balance: Less rcds, more axe functions (#132)

* Revert "Adds RCD and RCD ammo to all engineer lockers. (#22688)"

This reverts commit 4e94a2727d.

* add: Axe can pry platings. Again.

* fix: RCD in CE locker
This commit is contained in:
Nair Sark
2024-02-27 17:07:11 +05:00
committed by GitHub
parent 659f6c7008
commit 3dfd5150df
6 changed files with 18 additions and 9 deletions

View File

@@ -4,6 +4,9 @@ tool-quality-anchoring-tool-name = Wrench
tool-quality-prying-name = Prying tool-quality-prying-name = Prying
tool-quality-prying-tool-name = Crowbar tool-quality-prying-tool-name = Crowbar
tool-quality-advanced-prying-tool-name = Advanced Prying
tool-quality-advanced-prying-tool-name = Axe
tool-quality-screwing-name = Screwing tool-quality-screwing-name = Screwing
tool-quality-screwing-tool-name = Screwdriver tool-quality-screwing-tool-name = Screwdriver
@@ -32,4 +35,4 @@ tool-quality-rolling-name = Rolling
tool-quality-rolling-tool-name = Rolling Pin tool-quality-rolling-tool-name = Rolling Pin
tool-quality-digging-name = Digging tool-quality-digging-name = Digging
tool-quality-digging-tool-name = Shovel tool-quality-digging-tool-name = Shovel

View File

@@ -4,6 +4,9 @@ tool-quality-anchoring-tool-name = Гаечный ключ
tool-quality-prying-name = Монтирование tool-quality-prying-name = Монтирование
tool-quality-prying-tool-name = Лом tool-quality-prying-tool-name = Лом
tool-quality-advanced-prying-tool-name = Продвинутое монтирование
tool-quality-advanced-prying-tool-name = Топор
tool-quality-screwing-name = Свинчивание tool-quality-screwing-name = Свинчивание
tool-quality-screwing-tool-name = Отвертка tool-quality-screwing-tool-name = Отвертка

View File

@@ -90,8 +90,6 @@
- id: MedkitOxygenFilled - id: MedkitOxygenFilled
- id: HolofanProjector - id: HolofanProjector
- id: DoorRemoteFirefight - id: DoorRemoteFirefight
- id: RCD
- id: RCDAmmo
- type: entity - type: entity
id: LockerAtmosphericsFilled id: LockerAtmosphericsFilled
@@ -107,8 +105,6 @@
- id: MedkitOxygenFilled - id: MedkitOxygenFilled
- id: HolofanProjector - id: HolofanProjector
- id: DoorRemoteFirefight - id: DoorRemoteFirefight
- id: RCD
- id: RCDAmmo
- type: entity - type: entity
id: LockerEngineerFilledHardsuit id: LockerEngineerFilledHardsuit
@@ -123,8 +119,6 @@
- id: OxygenTankFilled - id: OxygenTankFilled
- id: NitrogenTankFilled - id: NitrogenTankFilled
- id: ClothingShoesBootsMag - id: ClothingShoesBootsMag
- id: RCD
- id: RCDAmmo
- type: entity - type: entity
id: LockerEngineerFilled id: LockerEngineerFilled
@@ -136,8 +130,6 @@
- id: ClothingHandsGlovesColorYellow - id: ClothingHandsGlovesColorYellow
- id: ClothingMaskGas - id: ClothingMaskGas
- id: trayScanner - id: trayScanner
- id: RCD
- id: RCDAmmo
- type: entity - type: entity
id: ClosetRadiationSuitFilled id: ClosetRadiationSuitFilled

View File

@@ -40,6 +40,7 @@
- type: Tool - type: Tool
qualities: qualities:
- Prying - Prying
- AdvancedPrying
- type: ToolTileCompatible - type: ToolTileCompatible
- type: Prying - type: Prying
- type: UseDelay - type: UseDelay

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@@ -4,6 +4,7 @@
sprite: /Textures/Tiles/plating.png sprite: /Textures/Tiles/plating.png
baseTurf: Lattice baseTurf: Lattice
isSubfloor: true isSubfloor: true
deconstructTools: [ AdvancedPrying ]
footstepSounds: footstepSounds:
collection: FootstepPlating collection: FootstepPlating
friction: 0.3 friction: 0.3
@@ -20,6 +21,7 @@
- 1.0 - 1.0
baseTurf: Lattice baseTurf: Lattice
isSubfloor: true isSubfloor: true
deconstructTools: [ AdvancedPrying ]
footstepSounds: footstepSounds:
collection: FootstepPlating collection: FootstepPlating
friction: 0.3 friction: 0.3
@@ -31,6 +33,7 @@
sprite: /Textures/Tiles/plating_burnt.png sprite: /Textures/Tiles/plating_burnt.png
baseTurf: Lattice baseTurf: Lattice
isSubfloor: true isSubfloor: true
deconstructTools: [ AdvancedPrying ]
footstepSounds: footstepSounds:
collection: FootstepPlating collection: FootstepPlating
friction: 0.3 friction: 0.3

View File

@@ -12,6 +12,13 @@
spawn: Crowbar spawn: Crowbar
icon: { sprite: Objects/Tools/crowbar.rsi, state: icon } icon: { sprite: Objects/Tools/crowbar.rsi, state: icon }
- type: tool
id: AdvancedPrying
name: tool-quality-advanced-prying-tool-name
toolName: tool-quality-advanced-prying-tool-name
spawn: FireAxe
icon: { sprite: Objects/Weapons/Melee/fireaxe.rsi, state: icon }
- type: tool - type: tool
id: Screwing id: Screwing
name: tool-quality-screwing-name name: tool-quality-screwing-name