Мягкий свет для всякого (#316)

* add: add small soft light to laser weapon + fix the bluest blue energy shield

* git commit

* boltlights done

* add: HuetaSystem

* add: Doorlights finally done

* add: small light to lockers

* add: small light to multitool

* fix: fix naming

* hui pizde

* fix: fix parasha

* add: small light to powercells

* zabil

* add: code light to welders

* tweak: better energy and radius

* add: better color parameters

* add: less radius and energy for guns

* add: better lights for vending machines

* add: better light to consoles

* add: better light for apc

* shut up

* fix: thank you neuro colleague
This commit is contained in:
ThereDrD0
2024-06-21 06:15:55 +03:00
committed by GitHub
parent 17eb97b3ac
commit 4419931172
27 changed files with 554 additions and 118 deletions

View File

@@ -1,3 +1,4 @@
using Content.Shared._White.Lighting;
using Content.Shared.Doors.Components;
using Content.Shared.Popups;
using Content.Shared.Prying.Components;
@@ -120,6 +121,7 @@ public abstract class SharedAirlockSystem : EntitySystem
public void UpdateEmergencyLightStatus(EntityUid uid, AirlockComponent component)
{
RaiseLocalEvent(uid, new DoorlightsChangedEvent(DoorVisuals.EmergencyLights, component.EmergencyAccess));
Appearance.SetData(uid, DoorVisuals.EmergencyLights, component.EmergencyAccess);
}