Rename Assistant to Passenger (#8007)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Kara
2022-05-09 20:35:08 -07:00
committed by GitHub
parent 671fc55c62
commit 4bf0aac814
38 changed files with 153 additions and 112 deletions

View File

@@ -8,8 +8,8 @@ namespace Content.Shared.GameTicking
{
// See ideally these would be pulled from the job definition or something.
// But this is easier, and at least it isn't hardcoded.
public const string FallbackOverflowJob = "Assistant";
public const string FallbackOverflowJobName = "assistant";
public const string FallbackOverflowJob = "Passenger";
public const string FallbackOverflowJobName = "passenger";
}
[Serializable, NetSerializable]

View File

@@ -1,2 +1,2 @@
advertisement-cargodrobe-1 = Upgraded Assistant Style! Pick yours today!
advertisement-cargodrobe-1 = Upgraded Passenger Style! Pick yours today!
advertisement-cargodrobe-2 = These shorts are comfy and easy to wear, get yours now!

View File

@@ -4,7 +4,7 @@ barsign-component-name = bar sign
## The Harmbaton
barsign-prototype-name-harmbaton = The Harmbaton
barsign-prototype-description-harmbaton = A great dining experience for both security members and assistants.
barsign-prototype-description-harmbaton = A great dining experience for both security members and passengers.
## The Singulo
barsign-prototype-name-singulo = The Singulo

View File

@@ -21,7 +21,7 @@ humanoid-profile-editor-backpack-label = Backpack:
humanoid-profile-editor-eyes-label = Eye color:
humanoid-profile-editor-jobs-tab = Jobs
humanoid-profile-editor-preference-unavailable-stay-in-lobby-button = Stay in lobby if preference unavailable.
humanoid-profile-editor-preference-unavailable-spawn-as-overflow-button = Be an {$overflowJob} if preference unavailable.
humanoid-profile-editor-preference-unavailable-spawn-as-overflow-button = Be a {$overflowJob} if preference unavailable.
humanoid-profile-editor-preference-jumpsuit = Jumpsuit
humanoid-profile-editor-preference-jumpskirt = Jumpskirt
humanoid-profile-editor-preference-backpack = Backpack

View File

@@ -86,7 +86,7 @@
components:
- type: StorageFill
contents:
- id: AssistantPDA
- id: PassengerPDA
amount: 6
- type: Sprite
layers:
@@ -106,7 +106,7 @@
components:
- type: StorageFill
contents:
- id: AssistantIDCard
- id: PassengerIDCard
amount: 6
- type: Sprite
layers:

View File

@@ -3,9 +3,9 @@
name: PTech
spriteName: cart
startingInventory:
AssistantPDA: 5
PassengerPDA: 5
ClearPDA: 5
AssistantIDCard: 5
PassengerIDCard: 5
RubberStampApproved: 1
RubberStampDenied: 1
Paper: 10

View File

@@ -245,7 +245,7 @@
parent: ClothingUniformBase
id: ClothingUniformJumpsuitHoSGrey
name: head of security's grey jumpsuit
description: A grey jumpsuit of Head of Security, which make him look somewhat like an assistant.
description: A grey jumpsuit of Head of Security, which make him look somewhat like a passenger.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/hos_grey.rsi
@@ -723,7 +723,7 @@
sprite: Clothing/Uniforms/Jumpsuit/capformal.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/capformal.rsi
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitCentcomFormal
@@ -733,8 +733,8 @@
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/centcomformal.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/centcomformal.rsi
sprite: Clothing/Uniforms/Jumpsuit/centcomformal.rsi
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitHosFormal
@@ -744,8 +744,8 @@
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/hosformal.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/hosformal.rsi
sprite: Clothing/Uniforms/Jumpsuit/hosformal.rsi
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitOperative
@@ -756,7 +756,7 @@
sprite: Clothing/Uniforms/Jumpsuit/operative.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/operative.rsi
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitAtmos
@@ -767,5 +767,5 @@
sprite: Clothing/Uniforms/Jumpsuit/atmos.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/atmos.rsi

View File

@@ -76,16 +76,16 @@
# Civilian
- type: entity
id: SpawnPointAssistant
id: SpawnPointAssistant # TODO rename, but requires map changes.
parent: SpawnPointJobBase
name: assistant
name: passenger
components:
- type: SpawnPoint
job_id: Assistant
job_id: Passenger
- type: Sprite
layers:
- state: green
- state: assistant
- state: passenger
- type: entity
id: SpawnPointTechnicalAssistant

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@@ -7,6 +7,6 @@
suffix: AI
components:
- type: UtilityAI
startingGear: AssistantGear
startingGear: PassengerGear
behaviorSets:
- PathingDummy

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@@ -10,7 +10,7 @@
- Hunger
- Thirst
- Idle
startingGear: AssistantGear
startingGear: PassengerGear
- type: AiFactionTag
factions:
- NanoTrasen

View File

@@ -70,12 +70,12 @@
- type: entity
parent: BasePDA
id: AssistantPDA
name: assistant PDA
id: PassengerPDA
name: passenger PDA
description: Why isn't it gray?
components:
- type: PDA
id: AssistantIDCard
id: PassengerIDCard
- type: entity
parent: BasePDA
@@ -531,7 +531,7 @@
parent: BasePDA
id: SecurityPDA
name: security PDA
description: Red to hide the stains of assistant blood.
description: Red to hide the stains of passenger blood.
components:
- type: PDA
id: SecurityIDCard
@@ -543,7 +543,7 @@
state: pda-security
- type: entity
parent: AssistantPDA
parent: PassengerPDA
id: CentcomPDA
name: centcom PDA
description: Colored the numbing grey of bureaucracy.
@@ -591,7 +591,7 @@
description: 99 and 44/100ths percent pure plastic.
components:
- type: PDA
id: AssistantIDCard
id: PassengerIDCard
- type: Appearance
visuals:
- type: PDAVisualizer

View File

@@ -257,8 +257,8 @@
- type: entity
parent: BaseItem
id: ToyAssistant
name: assistant toy
id: ToyAssistant # TODO rename but needs map changes
name: passenger toy
description: Grey tide world wide!
components:
- type: Sprite

View File

@@ -22,18 +22,18 @@
- type: entity
parent: IDCardStandard
id: AssistantIDCard
name: assistant ID card
id: PassengerIDCard
name: passenger ID card
components:
- type: Sprite
layers:
- state: default
- state: idassistant
- state: idpassenger
- type: PresetIdCard
job: Assistant
job: Passenger
- type: entity
parent: AssistantIDCard
parent: PassengerIDCard
id: TechnicalAssistantIDCard
name: technical assistant ID card
components:
@@ -45,7 +45,7 @@
- state: idintern-tech
- type: entity
parent: AssistantIDCard
parent: PassengerIDCard
id: MedicalInternIDCard
name: medical intern ID card
components:
@@ -57,7 +57,7 @@
- state: idintern-med
- type: entity
parent: AssistantIDCard
parent: PassengerIDCard
id: SecurityCadetIDCard
name: security cadet ID card
components:
@@ -69,7 +69,7 @@
- state: idintern-cadet
- type: entity
parent: AssistantIDCard
parent: PassengerIDCard
id: ServiceWorkerIDCard
name: service worker ID card
components:
@@ -427,7 +427,7 @@
job: Musician
- type: entity
parent: AssistantIDCard
parent: PassengerIDCard
id: AgentIDCard
suffix: Agent
components:

