Automatic changelog update
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@@ -1,9 +1,4 @@
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- author: metalgearsloth
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changes:
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- {message: Melee weapon cooldown now resets when swapping hands., type: Fix}
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id: 2568
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time: '2022-11-04T01:18:01.0000000+00:00'
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- author: keronshb
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changes:
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- {message: Fixed an issue where crates would clip through firelocks., type: Fix}
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@@ -2907,3 +2902,17 @@ Entries:
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- {message: Ambient sounds no longer play for paused entities., type: Tweak}
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id: 3067
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time: '2023-02-25T17:19:31.0000000+00:00'
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- author: keronshb
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changes:
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- {message: BotanySwab/Disease Swab - Does not double dip uses (was activating twice
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because of the swab having a doafter for plants and one for humans). Grabs the
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disease data now correctly too., type: Fix}
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- {message: 'Healing - Prevents multi-use, actually heals the target now.', type: Fix}
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- {message: Drinks - Prevents multi use on force feeding targets, type: Fix}
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- {message: Food - Prevents multi use on force feeding targets, type: Fix}
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- {message: Tile Prying - Prevents multi use on multiple tiles, type: Fix}
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- {message: Door Prying - Fixes an issue where doors wouldn't be able to be pried
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again if cancelled., type: Fix}
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- {message: Syringes - Prevents multi use on injecting self/targets., type: Fix}
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id: 3068
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time: '2023-02-26T05:33:06.0000000+00:00'
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