More physics tweaking (#3728)
* Anchors metal chairs * Chairs now drop mats on breaking * Some chairs are now unanchorable * Ups default friction to .30, increases medical tile friction * Updates gas canisters to use constructible base * Updates computers to use constructible base * Reanchors girder for now * Vending Machines use base constructible * Chemmaster and Disposals now has proper physics and use base constructible * Computers now break properly and frames/unfinished drop metal * Updates rnd stuff to new base constructible * Applies reviews for gas cans, potted plants and computers
This commit is contained in:
@@ -11,10 +11,13 @@
|
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- shape:
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||||
!type:PhysShapeAabb
|
||||
bounds: "-0.5, -0.2, 0.5, 0.2"
|
||||
layer:
|
||||
- SmallImpassable
|
||||
mask:
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
layer:
|
||||
- Opaque
|
||||
- MobImpassable
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||||
- SmallImpassable
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||||
- VaultImpassable
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||||
- type: Sprite
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sprite: Constructible/Misc/potted_plants.rsi
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- type: PottedPlantHide
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@@ -6,8 +6,6 @@
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placement:
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mode: SnapgridCenter
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components:
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- type: Anchorable
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snap: true
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- type: Clickable
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||||
- type: InteractionOutline
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||||
- type: Physics
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||||
@@ -35,17 +33,22 @@
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behaviors:
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- !type:PlaySoundBehavior
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sound: /Audio/Effects/metalbreak.ogg
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||||
|
||||
- type: entity
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||||
name: chair
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id: Chair
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parent: SeatBase
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||||
components:
|
||||
- type: Anchorable
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||||
snap: true
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||||
- type: Rotatable
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||||
- type: Sprite
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||||
state: chair
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||||
color: "#8e9799"
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||||
- type: Physics
|
||||
bodyType: Static
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||||
fixtures:
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||||
- shape:
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!type:PhysShapeAabb
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||||
@@ -64,10 +67,13 @@
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parent: SeatBase
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description: Apply butt.
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components:
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||||
- type: Anchorable
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||||
snap: true
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||||
- type: Sprite
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||||
state: stool_base
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||||
color: "#8e9799"
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||||
- type: Physics
|
||||
bodyType: Static
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||||
fixtures:
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||||
- shape:
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||||
!type:PhysShapeAabb
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||||
@@ -85,9 +91,12 @@
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id: StoolBar
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parent: SeatBase
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components:
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||||
- type: Anchorable
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snap: true
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||||
- type: Sprite
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||||
state: bar_stool
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||||
- type: Physics
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||||
bodyType: Static
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||||
fixtures:
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- shape:
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!type:PhysShapeAabb
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||||
@@ -139,9 +148,12 @@
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parent: SeatBase
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description: It looks comfy.
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components:
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- type: Anchorable
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snap: true
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- type: Sprite
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||||
state: comfychair_preview
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||||
- type: Physics
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bodyType: Static
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||||
fixtures:
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- shape:
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!type:PhysShapeAabb
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||||
@@ -174,3 +186,18 @@
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- type: Construction
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graph: seat
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node: chairWood
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 25
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behaviors:
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- !type:DoActsBehavior
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acts: ["Destruction"]
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||||
- !type:PlaySoundBehavior
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||||
sound: /Audio/Effects/woodhit.ogg
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||||
- !type:SpawnEntitiesBehavior
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||||
spawn:
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||||
MaterialWoodPlank:
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min: 1
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max: 1
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||||
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@@ -1,16 +1,27 @@
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- type: entity
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abstract: true
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id: GasCanisterBase
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placement:
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mode: SnapgridCenter
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parent: BaseConstructibleDynamic
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components:
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||||
- type: Clickable
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||||
- type: InteractionOutline
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||||
- type: Physics
|
||||
- type: SnapGrid
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||||
offset: Center
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||||
- type: Sprite
|
||||
- type: Damageable
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||||
- type: Physics
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||||
mass: 25
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bodyType: Dynamic
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fixtures:
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- shape:
|
||||
!type:PhysShapeAabb
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||||
bounds: "-0.5,-0.25,0.5,0.25"
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mask:
|
||||
- MobImpassable
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layer:
|
||||
- Opaque
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||||
- MobImpassable
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- SmallImpassable
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- VaultImpassable
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- type: Destructible
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thresholds:
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- trigger:
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@@ -20,8 +31,6 @@
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- type: GasCanister
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- type: Anchorable
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- type: Pullable
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- type: UserInterface
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- type: Appearance
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@@ -48,23 +57,6 @@
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interfaces:
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- key: enum.GasCanisterUiKey.Key
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type: GasCanisterBoundUserInterface
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- type: Physics
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||||
mass: 25
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||||
bodyType: Dynamic
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fixtures:
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- shape:
|
||||
!type:PhysShapeAabb
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||||
bounds: "-0.5,-0.25,0.5,0.25"
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||||
mask:
|
||||
- Impassable
|
||||
- MobImpassable
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||||
- VaultImpassable
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||||
- SmallImpassable
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||||
layer:
|
||||
- Opaque
|
||||
- MobImpassable
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||||
- VaultImpassable
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||||
- SmallImpassable
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||||
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- type: entity
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||||
parent: GasCanister
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||||
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||||
@@ -1,9 +1,8 @@
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||||
- type: entity
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||||
id: ComputerFrame
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||||
parent: BaseConstructibleDynamic
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||||
name: computer frame
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||||
description: "A computer under construction. It needs a circuit board."
