fix humanoid fire visuals missing (#22136)
* fix human fire visuals missing * add for skelly
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@@ -296,6 +296,8 @@
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damageRecovery:
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types:
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Asphyxiation: -1.0
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- type: FireVisuals
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alternateState: Standing
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- type: entity
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save: false
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@@ -99,6 +99,8 @@
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visualType: Large
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messages: [ "skeleton-sprayed-by-oat-milk-popup" ]
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probability: 0.5
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- type: FireVisuals
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alternateState: Standing
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- type: entity
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parent: BaseSpeciesDummy
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