Donk box spawner and maint spawners (#6662)
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@@ -0,0 +1,21 @@
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- type: entity
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name: Donkpocket Box Spawner
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id: DonkpocketBoxSpawner
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parent: MarkerBase
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components:
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- type: Sprite
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layers:
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- state: red
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- texture: Objects/Consumable/Food/Baked/donkpocket.rsi/box.png
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- type: RandomSpawner
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prototypes:
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- FoodBoxDonkpocket
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- FoodBoxDonkpocketSpicy
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- FoodBoxDonkpocketTeriyaki
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- FoodBoxDonkpocketPizza
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- FoodBoxDonkpocketGondola
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- FoodBoxDonkpocketBerry
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- FoodBoxDonkpocketHonk
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- FoodBoxDonkpocketDink
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chance: 0.5
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offset: 0.2
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@@ -0,0 +1,106 @@
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- type: entity
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name: Maint Loot Spawner
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suffix: Fluff+Clothes
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id: MaintenanceFluffSpawner
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parent: MarkerBase
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components:
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- type: Sprite
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layers:
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- state: red
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- texture: Clothing/Eyes/Glasses/gar.rsi/icon-super.png
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- type: RandomSpawner
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rarePrototypes:
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- CigarGold
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- ClothingNeckCloakHerald
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- ClothingHeadHelmetTemplar
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- ToySkeleton
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- Basketball
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- Football
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- BalloonCorgi
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- SingularityToy
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- PonderingOrb
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- Skub
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rareChance: 0.01
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prototypes:
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- Lighter
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- CigCartonBlue
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- ClothingEyesGlassesGarGiga
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- ClothingEyesGlassesGarOrange
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- ClothingEyesGlassesGar
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- ClothingHeadHatCake
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- ClothingHeadHatSkub
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- ClothingHeadHatCone
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- ClothingNeckBling
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- ClothingHeadHelmetCosmonaut
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- ClothingHeadHelmetScaf
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- ClothingShoeSlippersDuck
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- ClothingUnderSocksBee
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- ClothingUnderSocksCoder
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chance: 0.6
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offset: 0.0
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- type: entity
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name: Maint Loot Spawner
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suffix: Tools+Cells+Mats
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id: MaintenanceToolSpawner
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parent: MarkerBase
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components:
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- type: Sprite
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layers:
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- state: red
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- texture: Clothing/Eyes/Glasses/gar.rsi/icon-super.png
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- type: RandomSpawner
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rarePrototypes:
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- lanternextrabright
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- PowerCellMediumSuper
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- PowerCellSmallSuper
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- PowerCellLargeSuper
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- PowerCellSmallAutorecharge
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rareChance: 0.08
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prototypes:
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- FlashlightLantern
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- YellowOxygenTankFilled
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- DoubleEmergencyOxygenTankFilled
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- ToolboxEmergencyFilled
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- ToolboxElectricalFilled
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- ToolboxMechanicalFilled
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- ClothingBeltUtilityFilled
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- Shovel
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- Welder
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- FlareGun
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- IngotIron
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- SheetSteel
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- SheetPlastic
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chance: 0.6
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offset: 0.0
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- type: entity
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name: Maint Loot Spawner
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suffix: Scrap+Weapons
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id: MaintenanceWeaponSpawner
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parent: MarkerBase
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components:
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- type: Sprite
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layers:
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- state: red
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- texture: Clothing/Eyes/Glasses/gar.rsi/icon-super.png
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- type: RandomSpawner
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rarePrototypes:
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- Machete
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- BaseBallBat
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- CombatKnife
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rareChance: 0.05
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prototypes:
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- FlashlightLantern
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- YellowOxygenTankFilled
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- DoubleEmergencyOxygenTankFilled
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- Lighter
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- Matchbox
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- Crowbar
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- Shovel
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- Welder
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- FlareGun
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- Spear
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chance: 0.6
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offset: 0.0
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