fixes behonkers, they now function like spitters and will attack via ai with behonk laser. (#21003)
This commit is contained in:
@@ -1,11 +0,0 @@
|
||||
- type: body
|
||||
id: Behonker
|
||||
name: "behonker"
|
||||
root: hand 1
|
||||
slots:
|
||||
hand 1:
|
||||
part: LeftArmBorg
|
||||
connections:
|
||||
- hand 2
|
||||
hand 2:
|
||||
part: LeftArmBorg
|
||||
@@ -13,7 +13,26 @@
|
||||
- type: GhostTakeoverAvailable
|
||||
- type: HTN
|
||||
rootTask:
|
||||
task: SimpleHostileCompound
|
||||
task: SimpleRangedHostileCompound
|
||||
- type: HitscanBatteryAmmoProvider
|
||||
proto: RedLaser
|
||||
fireCost: 62.5
|
||||
- type: Battery
|
||||
maxCharge: 1000
|
||||
startingCharge: 1000
|
||||
- type: BatterySelfRecharger
|
||||
autoRecharge: true
|
||||
autoRechargeRate: 40
|
||||
- type: Gun
|
||||
fireRate: 0.75
|
||||
useKey: false
|
||||
selectedMode: SemiAuto
|
||||
availableModes:
|
||||
- SemiAuto
|
||||
soundGunshot: /Audio/Weapons/Guns/Gunshots/laser_clown.ogg
|
||||
- type: SpamEmitSound
|
||||
sound:
|
||||
collection: BikeHorn
|
||||
- type: NpcFactionMember
|
||||
factions:
|
||||
- SimpleHostile
|
||||
@@ -74,6 +93,8 @@
|
||||
spawned:
|
||||
- id: MaterialBananium1
|
||||
amount: 2
|
||||
- id: WeaponBehonkerLaser
|
||||
amount: 1
|
||||
- type: MeleeWeapon
|
||||
hidden: true
|
||||
soundHit:
|
||||
@@ -92,10 +113,6 @@
|
||||
Radiation: 10
|
||||
- type: Input
|
||||
context: "human"
|
||||
- type: Hands
|
||||
showInHands: false
|
||||
- type: Body
|
||||
prototype: Behonker
|
||||
|
||||
- type: entity
|
||||
name: behonker
|
||||
|
||||
Reference in New Issue
Block a user