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||||
placement:
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||||
mode: SnapgridCenter
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||||
components:
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||||
- type: Physics
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||||
mass: 25
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||||
@@ -12,103 +11,77 @@
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- shape:
|
||||
!type:PhysShapeAabb
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||||
bounds: "-0.5,-0.25,0.5,0.25"
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||||
layer:
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- Opaque
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||||
mask:
|
||||
- Impassable
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||||
- MobImpassable
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||||
- VaultImpassable
|
||||
- type: Clickable
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||||
- MobImpassable
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||||
layer:
|
||||
- Opaque
|
||||
- MobImpassable
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||||
- SmallImpassable
|
||||
- VaultImpassable
|
||||
- type: InteractionOutline
|
||||
- type: Anchorable
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||||
- type: Rotatable
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||||
- type: Pullable
|
||||
- type: Construction
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||||
graph: computer
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||||
node: frameUnsecured
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||||
- type: Sprite
|
||||
sprite: "Constructible/Misc/stock_parts.rsi"
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||||
state: "0"
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||||
- type: Damageable
|
||||
resistances: metallicResistances
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||||
- type: Destructible
|
||||
thresholds:
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||||
- trigger:
|
||||
!type:DamageTrigger
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||||
damage: 100
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||||
behaviors:
|
||||
- !type:PlaySoundCollectionBehavior
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||||
soundCollection: GlassBreak
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||||
- !type:ChangeConstructionNodeBehavior
|
||||
node: monitorBroken
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
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||||
|
||||
- type: entity
|
||||
id: ComputerBroken
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||||
parent: ComputerFrame
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||||
name: broken computer
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||||
description: "This computer has seen better days."
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||||
components:
|
||||
- type: Physics
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||||
mass: 25
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||||
bodyType: Static
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||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.5,-0.25,0.5,0.25"
|
||||
layer:
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- Opaque
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||||
mask:
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
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||||
- type: Anchorable
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||||
- type: Construction
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||||
graph: computer
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||||
node: monitorBroken
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||||
- type: Sprite
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||||
sprite: "Constructible/Power/computers.rsi"
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||||
state: "broken"
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||||
- type: Destructible
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||||
thresholds:
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||||
- trigger:
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||||
!type:DamageTrigger
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||||
damage: 50
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||||
behaviors:
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||||
- !type:PlaySoundBehavior
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||||
sound: /Audio/Effects/metalbreak.ogg
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||||
- !type:SpawnEntitiesBehavior
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||||
spawn:
|
||||
SheetSteel1:
|
||||
min: 1
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||||
max: 1
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||||
- !type:DoActsBehavior
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||||
acts: [ "Destruction" ]
|
||||
|
||||
- type: entity
|
||||
id: ComputerBase
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||||
parent: ComputerFrame
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||||
name: computer
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||||
abstract: true
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||||
placement:
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||||
mode: SnapgridCenter
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||||
components:
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Construction
|
||||
graph: computer
|
||||
node: computer
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||||
- type: Rotatable
|
||||
- type: Physics
|
||||
mass: 25
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||||
bodyType: Static
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.5,-0.25,0.5,0.25"
|
||||
layer:
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- Opaque
|
||||
mask:
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- type: Computer
|
||||
- type: PowerReceiver
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||||
- type: Anchorable
|
||||
- type: Pullable
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||||
- type: Damageable
|
||||
resistances: metallicResistances
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||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 100
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||||
behaviors:
|
||||
- !type:ChangeConstructionNodeBehavior
|
||||
node: monitorBroken
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: Sprite
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||||
sprite: Constructible/Power/computers.rsi
|
||||
layers:
