БУМ!!!!!!!! (#692)
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@@ -4,6 +4,7 @@ using Content.Server.Chat.Systems;
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using Content.Server.Explosion.EntitySystems;
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using Content.Server.Pinpointer;
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using Content.Server.Popups;
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using Content.Server.RoundEnd;
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using Content.Server.Station.Systems;
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using Content.Shared.Audio;
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using Content.Shared.Containers.ItemSlots;
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@@ -43,6 +44,7 @@ public sealed class NukeSystem : EntitySystem
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[Dependency] private readonly StationSystem _station = default!;
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[Dependency] private readonly UserInterfaceSystem _ui = default!;
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[Dependency] private readonly AppearanceSystem _appearance = default!;
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[Dependency] private readonly RoundEndSystem _roundEndSystem = default!;
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/// <summary>
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/// Used to calculate when the nuke song should start playing for maximum kino with the nuke sfx
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@@ -568,6 +570,8 @@ public sealed class NukeSystem : EntitySystem
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_sound.StopStationEventMusic(uid, StationEventMusicType.Nuke);
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Del(uid);
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_roundEndSystem.EndRound(TimeSpan.FromSeconds(30)); //Giedi EDIT
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}
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/// <summary>
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