View File

@@ -116,7 +116,7 @@
parent: PosterBase
id: PosterContrabandGreyTide
name: "Grey Tide"
description: "A rebellious poster symbolizing assistant solidarity."
description: "A rebellious poster symbolizing passenger solidarity."
components:
- type: Sprite
state: poster8_contraband
@@ -861,7 +861,7 @@
components:
- type: Sprite
state: poster37_legit
#maps
- type: entity
@@ -881,7 +881,7 @@
components:
- type: Sprite
state: deltamap
- type: entity
parent: PosterBase
id: PosterMapMarathon
@@ -889,7 +889,7 @@
description: "A map of Marathon Station."
components:
- type: Sprite
state: marathonmap
state: marathonmap
- type: entity
parent: PosterBase
@@ -899,7 +899,7 @@
components:
- type: Sprite
state: moosemap
- type: entity
parent: PosterBase
id: PosterMapPacked
@@ -907,7 +907,7 @@
description: "A map of Packed Station."
components:
- type: Sprite
state: packedmap
state: packedmap
- type: entity
parent: PosterBase
@@ -917,7 +917,7 @@
components:
- type: Sprite
state: pillarmap
- type: entity
parent: PosterBase
id: PosterMapSaltern
@@ -925,8 +925,8 @@
description: "A map of Saltern Station."
components:
- type: Sprite
state: salternmap
state: salternmap
- type: entity
parent: PosterBase
id: PosterMapSplit
@@ -934,5 +934,5 @@
description: "A map of Split Station."
components:
- type: Sprite
state: splitmap
state: splitmap

View File

@@ -9,10 +9,10 @@
minPlayers: 0
maxPlayers: 25
overflowJobs:
- Assistant
- Passenger
availableJobs:
CargoTechnician: [ 1, 2 ]
Assistant: [ -1, -1 ]
Passenger: [ -1, -1 ]
Bartender: [ 1, 1 ]
Botanist: [ 2, 2]
Chef: [ 1, 1 ]

View File

@@ -8,10 +8,10 @@
mapPath: /Maps/bagel.yml
minPlayers: 35
overflowJobs:
- Assistant
- Passenger
availableJobs:
CargoTechnician: [ 3, 3 ]
Assistant: [ -1, -1 ]
Passenger: [ -1, -1 ]
Bartender: [ 2, 2 ]
Botanist: [ 3, 3]
Chef: [ 2, 2 ]
@@ -34,7 +34,7 @@
Librarian: [ 1, 1 ]
Lawyer: [ 2, 2 ]
Quartermaster: [ 1, 1 ]
SalvageSpecialist: [ 3, 3 ]
SalvageSpecialist: [ 3, 3 ]
Musician: [ 1, 1 ]
AtmosphericTechnician: [ 3, 3 ]
TechnicalAssistant: [ 2, 2 ]

View File

@@ -8,10 +8,10 @@
mapPath: /Maps/barratry.yml
minPlayers: 40
overflowJobs:
- Assistant
- Passenger
availableJobs:
CargoTechnician: [ 3, 3 ]
Assistant: [ -1, -1 ]
Passenger: [ -1, -1 ]
Bartender: [ 2, 2 ]
Botanist: [ 3, 4]
Chef: [ 2, 2 ]
@@ -34,6 +34,6 @@
Librarian: [ 1, 1 ]
Lawyer: [ 2, 2 ]
Quartermaster: [ 1, 1 ]
SalvageSpecialist: [ 3, 3 ]
SalvageSpecialist: [ 3, 3 ]
Musician: [ 1, 1 ]
AtmosphericTechnician: [ 2, 3 ]

View File

@@ -8,10 +8,10 @@
mapPath: /Maps/delta.yml
minPlayers: 60
overflowJobs:
- Assistant
- Passenger
availableJobs:
CargoTechnician: [ 4, 4 ]
Assistant: [ -1, -1 ]
Passenger: [ -1, -1 ]
Bartender: [ 1, 1 ]
Botanist: [ 4, 4]
Chef: [ 1, 2 ]
@@ -34,6 +34,6 @@
Librarian: [ 1, 1 ]
Lawyer: [ 2, 2 ]
Quartermaster: [ 1, 1 ]
SalvageSpecialist: [ 3, 3 ]
SalvageSpecialist: [ 3, 3 ]
Musician: [ 2, 2 ]
AtmosphericTechnician: [ 1, 2 ]

