Нерф священника (#264)
* - remove: Nuke HolyComponent. * - tweak: SuitStorage for weapons. * - tweak: More slots for weapons. * - tweak: Cult magic tweaks. * - fix: Fix desc.
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@@ -1,6 +1,7 @@
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using System.Linq;
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using Content.Server._Miracle.GulagSystem;
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using Content.Server.Actions;
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using Content.Server.Bible.Components;
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using Content.Server.Chat.Managers;
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using Content.Server.GameTicking;
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using Content.Server.GameTicking.Rules;
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@@ -24,7 +25,6 @@ using Robust.Shared.Configuration;
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using Robust.Shared.Player;
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using Robust.Shared.Random;
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using Content.Shared._White;
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using Content.Shared._White.Chaplain;
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using Content.Shared._White.Cult.Components;
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using Content.Shared._White.Cult.Systems;
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using Content.Shared.Mind;
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@@ -357,7 +357,7 @@ public sealed class CultRuleSystem : GameRuleSystem<CultRuleComponent>
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// Chaplain
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if (!_mindSystem.TryGetMind(player, out _, out var mind) ||
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mind.OwnedEntity is not { } ownedEntity || HasComp<HolyComponent>(ownedEntity))
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mind.OwnedEntity is not { } ownedEntity || HasComp<BibleUserComponent>(ownedEntity))
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continue;
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// Latejoin
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