|
||||
|
||||
@@ -1,12 +1,10 @@
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||||
# Vending machine descriptions are stored in vendingMachineInventory YAML files.
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||||
- type: entity
|
||||
id: VendingMachine
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||||
parent: BaseConstructible
|
||||
name: vending machine
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||||
abstract: true
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||||
placement:
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||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Sprite
|
||||
sprite: Constructible/Power/VendingMachines/empty.rsi
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||||
@@ -24,8 +22,6 @@
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||||
layer:
|
||||
- Opaque
|
||||
- MobImpassable
|
||||
- type: SnapGrid
|
||||
offset: Center
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
@@ -47,7 +43,7 @@
|
||||
BoardName: "Vending Machine"
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||||
LayoutId: Vending
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||||
- type: Anchorable
|
||||
- type: Pullable
|
||||
snap: true
|
||||
|
||||
- type: entity
|
||||
parent: VendingMachine
|
||||
|
||||
@@ -1,47 +1,34 @@
|
||||
- type: entity
|
||||
id: ResearchAndDevelopmentServer
|
||||
parent: BaseConstructibleDynamic
|
||||
name: "R&D server"
|
||||
description: 'Thats a R&D server.'
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Constructible/Power/server.rsi
|
||||
state: server
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
mass: 25
|
||||
bodyType: Static
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4, -0.45, 0.45, 0.45"
|
||||
!type:PhysShapeAabb {}
|
||||
mask:
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- SmallImpassable
|
||||
layer:
|
||||
- Opaque
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- type: SnapGrid
|
||||
offset: Center
|
||||
- Opaque
|
||||
- MobImpassable
|
||||
- type: ResearchServer
|
||||
- type: TechnologyDatabase
|
||||
- type: PowerReceiver
|
||||
powerLoad: 200
|
||||
priority: Low
|
||||
- type: Pullable
|
||||
- type: Anchorable
|
||||
|
||||
- type: entity
|
||||
id: BaseResearchAndDevelopmentPointSource
|
||||
parent: BaseConstructibleDynamic
|
||||
name: "base R&D point source"
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
# We should make this abstract once there are actual point sources.
|
||||
components:
|
||||
- type: Sprite
|
||||
@@ -51,7 +38,6 @@
|
||||
- state: rndpointsource
|
||||
shader: unshaded
|
||||
map: ["enum.PowerDeviceVisualLayers.Powered"]
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
mass: 25
|
||||
@@ -60,17 +46,10 @@
|
||||
- shape:
|
||||
!type:PhysShapeAabb {}
|
||||
mask:
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- SmallImpassable
|
||||
layer:
|
||||
- Opaque
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- type: SnapGrid
|
||||
offset: Center
|
||||
- Opaque
|
||||
- MobImpassable
|
||||
- type: ResearchPointSource
|
||||
pointspersecond: 1000
|
||||
active: true
|
||||
@@ -82,5 +61,3 @@
|
||||
visuals:
|
||||
- type: PowerDeviceVisualizer
|
||||
- type: PowerReceiver
|
||||
- type: Pullable
|
||||
- type: Anchorable
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
- type: entity
|
||||
id: chem_master
|
||||
parent: BaseConstructible
|
||||
name: ChemMaster 4000
|
||||
description: An industrial grade chemical manipulator with pill and bottle production included.
|
||||
placement:
|
||||
@@ -16,23 +17,21 @@
|
||||
state: mixer_loaded
|
||||
- type: ChemMaster
|
||||
- type: PowerReceiver
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Anchorable
|
||||
snap: true
|
||||
- type: Physics
|
||||
mass: 25
|
||||
bodyType: Static
|
||||
mass: 25
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.25,0.4,0.25"
|
||||
mask:
|
||||
- SmallImpassable
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- type: SnapGrid
|
||||
offset: Center
|
||||
- type: Damageable
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
@@ -51,10 +50,10 @@
|
||||
interfaces:
|
||||
- key: enum.ChemMasterUiKey.Key
|
||||
type: ChemMasterBoundUserInterface
|
||||
- type: Pullable
|
||||
|
||||
- type: entity
|
||||
id: chem_master_broken
|
||||
parent: BaseConstructibleDynamic
|
||||
name: ChemMaster 4000 [Broken]
|
||||
description: "An industrial grade chemical manipulator with pill and bottle production included. It's broken."
