Structures rotate with the grid they are on (#7217)

This commit is contained in:
Jane Lewis
2022-03-24 01:31:37 -07:00
committed by GitHub
parent 90f73d3fcc
commit 3be7621656
6 changed files with 0 additions and 7 deletions

View File

@@ -7,7 +7,6 @@
- type: Sprite
sprite: Structures/Furniture/memorial.rsi
state: memorial
noRot: true
- type: Transform
noRot: true
- type: Fixtures

View File

@@ -25,7 +25,6 @@
- type: Sprite
drawdepth: Overdoors
offset: "0.0,0.3"
noRot: true
sprite: Structures/Furniture/potted_plants.rsi
- type: PottedPlantHide
- type: SecretStash

View File

@@ -15,7 +15,6 @@
color: "#3db83b"
- type: Sprite
sprite: Structures/Machines/arcade.rsi
noRot: true
layers:
- state: arcade
map: ["enum.ComputerVisualizer+Layers.Body"]

View File

@@ -7,7 +7,6 @@
- type: MedicalScanner
- type: Sprite
netsync: false
noRot: true
sprite: Structures/Machines/scanner.rsi
layers:
- state: open

View File

@@ -165,7 +165,6 @@
- type: Sprite
netsync: false
sprite: Structures/Piping/Atmospherics/thermomachine.rsi
noRot: true
- type: Appearance
visuals:
- type: PipeColorVisualizer

View File

@@ -8,7 +8,6 @@
- type: Transform
noRot: true
- type: Sprite
noRot: true
netsync: false
sprite: Structures/Storage/Crates/generic.rsi
layers:
@@ -72,7 +71,6 @@
- type: Transform
noRot: true
- type: Sprite
noRot: true
netsync: false
sprite: Structures/Storage/Crates/generic.rsi
layers: