Delete more body code (#15259)
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@@ -1,56 +0,0 @@
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using System;
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using Content.Shared.Body.Components;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.ViewVariables;
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namespace Content.Client.Body.UI
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{
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[UsedImplicitly]
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public sealed class BodyScannerBoundUserInterface : BoundUserInterface
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{
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[ViewVariables]
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private BodyScannerDisplay? _display;
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public BodyScannerBoundUserInterface(ClientUserInterfaceComponent owner, Enum uiKey) : base(owner, uiKey) { }
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protected override void Open()
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{
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base.Open();
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_display = new BodyScannerDisplay(this);
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_display.OnClose += Close;
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_display.OpenCentered();
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}
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protected override void UpdateState(BoundUserInterfaceState state)
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{
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base.UpdateState(state);
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if (state is not BodyScannerUIState scannerState)
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{
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return;
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}
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var entMan = IoCManager.Resolve<IEntityManager>();
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if (!entMan.EntityExists(scannerState.Uid))
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{
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throw new ArgumentException($"Received an invalid entity with id {scannerState.Uid} for body scanner with id {Owner.Owner} at {entMan.GetComponent<TransformComponent>(Owner.Owner).MapPosition}");
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}
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_display?.UpdateDisplay(scannerState.Uid);
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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if (disposing)
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{
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_display?.Dispose();
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}
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}
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}
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}
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@@ -1,186 +0,0 @@
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using System.Linq;
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using Content.Shared.Body.Components;
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using Content.Shared.Body.Part;
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using Content.Shared.Body.Systems;
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using Content.Shared.Damage;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using static Robust.Client.UserInterface.Controls.BoxContainer;
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using static Robust.Client.UserInterface.Controls.ItemList;
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namespace Content.Client.Body.UI
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{
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public sealed class BodyScannerDisplay : DefaultWindow
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{
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private EntityUid? _currentEntity;
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private BodyPartComponent? _currentBodyPart;
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private readonly Dictionary<int, BodyPartSlot> _bodyPartsList = new();
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public BodyScannerDisplay(BodyScannerBoundUserInterface owner)
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{
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IoCManager.InjectDependencies(this);
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Owner = owner;
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Title = Loc.GetString("body-scanner-display-title");
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var hSplit = new BoxContainer
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{
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Orientation = LayoutOrientation.Horizontal,
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Children =
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{
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// Left half
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new ScrollContainer
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{
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HorizontalExpand = true,
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Children =
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{
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(BodyPartList = new ItemList())
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}
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},
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// Right half
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new BoxContainer
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{
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Orientation = LayoutOrientation.Vertical,
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HorizontalExpand = true,
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Children =
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{
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// Top half of the right half
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new BoxContainer
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{
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Orientation = LayoutOrientation.Vertical,
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VerticalExpand = true,
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Children =
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{
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(BodyPartLabel = new Label()),
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new BoxContainer
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{
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Orientation = LayoutOrientation.Horizontal,
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Children =
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{
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new Label
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{
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Text = $"{Loc.GetString("body-scanner-display-health-label")} "
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},
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(BodyPartHealth = new Label())
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}
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},
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new ScrollContainer
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{
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VerticalExpand = true,
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Children =
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{
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(MechanismList = new ItemList())
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}
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}
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}
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},
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// Bottom half of the right half
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(MechanismInfoLabel = new RichTextLabel
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{
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VerticalExpand = true
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})
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}
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}
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}
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};
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Contents.AddChild(hSplit);
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BodyPartList.OnItemSelected += BodyPartOnItemSelected;
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MechanismList.OnItemSelected += MechanismOnItemSelected;
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MinSize = SetSize = (800, 600);
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}
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public BodyScannerBoundUserInterface Owner { get; }
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private ItemList BodyPartList { get; }
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private Label BodyPartLabel { get; }
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private Label BodyPartHealth { get; }
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private ItemList MechanismList { get; }
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private RichTextLabel MechanismInfoLabel { get; }
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public void UpdateDisplay(EntityUid entity)
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{
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_currentEntity = entity;
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BodyPartList.Clear();
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_bodyPartsList.Clear();
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var bodySystem = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<SharedBodySystem>();
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var factory = IoCManager.Resolve<IComponentFactory>();