|
||||
abstract: true
|
||||
@@ -68,23 +67,19 @@
|
||||
- type: Icon
|
||||
sprite: Constructible/Power/mixer.rsi
|
||||
state: mixer_broken
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Anchorable
|
||||
- type: Physics
|
||||
mass: 25
|
||||
bodyType: Static
|
||||
bodyType: Dynamic
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.4,-0.25,0.4,0.25"
|
||||
mask:
|
||||
- SmallImpassable
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- type: SnapGrid
|
||||
offset: Center
|
||||
- Opaque
|
||||
- MobImpassable
|
||||
- type: Damageable
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
@@ -103,4 +98,3 @@
|
||||
interfaces:
|
||||
- key: enum.ChemMasterUiKey.Key
|
||||
type: ChemMasterBoundUserInterface
|
||||
- type: Pullable
|
||||
|
||||
@@ -111,6 +111,7 @@
|
||||
|
||||
- type: entity
|
||||
id: DisposalUnit
|
||||
parent: BaseConstructible
|
||||
name: disposal unit
|
||||
description: A pneumatic waste disposal unit
|
||||
placement:
|
||||
@@ -131,28 +132,20 @@
|
||||
- type: PowerReceiver
|
||||
- type: DisposalUnit
|
||||
flushTime: 2
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.3,-0.35,0.3,0.35"
|
||||
bounds: "-0.4,-0.25,0.4,0.25"
|
||||
mask:
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
layer:
|
||||
- Opaque
|
||||
- Impassable
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- type: SnapGrid
|
||||
offset: Center
|
||||
- type: Anchorable
|
||||
snap: true
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
@@ -163,6 +156,13 @@
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- !type:PlaySoundBehavior
|
||||
sound: /Audio/Effects/metalbreak.ogg
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
SheetSteel1:
|
||||
min: 1
|
||||
max: 1
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: DisposalUnitVisualizer
|
||||
@@ -180,7 +180,6 @@
|
||||
interfaces:
|
||||
- key: enum.DisposalUnitUiKey.Key
|
||||
type: DisposalUnitBoundUserInterface
|
||||
- type: Pullable
|
||||
|
||||
- type: entity
|
||||
id: DisposalRouter
|
||||
|
||||
@@ -3,10 +3,17 @@
|
||||
parent: BaseConstructibleDynamic
|
||||
name: girder
|
||||
description: A large structural assembly made out of metal; It requires a layer of metal before it can be considered a wall.
|
||||
placement:
|
||||
snap:
|
||||
- Wall
|
||||
components:
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
mass: 50
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb {}
|
||||
layer:
|
||||
- SmallImpassable
|
||||
mask:
|
||||
- VaultImpassable
|
||||
- type: InteractionOutline
|
||||
- type: Construction
|
||||
graph: girder
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
|
||||
|
||||
- type: tile
|
||||
name: floor_dark
|
||||
display_name: Dark floor
|
||||
@@ -8,7 +8,7 @@
|
||||
is_subfloor: false
|
||||
can_crowbar: true
|
||||
footstep_sounds: footstep_floor
|
||||
friction: 0.35
|
||||
friction: 0.30
|
||||
item_drop: FloorTileItemDark
|
||||
|
||||
- type: tile
|
||||
@@ -20,7 +20,7 @@
|
||||
is_subfloor: false
|
||||
can_crowbar: true
|
||||
footstep_sounds: footstep_floor
|
||||
friction: 0.35
|
||||
friction: 0.30
|
||||
|
||||
- type: tile
|
||||