View File

@@ -1,3 +1,44 @@
- type: gameMap
id: saltern
mapName: 'Saltern'
mapNameTemplate: '{0} Saltern {1}'
nameGenerator:
!type:NanotrasenNameGenerator
prefixCreator: '14'
mapPath: /Maps/saltern.yml
minPlayers: 0
maxPlayers: 29
fallback: true
overflowJobs:
- Passenger
availableJobs:
CargoTechnician: [ 1, 2 ]
Passenger: [ -1, -1 ]
Bartender: [ 1, 1 ]
Botanist: [ 2, 2 ]
Chef: [ 1, 1 ]
Clown: [ 1, 1 ]
Janitor: [ 1, 1 ]
Mime: [ 1, 1 ]
Captain: [ 1, 1 ]
HeadOfPersonnel: [ 1, 1 ]
ChiefEngineer: [ 1, 1 ]
StationEngineer: [ 2, 3 ]
ChiefMedicalOfficer: [ 1, 1 ]
MedicalDoctor: [ 2, 3 ]
Chemist: [ 1, 1 ]
ResearchDirector: [ 1, 1 ]
Scientist: [ 2, 3 ]
HeadOfSecurity: [ 1, 1 ]
SecurityOfficer: [ 2, 3 ]
Chaplain: [ 1, 1 ]
Librarian: [ 1, 1 ]
Musician: [ 1, 1 ]
Lawyer: [ 1, 1 ]
SalvageSpecialist: [ 1, 2 ]
Quartermaster: [ 1, 1 ]
AtmosphericTechnician: [ 1, 2 ]
- type: gameMap
id: packedstation
mapName: 'Packedstation'
@@ -14,10 +55,10 @@
inverted: true
holidays: [ "Christmas" ]
overflowJobs:
- Assistant
- Passenger
availableJobs:
CargoTechnician: [ 2, 3 ]
Assistant: [ -1, -1 ]
Passenger: [ -1, -1 ]
Bartender: [ 1, 1 ]
Botanist: [ 2, 2 ]
Chef: [ 1, 1 ]
@@ -52,9 +93,9 @@
mapPath: /Maps/nss_pillar.yml
minPlayers: 40
overflowJobs:
- Assistant
- Passenger
availableJobs:
Assistant: [ -1, -1 ]
Passenger: [ -1, -1 ]
CargoTechnician: [ 4, 6 ]
Bartender: [ 2, 2 ]
Botanist: [ 2, 4 ]
@@ -94,10 +135,10 @@
maxPlayers: 15
votable: false
overflowJobs:
- Assistant
- Passenger
availableJobs:
CargoTechnician: [ 1, 1 ]
Assistant: [ 4, 8 ]
Passenger: [ 4, 8 ]
Bartender: [ 1, 1 ]
Botanist: [ 1, 1 ]
Chef: [ 1, 1 ]

View File

@@ -11,10 +11,10 @@
- !type:HolidayMapCondition
holidays: [ "Christmas" ]
overflowJobs:
- Assistant
- Passenger
availableJobs:
CargoTechnician: [ 2, 3 ]
Assistant: [ -1, -1 ]
Passenger: [ -1, -1 ]
Bartender: [ 1, 1 ]
Botanist: [ 2, 2 ]
Chef: [ 1, 1 ]

View File

@@ -9,10 +9,10 @@
minPlayers: 35
maxPlayers: 70
overflowJobs:
- Assistant
- Passenger
availableJobs:
CargoTechnician: [ 2, 3 ]
Assistant: [ -1, -1 ]
Passenger: [ -1, -1 ]
Bartender: [ 2, 2 ]
Botanist: [ 3, 3]
Chef: [ 2, 2 ]
@@ -35,7 +35,7 @@
Librarian: [ 1, 1 ]
Lawyer: [ 2, 2 ]
Quartermaster: [ 1, 1 ]
SalvageSpecialist: [ 3, 3 ]
SalvageSpecialist: [ 3, 3 ]
Musician: [ 1, 1 ]
AtmosphericTechnician: [ 3, 3 ]
TechnicalAssistant: [ 2, 2 ]

View File

@@ -9,10 +9,10 @@
minPlayers: 0
maxPlayers: 35
overflowJobs:
- Assistant
- Passenger
availableJobs:
CargoTechnician: [ 2, 2 ]
Assistant: [ -1, -1 ]
Passenger: [ -1, -1 ]
Bartender: [ 1, 1 ]
Botanist: [ 2, 2]
Chef: [ 1, 1 ]