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var i = 0;
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foreach (var part in bodySystem.GetBodyChildren(_currentEntity))
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{
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_bodyPartsList[i++] = part.Component.ParentSlot!;
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BodyPartList.AddItem(Loc.GetString(factory.GetComponentName(part.Component.GetType())));
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}
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}
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public void BodyPartOnItemSelected(ItemListSelectedEventArgs args)
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{
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var entMan = IoCManager.Resolve<IEntityManager>();
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_currentBodyPart = entMan.GetComponentOrNull<BodyPartComponent>(_bodyPartsList[args.ItemIndex].Child);
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if (_currentBodyPart is {ParentSlot.Id: var slotId} part)
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{
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UpdateBodyPartBox(part, slotId);
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}
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}
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private void UpdateBodyPartBox(BodyPartComponent part, string slotName)
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{
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var entMan = IoCManager.Resolve<IEntityManager>();
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BodyPartLabel.Text =
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$"{Loc.GetString(slotName)}: {Loc.GetString(entMan.GetComponent<MetaDataComponent>(part.Owner).EntityName)}";
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// TODO BODY Part damage
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if (entMan.TryGetComponent(part.Owner, out DamageableComponent? damageable))
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{
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BodyPartHealth.Text = Loc.GetString("body-scanner-display-body-part-damage-text",
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("damage", damageable.TotalDamage));
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}
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MechanismList.Clear();
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var bodySystem = entMan.System<SharedBodySystem>();
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foreach (var organ in bodySystem.GetPartOrgans(part.Owner, part))
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{
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var organName = entMan.GetComponent<MetaDataComponent>(organ.Id).EntityName;
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MechanismList.AddItem(organName);
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}
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}
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// TODO BODY Guaranteed this is going to crash when a part's mechanisms change. This part is left as an exercise for the reader.
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public void MechanismOnItemSelected(ItemListSelectedEventArgs args)
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{
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if (_currentBodyPart == null)
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{
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UpdateMechanismBox(null);
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return;
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}
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var bodySystem = IoCManager.Resolve<IEntityManager>().System<SharedBodySystem>();
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var organ = bodySystem.GetPartOrgans(_currentBodyPart.Owner, _currentBodyPart).ElementAt(args.ItemIndex);
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UpdateMechanismBox(organ.Id);
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}
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private void UpdateMechanismBox(EntityUid? organ)
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{
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// TODO BODY Improve UI
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if (organ == null)
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{
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MechanismInfoLabel.SetMessage("");
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return;
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}
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// TODO BODY Mechanism description
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var entMan = IoCManager.Resolve<IEntityManager>();
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var organName = entMan.GetComponent<MetaDataComponent>(organ.Value).EntityName;
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var message = Loc.GetString($"{organName}");
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MechanismInfoLabel.SetMessage(message);
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}
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}
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}
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@@ -1,34 +0,0 @@
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using Content.Server.UserInterface;
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using Content.Shared.Body.Components;
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using Robust.Server.GameObjects;
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namespace Content.Server.Body.Components
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{
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[RegisterComponent]
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[ComponentReference(typeof(SharedBodyScannerComponent))]
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public sealed class BodyScannerComponent : SharedBodyScannerComponent
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{
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[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(BodyScannerUiKey.Key);
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protected override void Initialize()
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{
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base.Initialize();
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Owner.EnsureComponentWarn<ServerUserInterfaceComponent>();
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if (UserInterface != null)
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{
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UserInterface.OnReceiveMessage += UserInterfaceOnOnReceiveMessage;
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}
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}
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private void UserInterfaceOnOnReceiveMessage(ServerBoundUserInterfaceMessage serverMsg) { }
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/// <summary>
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/// Copy BodyTemplate and BodyPart data into a common data class that the client can read.
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/// </summary>
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private BodyScannerUIState InterfaceState(BodyComponent body)
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{
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return new(body.Owner);
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}
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}
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}
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@@ -1,25 +0,0 @@
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using Robust.Shared.Serialization;
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namespace Content.Shared.Body.Components
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{
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public abstract class SharedBodyScannerComponent : Component
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{
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}
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[Serializable, NetSerializable]
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public enum BodyScannerUiKey
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{
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Key
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}
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[Serializable, NetSerializable]
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public sealed class BodyScannerUIState : BoundUserInterfaceState
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{
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public readonly EntityUid Uid;
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public BodyScannerUIState(EntityUid uid)
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{
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Uid = uid;
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}
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}
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}
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@@ -469,13 +469,6 @@
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name: body scanner computer
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description: A body scanner.
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components:
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- type: BodyScanner
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- type: ActivatableUI
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key: enum.BodyScannerUiKey.Key
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- type: UserInterface
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interfaces:
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- key: enum.BodyScannerUiKey.Key
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type: BodyScannerBoundUserInterface
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- type: ApcPowerReceiver
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powerLoad: 500
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- type: Computer
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