Fix flare shell not applying firestacks and makes it embed (#23648)
* Fix flare gun not igniting and small firestack increase. * Flare shells now embed
This commit is contained in:
@@ -120,26 +120,22 @@
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name: pellet (.50 flare)
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name: pellet (.50 flare)
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noSpawn: true
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noSpawn: true
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components:
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components:
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- type: CollisionWake
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- type: TileFrictionModifier
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modifier: 0.5
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- type: Physics
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- type: Physics
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bodyType: Dynamic
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bodyType: Dynamic
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fixedRotation: false
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fixedRotation: false
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- type: EmbeddableProjectile
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deleteOnRemove: true
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- type: Fixtures
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- type: Fixtures
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fixtures:
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fixtures:
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fix1:
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projectile:
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shape:
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shape:
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!type:PhysShapeAabb
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!type:PhysShapeAabb
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bounds: "-0.25,-0.25,0.25,0.25"
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bounds: "-0.1,-0.1,0.1,0.1"
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density: 20
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mask:
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mask:
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- ItemMask
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- BulletImpassable
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restitution: 0.3
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friction: 0.2
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- type: Tag
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- type: Tag
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tags:
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tags:
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- PelletShotgunFlare
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- PelletShotgunFlare
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- type: Sprite
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- type: Sprite
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sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
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sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
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state: buckshot-flare
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state: buckshot-flare
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@@ -163,6 +159,11 @@
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color: "#FF8080"
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color: "#FF8080"
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radius: 15.0
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radius: 15.0
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energy: 9.0
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energy: 9.0
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- type: Projectile
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deleteOnCollide: false
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damage:
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types:
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Heat: 5
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- type: entity
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- type: entity
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id: PelletShotgunUranium
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id: PelletShotgunUranium
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