More belts and welders (#2453)

* Adds sprites

* Added prototypes

* Adds experimental and mini welder

* Adds welder to CE's belt

* Lazily filled out the belts

* Added to spawn jobs

* Merge branch 'master' of https://github.com/space-wizards/space-station-14 into pr/2453

* Update Resources/Prototypes/Entities/Objects/Tools/welders.yml

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
This commit is contained in:
Swept
2020-11-08 01:40:49 +00:00
committed by GitHub
parent c580423f41
commit 4a6d0ae5a4
122 changed files with 1786 additions and 190 deletions

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@@ -1,30 +1,162 @@
# BASE
- type: entity
parent: Clothing
id: BeltBase
id: ClothingBeltBase
abstract: true
components:
- type: Sprite
state: icon
- type: Clothing
Slots: [belt]
- type: entity
parent: BeltBase
id: UtilityBeltClothing
name: utility belt
description: Belt for holding all your usual tools
components:
- type: Sprite
sprite: Clothing/Belt/belt_utility.rsi
state: utilitybelt
- type: Clothing
size: 50
QuickEquip: false
sprite: Clothing/Belt/belt_utility.rsi
# CONTENT
- type: entity
parent: ClothingBeltBase
id: ClothingBeltAssault
name: assault belt
description: "A tactical assault belt."
components:
- type: Sprite
sprite: Clothing/Belt/assault.rsi
- type: Clothing
sprite: Clothing/Belt/assault.rsi
- type: Storage
capacity: 40 # Full tool loadout is 35, plus an extra
capacity: 40
- type: entity
parent: BeltBase
id: SuspendersClothing
parent: ClothingBeltBase
id: ClothingBeltBandolier
name: assault belt
description: "A bandolier for holding shotgun ammunition."
components:
- type: Sprite
sprite: Clothing/Belt/bandolier.rsi
- type: Clothing
sprite: Clothing/Belt/bandolier.rsi
- type: Storage
capacity: 40
- type: entity
parent: ClothingBeltBase
id: ClothingBeltChiefEngineer
name: the Chief Engineer's toolbelt
description: "Holds tools, looks snazzy."
components:
- type: Sprite
sprite: Clothing/Belt/ce.rsi
- type: Clothing
sprite: Clothing/Belt/ce.rsi
- type: Storage
capacity: 60
- type: entity
parent: ClothingBeltBase
id: ClothingBeltChampion
name: championship belt
description: "Proves to the world that you are the strongest!"
components:
- type: Sprite
sprite: Clothing/Belt/champion.rsi
- type: Clothing
sprite: Clothing/Belt/champion.rsi
- type: entity
parent: ClothingBeltBase
id: ClothingBeltHolster
name: shoulder holster
description: "A holster to carry a handgun and ammo. WARNING: Badasses only."
components:
- type: Sprite
sprite: Clothing/Belt/holster.rsi
- type: Clothing
sprite: Clothing/Belt/holster.rsi
- type: Storage
capacity: 20
- type: entity
parent: ClothingBeltBase
id: ClothingBeltJanitor
name: janibelt
description: "A belt used to hold most janitorial supplies."
components:
- type: Sprite
sprite: Clothing/Belt/janitor.rsi
- type: Clothing
sprite: Clothing/Belt/janitor.rsi
- type: Storage
capacity: 40
- type: entity
parent: ClothingBeltBase
id: ClothingBeltMedical
name: medical belt
description: "Can hold various medical equipment."
components:
- type: Sprite
sprite: Clothing/Belt/medical.rsi
- type: Clothing
sprite: Clothing/Belt/medical.rsi
- type: Storage
capacity: 40
- type: entity
parent: ClothingBeltBase
id: ClothingBeltSecurity
name: security belt
description: "Can hold security gear like handcuffs and flashes."
components:
- type: Sprite
sprite: Clothing/Belt/security.rsi
- type: Clothing
sprite: Clothing/Belt/security.rsi
- type: Storage
capacity: 40
- type: entity
parent: ClothingBeltBase
id: ClothingBeltSecurityWebbing
name: security webbing
description: "Unique and versatile chest rig, can hold security gear."
components:
- type: Sprite
sprite: Clothing/Belt/securitywebbing.rsi
- type: Clothing
sprite: Clothing/Belt/securitywebbing.rsi
- type: Storage
capacity: 40
- type: entity
parent: ClothingBeltBase
id: ClothingBeltMilitaryWebbing
name: chest rig
description: "A set of tactical webbing worn by Syndicate boarding parties."
components:
- type: Sprite
sprite: Clothing/Belt/militarywebbing.rsi
- type: Clothing
sprite: Clothing/Belt/militarywebbing.rsi
- type: Storage
capacity: 40
- type: entity
parent: ClothingBeltBase
id: ClothingBeltSheath
name: sabre sheath
description: "An ornate sheath designed to hold an officer's blade."
components:
- type: Sprite
sprite: Clothing/Belt/sheath.rsi
state: sheath
- type: Clothing
sprite: Clothing/Belt/sheath.rsi
- type: Storage
capacity: 40
- type: entity
parent: ClothingBeltBase
id: ClothingBeltSuspenders
name: suspenders
description: For holding your pants up.
components:
@@ -32,6 +164,17 @@
sprite: Clothing/Belt/suspenders.rsi
state: icon
- type: Clothing
size: 50
QuickEquip: false
sprite: Clothing/Belt/suspenders.rsi
- type: entity
parent: ClothingBeltBase
id: UtilityBeltClothing #Change to ClothingBeltUtility
name: utility belt
description: "Can hold various things."
components:
- type: Sprite
sprite: Clothing/Belt/utility.rsi
- type: Clothing
sprite: Clothing/Belt/utility.rsi
- type: Storage
capacity: 40 # Full tool loadout is 35, plus an extra

