Fix flare shell not applying firestacks and makes it embed (#23648)

* Fix flare gun not igniting and small firestack increase.

* Flare shells now embed
This commit is contained in:
Arendian
2024-01-16 10:17:05 +01:00
committed by GitHub
parent 73e0238604
commit 495956a7fa

View File

@@ -120,26 +120,22 @@
name: pellet (.50 flare)
noSpawn: true
components:
- type: CollisionWake
- type: TileFrictionModifier
modifier: 0.5
- type: Physics
bodyType: Dynamic
fixedRotation: false
- type: EmbeddableProjectile
deleteOnRemove: true
- type: Fixtures
fixtures:
fix1:
projectile:
shape:
!type:PhysShapeAabb
bounds: "-0.25,-0.25,0.25,0.25"
density: 20
bounds: "-0.1,-0.1,0.1,0.1"
mask:
- ItemMask
restitution: 0.3
friction: 0.2
- BulletImpassable
- type: Tag
tags:
- PelletShotgunFlare
- PelletShotgunFlare
- type: Sprite
sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
state: buckshot-flare
@@ -163,6 +159,11 @@
color: "#FF8080"
radius: 15.0
energy: 9.0
- type: Projectile
deleteOnCollide: false
damage:
types:
Heat: 5
- type: entity
id: PelletShotgunUranium