Мягкий свет для всякого (#316)
* add: add small soft light to laser weapon + fix the bluest blue energy shield * git commit * boltlights done * add: HuetaSystem * add: Doorlights finally done * add: small light to lockers * add: small light to multitool * fix: fix naming * hui pizde * fix: fix parasha * add: small light to powercells * zabil * add: code light to welders * tweak: better energy and radius * add: better color parameters * add: less radius and energy for guns * add: better lights for vending machines * add: better light to consoles * add: better light for apc * shut up * fix: thank you neuro colleague
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using Robust.Shared.GameStates;
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namespace Content.Shared._White.Lighting.PointLight.Locker;
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[RegisterComponent, NetworkedComponent]
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public sealed partial class PointLightLockerComponent : Component
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{
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[DataField, ViewVariables]
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public string RedColor = "#D56C6C";
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[DataField, ViewVariables]
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public string GreenColor = "#7FC080";
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[DataField, ViewVariables]
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public float ReduceEnergyOnOpen = 0.1f;
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[DataField, ViewVariables]
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public float ReduceRadiusOnOpen = 0.1f;
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}
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