name: floor_freezer
|
||||
@@ -31,7 +31,7 @@
|
||||
is_subfloor: false
|
||||
can_crowbar: true
|
||||
footstep_sounds: footstep_floor
|
||||
friction: 0.35
|
||||
friction: 0.30
|
||||
item_drop: FloorTileItemFreezer
|
||||
|
||||
- type: tile
|
||||
@@ -43,7 +43,7 @@
|
||||
is_subfloor: false
|
||||
can_crowbar: true
|
||||
footstep_sounds: footstep_floor
|
||||
friction: 0.35
|
||||
friction: 0.30
|
||||
|
||||
- type: tile
|
||||
name: floor_green_circuit
|
||||
@@ -54,7 +54,7 @@
|
||||
is_subfloor: false
|
||||
can_crowbar: true
|
||||
footstep_sounds: footstep_floor
|
||||
friction: 0.35
|
||||
friction: 0.30
|
||||
item_drop: FloorTileItemGCircuit
|
||||
|
||||
- type: tile
|
||||
@@ -66,7 +66,7 @@
|
||||
is_subfloor: false
|
||||
can_crowbar: true
|
||||
footstep_sounds: footstep_floor
|
||||
friction: 0.35
|
||||
friction: 0.30
|
||||
item_drop: FloorTileItemLino
|
||||
|
||||
- type: tile
|
||||
@@ -78,7 +78,7 @@
|
||||
is_subfloor: false
|
||||
can_crowbar: true
|
||||
footstep_sounds: footstep_floor
|
||||
friction: 0.35
|
||||
friction: 0.30
|
||||
item_drop: FloorTileItemMono
|
||||
|
||||
- type: tile
|
||||
@@ -90,7 +90,7 @@
|
||||
is_subfloor: false
|
||||
can_crowbar: true
|
||||
footstep_sounds: footstep_floor
|
||||
friction: 0.35
|
||||
friction: 0.30
|
||||
item_drop: FloorTileItemReinforced
|
||||
|
||||
- type: tile
|
||||
@@ -102,7 +102,7 @@
|
||||
is_subfloor: false
|
||||
can_crowbar: true
|
||||
footstep_sounds: footstep_floor
|
||||
friction: 0.35
|
||||
friction: 0.30
|
||||
item_drop: FloorTileItemRock
|
||||
|
||||
- type: tile
|
||||
@@ -114,7 +114,7 @@
|
||||
is_subfloor: false
|
||||
can_crowbar: true
|
||||
footstep_sounds:
|
||||
friction: 0.35
|
||||
friction: 0.30
|
||||
item_drop: FloorTileItemShowroom
|
||||
|
||||
- type: tile
|
||||
@@ -126,7 +126,7 @@
|
||||
is_subfloor: false
|
||||
can_crowbar: true
|
||||
footstep_sounds: footstep_floor
|
||||
friction: 0.35
|
||||
friction: 0.30
|
||||
item_drop: FloorTileItemSteel
|
||||
|
||||
- type: tile
|
||||
@@ -138,7 +138,7 @@
|
||||
is_subfloor: false
|
||||
can_crowbar: true
|
||||
footstep_sounds: footstep_floor
|
||||
friction: 0.35
|
||||
friction: 0.30
|
||||
item_drop: FloorTileItemDirty
|
||||
|
||||
- type: tile
|
||||
@@ -150,7 +150,7 @@
|
||||
is_subfloor: false
|
||||
can_crowbar: true
|
||||
footstep_sounds: footstep_floor
|
||||
friction: 0.5
|
||||
friction: 0.30
|
||||
item_drop: FloorTileItemTechmaint
|
||||
|
||||
- type: tile
|
||||
@@ -162,7 +162,7 @@
|
||||
is_subfloor: false
|
||||
can_crowbar: true
|
||||
footstep_sounds: footstep_floor
|
||||
friction: 0.1
|
||||
friction: 0.25
|
||||
item_drop: FloorTileItemWhite
|
||||
|
||||
- type: tile
|
||||
@@ -174,7 +174,7 @@
|
||||
is_subfloor: false
|
||||
can_crowbar: false
|
||||
footstep_sounds: footstep_asteroid
|
||||
friction: 0.35
|
||||
friction: 0.30
|
||||
|
||||
- type: tile
|
||||
name: floor_asteroid_tile
|
||||
@@ -185,7 +185,7 @@
|
||||
is_subfloor: false
|
||||
can_crowbar: true
|
||||
footstep_sounds: footstep_asteroid
|
||||
friction: 0.35
|
||||
friction: 0.30
|
||||
item_drop: FloorTileItemAsteroid
|
||||
|
||||
- type: tile
