Adds directionals for arcade machines (#7143)
@@ -15,6 +15,7 @@
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color: "#3db83b"
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- type: Sprite
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sprite: Structures/Machines/arcade.rsi
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noRot: true
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layers:
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- state: arcade
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map: ["enum.ComputerVisualizer+Layers.Body"]
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Before Width: | Height: | Size: 610 B After Width: | Height: | Size: 18 KiB |
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Before Width: | Height: | Size: 225 B After Width: | Height: | Size: 5.7 KiB |
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Before Width: | Height: | Size: 1010 B After Width: | Height: | Size: 6.6 KiB |
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Before Width: | Height: | Size: 393 B After Width: | Height: | Size: 6.0 KiB |
@@ -9,25 +9,15 @@
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"states": [
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{
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"name": "arcade",
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"directions": 1,
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"delays": [
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[
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1
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]
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]
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"directions": 4
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},
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{
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"name": "arcade_broken",
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"directions": 1,
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"delays": [
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[
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1
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]
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]
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"directions": 4
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},
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{
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"name": "invaders",
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"directions": 1,
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"directions": 4,
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"delays": [
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[
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0.3,
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@@ -36,12 +26,21 @@
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0.3,
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0.3,
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0.3
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],
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[
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0
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],
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[
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0
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],
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[
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0
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]
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]
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},
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{
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"name": "blockgame",
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"directions": 1,
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"directions": 4,
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"delays": [
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[
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0.2,
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@@ -69,6 +68,15 @@
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0.1,
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0.1,
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0.5
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],
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[
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0
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],
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[
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0
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],
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[
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0
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]
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]
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}
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