- add: new tiles and another ui tweaks (#11)

* - fix: audio crash

* - tweak: main menu

* connect gui

* some shaders here

* tiles
This commit is contained in:
rhailrake
2024-01-31 15:08:17 +00:00
committed by GitHub
parent 177d295346
commit 483ab4eb2c
66 changed files with 342 additions and 187 deletions

View File

@@ -2,7 +2,6 @@ using System.Text.RegularExpressions;
using Content.Client.MainMenu.UI;
using Content.Client.UserInterface.Systems.EscapeMenu;
using Robust.Client;
using Robust.Client.ResourceManagement;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared;
@@ -23,7 +22,6 @@ namespace Content.Client.MainMenu
[Dependency] private readonly IClientNetManager _netManager = default!;
[Dependency] private readonly IConfigurationManager _configurationManager = default!;
[Dependency] private readonly IGameController _controllerProxy = default!;
[Dependency] private readonly IResourceCache _resourceCache = default!;
[Dependency] private readonly IUserInterfaceManager _userInterfaceManager = default!;
private MainMenuControl _mainMenuControl = default!;
@@ -35,7 +33,7 @@ namespace Content.Client.MainMenu
/// <inheritdoc />
protected override void Startup()
{
_mainMenuControl = new MainMenuControl(_resourceCache, _configurationManager);
_mainMenuControl = new MainMenuControl(_configurationManager);
_userInterfaceManager.StateRoot.AddChild(_mainMenuControl);
_mainMenuControl.QuitButton.OnPressed += QuitButtonPressed;