|
||||
@@ -197,7 +197,7 @@
|
||||
is_subfloor: false
|
||||
can_crowbar: false
|
||||
footstep_sounds: footstep_asteroid
|
||||
friction: 0.35
|
||||
friction: 0.30
|
||||
|
||||
- type: tile
|
||||
name: floor_asteroid_coarse_sand1
|
||||
@@ -208,7 +208,7 @@
|
||||
is_subfloor: false
|
||||
can_crowbar: false
|
||||
footstep_sounds: footstep_asteroid
|
||||
friction: 0.35
|
||||
friction: 0.30
|
||||
|
||||
- type: tile
|
||||
name: floor_asteroid_coarse_sand2
|
||||
@@ -219,7 +219,7 @@
|
||||
is_subfloor: false
|
||||
can_crowbar: false
|
||||
footstep_sounds: footstep_asteroid
|
||||
friction: 0.35
|
||||
friction: 0.30
|
||||
|
||||
- type: tile
|
||||
name: floor_asteroid_coarse_sand_dug
|
||||
@@ -230,7 +230,7 @@
|
||||
is_subfloor: false
|
||||
can_crowbar: false
|
||||
footstep_sounds: footstep_asteroid
|
||||
friction: 0.35
|
||||
friction: 0.30
|
||||
|
||||
- type: tile
|
||||
name: floor_snow
|
||||
@@ -241,7 +241,7 @@
|
||||
is_subfloor: false
|
||||
can_crowbar: false
|
||||
footstep_sounds: footstep_snow
|
||||
friction: 0.35
|
||||
friction: 0.30
|
||||
|
||||
- type: tile
|
||||
name: floor_gold
|
||||
@@ -252,7 +252,7 @@
|
||||
is_subfloor: false
|
||||
can_crowbar: true
|
||||
footstep_sounds: footstep_floor
|
||||
friction: 0.35
|
||||
friction: 0.30
|
||||
item_drop: FloorTileItemGold
|
||||
|
||||
- type: tile
|
||||
@@ -264,7 +264,7 @@
|
||||
is_subfloor: false
|
||||
can_crowbar: true
|
||||
footstep_sounds: footstep_floor
|
||||
friction: 0.35
|
||||
friction: 0.30
|
||||
item_drop: SheetGlass1
|
||||
|
||||
- type: tile
|
||||
@@ -276,9 +276,9 @@
|
||||
is_subfloor: false
|
||||
can_crowbar: true
|
||||
footstep_sounds: footstep_floor
|
||||
friction: 0.35
|
||||
friction: 0.30
|
||||
item_drop: SheetRGlass1
|
||||
|
||||
|
||||
- type: tile
|
||||
name: floor_warning1
|
||||
display_name: Warning Tile
|
||||
@@ -288,7 +288,7 @@
|
||||
is_subfloor: false
|
||||
can_crowbar: true
|
||||
footstep_sounds: footstep_floor
|
||||
friction: 0.35
|
||||
friction: 0.30
|
||||
|
||||
- type: tile
|
||||
name: floor_warning2
|
||||
@@ -299,7 +299,7 @@
|
||||
is_subfloor: false
|
||||
can_crowbar: true
|
||||
footstep_sounds: footstep_floor
|
||||
friction: 0.35
|
||||
friction: 0.30
|
||||
|
||||
- type: tile
|
||||
name: floor_white_warning1
|
||||
@@ -310,7 +310,7 @@
|
||||
is_subfloor: false
|
||||
can_crowbar: true
|
||||
footstep_sounds: footstep_floor
|
||||
friction: 0.35
|
||||
friction: 0.30
|
||||
|
||||
- type: tile
|
||||
name: floor_white_warning2
|
||||
@@ -321,7 +321,7 @@
|
||||
is_subfloor: false
|
||||
can_crowbar: true
|
||||
footstep_sounds: footstep_floor
|
||||
friction: 0.35
|
||||
friction: 0.30
|
||||
|
||||
- type: tile
|
||||
name: floor_blue
|
||||
@@ -332,4 +332,4 @@
|
||||
is_subfloor: false
|
||||
can_crowbar: true
|
||||
footstep_sounds: footstep_floor
|
||||
friction: 0.35
|
||||
friction: 0.30
|
||||
|
||||
@@ -8,5 +8,5 @@
|
||||
is_subfloor: false
|
||||
can_crowbar: true
|
||||
footstep_sounds: footstep_wood
|
||||
friction: 0.35
|
||||
friction: 0.30
|
||||
item_drop: FloorTileItemWood
|
||||
|
||||
Reference in New Issue
Block a user