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@@ -0,0 +1,65 @@
- type: entity
id: UtilityBeltClothingFilled #Change to ClothingBeltUtilityFilled
parent: UtilityBeltClothing #Change to ClothingBeltUtility
description: "Holds tools."
suffix: Filled
components:
- type: StorageFill
contents:
- name: Crowbar
- name: Wrench
- name: Screwdriver
- name: Wirecutter
- name: Welder
- name: Multitool
- type: entity
id: UtilityBeltClothingFilledEvent
parent: UtilityBeltClothing
suffix: Filled
components:
- type: StorageFill
contents:
- name: Crowbar
- name: Screwdriver
- name: Multitool
- type: entity
id: ClothingBeltChiefEngineerFilled
parent: ClothingBeltChiefEngineer
suffix: Filled
components:
- type: StorageFill
contents:
- name: PowerDrill
- name: JawsOfLife
- name: WelderExperimental
- name: Multitool
- name: ApcExtensionCableStack
- type: entity
id: ClothingBeltSecurityFilled
parent: ClothingBeltSecurity
suffix: Filled
components:
- type: StorageFill
contents:
- name: SecGlasses
- name: GrenadeFlashBang
- name: GrenadeFlashBang
- name: Stunbaton
- name: Handcuffs
- name: Handcuffs
- type: entity
id: ClothingBeltJanitorFilled
parent: ClothingBeltJanitor
suffix: Filled
components:
- type: StorageFill
contents:
- name: Soap #Make a soap group and pick between when i'm not lazy
- name: SprayBottleSpaceCleaner
- name: # GrenadeChem
- name: # GrenadeChem
- name: FlashlightLantern

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@@ -61,40 +61,6 @@
cyan: "#18a2d5"
yellow: "#ffa500"
- type: entity
name: welding tool
parent: BaseItem
id: Welder
description: 'Melts anything as long as it''s fueled, don''t forget your eye protection!'
components:
- type: Sprite
sprite: Objects/Tools/welder.rsi
layers:
- state: welder
- state: welder_flame
shader: unshaded
visible: false
- type: Item
size: 10
sprite: Objects/Tools/welder.rsi
HeldPrefix: off
- type: ItemCooldown
- type: MeleeWeapon
- type: ItemStatus
- type: SolutionContainer
maxVol: 100
caps: AddTo, NoExamine
contents:
reagents:
- ReagentId: chem.WeldingFuel
Quantity: 100
- type: Welder
weldSoundCollection: Welder
- type: PointLight
enabled: false
radius: 1.5
color: orange
- type: entity
name: wrench
parent: BaseItem

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@@ -0,0 +1,77 @@
- type: entity
name: welding tool
parent: BaseItem
id: Welder
description: "Melts anything as long as it's fueled, don't forget your eye protection!"
components:
- type: Sprite
sprite: Objects/Tools/welder.rsi
layers:
- state: icon
- state: welder_flame
shader: unshaded
visible: false
- type: Item
size: 10
sprite: Objects/Tools/welder.rsi
HeldPrefix: off
- type: ItemCooldown
- type: MeleeWeapon
- type: ItemStatus
- type: SolutionContainer
maxVol: 100
caps: AddTo, NoExamine
contents:
reagents:
- ReagentId: chem.WeldingFuel
Quantity: 100
- type: Welder
weldSoundCollection: Welder
- type: PointLight
enabled: false
radius: 1.5
color: orange
- type: entity
name: experimental welding tool
parent: Welder
id: WelderExperimental
description: "An experimental welder capable of self-fuel generation and less harmful to the eyes."
components:
- type: Sprite
sprite: Objects/Tools/welder_experimental.rsi
- type: Item
sprite: Objects/Tools/welder_experimental.rsi
- type: SolutionContainer
maxVol: 1000
caps: AddTo, NoExamine
contents:
reagents:
- ReagentId: chem.WeldingFuel
Quantity: 1000
- type: PointLight
enabled: false
radius: 1.5
color: lightblue
- type: entity
name: emergency welding tool
parent: Welder
id: WelderMini
description: "A miniature welder used during emergencies."
components:
- type: Sprite
sprite: Objects/Tools/welder_mini.rsi
- type: Item
sprite: Objects/Tools/welder_mini.rsi
- type: SolutionContainer
maxVol: 25
caps: AddTo, NoExamine
contents:
reagents:
- ReagentId: chem.WeldingFuel
Quantity: 25
- type: PointLight
enabled: false
radius: 1.0
color: orange