View File

@@ -10,10 +10,10 @@
maxPlayers: 29
fallback: true
overflowJobs:
- Assistant
- Passenger
availableJobs:
CargoTechnician: [ 2, 2 ]
Assistant: [ -1, -1 ]
Passenger: [ -1, -1 ]
Bartender: [ 1, 1 ]
Botanist: [ 2, 2 ]
Chef: [ 1, 1 ]
@@ -41,4 +41,4 @@
TechnicalAssistant: [ 2, 2 ]
MedicalIntern: [ 2, 2 ]
ServiceWorker: [ 2, 2 ]
SecurityCadet: [ 2, 2 ]
SecurityCadet: [ 2, 2 ]

View File

@@ -8,10 +8,10 @@
mapPath: /Maps/splitstation.yml
minPlayers: 60
overflowJobs:
- Assistant
- Passenger
availableJobs:
CargoTechnician: [ 3, 6 ]
Assistant: [ -1, -1 ]
Passenger: [ -1, -1 ]
Bartender: [ 2, 3 ]
Botanist: [ 3, 6]
Chef: [ 2, 4 ]
@@ -34,7 +34,7 @@
Librarian: [ 1, 1 ]
Lawyer: [ 2, 2 ]
Quartermaster: [ 1, 1 ]
SalvageSpecialist: [ 4, 6 ]
SalvageSpecialist: [ 4, 6 ]
Musician: [ 1, 1 ]
AtmosphericTechnician: [ 1, 2 ]
TechnicalAssistant: [ 2, 2 ]

View File

@@ -5,7 +5,7 @@
minPlayers: 0
votable: false
overflowJobs:
- Assistant
- Passenger
availableJobs:
Assistant: [ -1, -1 ]
Passenger: [ -1, -1 ]

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@@ -1,7 +1,7 @@
- type: latheRecipe
id: ClothingUniformJumpsuitColorGrey #Assistant
id: ClothingUniformJumpsuitColorGrey # Tide
icon:
sprite: Clothing/Uniforms/Jumpsuit/Color/grey.rsi
state: icon
@@ -551,7 +551,7 @@
completetime: 4
materials:
Cloth: 300
- type: latheRecipe
id: ClothingOuterWinterCap
icon:
@@ -562,7 +562,7 @@
materials:
Cloth: 300
Durathread: 300
- type: latheRecipe
id: ClothingOuterWinterCE
icon:
@@ -573,7 +573,7 @@
materials:
Cloth: 300
Durathread: 300
- type: latheRecipe
id: ClothingOuterWinterCMO
icon:
@@ -584,7 +584,7 @@
materials:
Cloth: 300
Durathread: 300
- type: latheRecipe
id: ClothingOuterWinterHoP
icon:
@@ -595,7 +595,7 @@
materials:
Cloth: 300
Durathread: 300
- type: latheRecipe
id: ClothingOuterWinterHoS
icon:
@@ -606,7 +606,7 @@
materials:
Cloth: 300
Durathread: 300
- type: latheRecipe
id: ClothingOuterWinterQM
icon:
@@ -617,7 +617,7 @@
materials:
Cloth: 300
Durathread: 300
- type: latheRecipe
id: ClothingOuterWinterRD
icon:
@@ -628,4 +628,4 @@
materials:
Cloth: 300
Durathread: 300

View File

@@ -1,21 +1,21 @@
- type: job
id: Assistant
name: "assistant"
startingGear: AssistantGear
id: Passenger
name: "passenger"
startingGear: PassengerGear
departments:
- Civilian
icon: "Assistant"
icon: "Passenger"
supervisors: "absolutely everyone"
access:
- Maintenance
- type: startingGear
id: AssistantGear
id: PassengerGear
equipment:
jumpsuit: ClothingUniformJumpsuitColorGrey
back: ClothingBackpackFilled
shoes: ClothingShoesColorBlack
id: AssistantPDA
id: PassengerPDA
ears: ClothingHeadsetService
innerclothingskirt: ClothingUniformJumpskirtColorGrey
satchel: ClothingBackpackSatchelFilled

