMachineVisualizer
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normalUnshaded: true
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ejectUnshaded: true
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broken: true
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- type: WiresVisualizer
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- type: PointLight
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radius: 1.5
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energy: 1.6
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color: "#326e3f"
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@@ -11,7 +11,7 @@
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- type: Tag
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id: Brutepack
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- type: Tag
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id: BodyBag
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@@ -44,7 +44,7 @@
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- type: Tag
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id: CaptainSabre
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- type: Tag
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id: Cartridge
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@@ -99,6 +99,9 @@
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- type: Tag
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id: Debug
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- type: Tag
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id: Dice
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- type: Tag
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id: Document
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@@ -251,7 +254,7 @@
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- type: Tag
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id: Taser
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- type: Tag
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id: Trash
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@@ -0,0 +1,43 @@
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{
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"version": 1,
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"size": {
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"x": 32,
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"y": 32
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},
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from tgstation https://github.com/tgstation/tgstation/commit/dd67e1e4e10bcf632b82b8b14b6a8479d80d5f78#diff-34173d670aca65c110ef18312c32abc4e05c84f33a9402248a32000e45acd0d3",
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"states": [
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{
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"name": "normal-unshaded",
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"delays": [
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[
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2.5,
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0.1,
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3.4,
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0.1
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]
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]
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},
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{
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"name": "broken"
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},
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{
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"name": "eject-unshaded",
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"delays": [
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[
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0.5,
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0.1,
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1.0,
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0.1,
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0.1
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]
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]
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},
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{
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"name": "off"
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},
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{
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"name": "panel"
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}
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]
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}
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