View File

@@ -8,7 +8,7 @@
neck: BedsheetCult
outerClothing: ClothingOuterArmorCult
shoes: ClothingShoesCult
id: AssistantPDA
id: PassengerPDA
ears: ClothingHeadsetService
innerclothingskirt: ClothingUniformJumpskirtColorBlack
satchel: ClothingBackpackSatchelFilled
@@ -22,7 +22,7 @@
head: ClothingHeadHatHoodCulthood
outerClothing: ClothingOuterRobesCult
shoes: ClothingShoesColorRed
id: AssistantPDA
id: PassengerPDA
ears: ClothingHeadsetService
innerclothingskirt: ClothingUniformJumpskirtColorBlack
satchel: ClothingBackpackSatchelFilled

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@@ -10,7 +10,7 @@
gloves: ClothingHandsGlovesIhscombat
outerClothing: IHSVoidsuit
shoes: ClothingShoesBootsJack
id: AssistantPDA
id: PassengerPDA
ears: ClothingHeadsetService
innerclothingskirt: ClothingUniformJumpskirtColorBlack
satchel: ClothingBackpackSatchelFilled
@@ -25,7 +25,7 @@
head: ClothingHeadHatPirate
outerClothing: ClothingOuterCoatPirate
shoes: ClothingShoesBootsWork
id: AssistantPDA
id: PassengerPDA
belt: ClothingBeltUtility
innerclothingskirt: ClothingUniformJumpskirtColorLightBrown
satchel: ClothingBackpackSatchelEngineering
@@ -41,7 +41,7 @@
gloves: ClothingHandsGlovesSpaceNinja
outerClothing: ClothingOuterSuitSpaceninja
shoes: ClothingShoesSpaceNinja
id: AssistantPDA
id: PassengerPDA
innerclothingskirt: ClothingUniformJumpskirtColorBlack
satchel: ClothingBackpackSatchelFilled
duffelbag: ClothingBackpackDuffelFilled
@@ -87,7 +87,7 @@
back: ClothingBackpackDuffelSyndicateOperative
mask: ClothingMaskGasSyndicate
# eyes: Night Vision Goggles whenever they're made
eyes: ClothingEyesGlassesMeson
eyes: ClothingEyesGlassesMeson
ears: ClothingHeadsetAltSyndicate
gloves: ClothingHandsGlovesCombat
outerClothing: ClothingOuterHardsuitSyndie

View File

@@ -7,7 +7,7 @@
head: ClothingHeadHatWizard
outerClothing: ClothingOuterWizard
shoes: ClothingShoesWizard
id: AssistantPDA
id: PassengerPDA
ears: ClothingHeadsetService
innerclothingskirt: ClothingUniformJumpskirtColorDarkBlue
satchel: ClothingBackpackSatchelFilled
@@ -21,7 +21,7 @@
head: ClothingHeadHatRedwizard
outerClothing: ClothingOuterWizardRed
shoes: ClothingShoesWizard
id: AssistantPDA
id: PassengerPDA
ears: ClothingHeadsetService
innerclothingskirt: ClothingUniformJumpskirtColorRed
satchel: ClothingBackpackSatchelFilled
@@ -35,7 +35,7 @@
head: ClothingHeadHatVioletwizard
outerClothing: ClothingOuterWizardViolet
shoes: ClothingShoesWizard
id: AssistantPDA
id: PassengerPDA
ears: ClothingHeadsetService
innerclothingskirt: ClothingUniformJumpskirtColorPurple
satchel: ClothingBackpackSatchelFilled
@@ -48,7 +48,7 @@
back: ClothingBackpackFilled
outerClothing: ClothingOuterHardsuitWizard
shoes: ClothingShoesWizard
id: AssistantPDA
id: PassengerPDA
ears: ClothingHeadsetService
innerclothingskirt: ClothingUniformJumpskirtColorPurple
satchel: ClothingBackpackSatchelFilled

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@@ -83,7 +83,7 @@
"name": "ShaftMiner"
},
{
"name": "Assistant"
"name": "Passenger"
},
{
"name": "ChiefEngineer"

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@@ -14,7 +14,7 @@
"name": "ai"
},
{
"name": "assistant"
"name": "passenger"
},
{
"name": "atmospherics"

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@@ -35,7 +35,7 @@
"name": "gold"
},
{
"name": "idassistant"
"name": "idpassenger"
},
{
"name": "idatmospherictechnician"