Rename Assistant to Passenger (#8007)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Kara
2022-05-09 20:35:08 -07:00
committed by GitHub
parent 671fc55c62
commit 4bf0aac814
38 changed files with 153 additions and 112 deletions

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@@ -8,8 +8,8 @@ namespace Content.Shared.GameTicking
{ {
// See ideally these would be pulled from the job definition or something. // See ideally these would be pulled from the job definition or something.
// But this is easier, and at least it isn't hardcoded. // But this is easier, and at least it isn't hardcoded.
public const string FallbackOverflowJob = "Assistant"; public const string FallbackOverflowJob = "Passenger";
public const string FallbackOverflowJobName = "assistant"; public const string FallbackOverflowJobName = "passenger";
} }
[Serializable, NetSerializable] [Serializable, NetSerializable]

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@@ -1,2 +1,2 @@
advertisement-cargodrobe-1 = Upgraded Assistant Style! Pick yours today! advertisement-cargodrobe-1 = Upgraded Passenger Style! Pick yours today!
advertisement-cargodrobe-2 = These shorts are comfy and easy to wear, get yours now! advertisement-cargodrobe-2 = These shorts are comfy and easy to wear, get yours now!

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@@ -4,7 +4,7 @@ barsign-component-name = bar sign
## The Harmbaton ## The Harmbaton
barsign-prototype-name-harmbaton = The Harmbaton barsign-prototype-name-harmbaton = The Harmbaton
barsign-prototype-description-harmbaton = A great dining experience for both security members and assistants. barsign-prototype-description-harmbaton = A great dining experience for both security members and passengers.
## The Singulo ## The Singulo
barsign-prototype-name-singulo = The Singulo barsign-prototype-name-singulo = The Singulo

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@@ -21,7 +21,7 @@ humanoid-profile-editor-backpack-label = Backpack:
humanoid-profile-editor-eyes-label = Eye color: humanoid-profile-editor-eyes-label = Eye color:
humanoid-profile-editor-jobs-tab = Jobs humanoid-profile-editor-jobs-tab = Jobs
humanoid-profile-editor-preference-unavailable-stay-in-lobby-button = Stay in lobby if preference unavailable. humanoid-profile-editor-preference-unavailable-stay-in-lobby-button = Stay in lobby if preference unavailable.
humanoid-profile-editor-preference-unavailable-spawn-as-overflow-button = Be an {$overflowJob} if preference unavailable. humanoid-profile-editor-preference-unavailable-spawn-as-overflow-button = Be a {$overflowJob} if preference unavailable.
humanoid-profile-editor-preference-jumpsuit = Jumpsuit humanoid-profile-editor-preference-jumpsuit = Jumpsuit
humanoid-profile-editor-preference-jumpskirt = Jumpskirt humanoid-profile-editor-preference-jumpskirt = Jumpskirt
humanoid-profile-editor-preference-backpack = Backpack humanoid-profile-editor-preference-backpack = Backpack

View File

@@ -86,7 +86,7 @@
components: components:
- type: StorageFill - type: StorageFill
contents: contents:
- id: AssistantPDA - id: PassengerPDA
amount: 6 amount: 6
- type: Sprite - type: Sprite
layers: layers:
@@ -106,7 +106,7 @@
components: components:
- type: StorageFill - type: StorageFill
contents: contents:
- id: AssistantIDCard - id: PassengerIDCard
amount: 6 amount: 6
- type: Sprite - type: Sprite
layers: layers:

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@@ -3,9 +3,9 @@
name: PTech name: PTech
spriteName: cart spriteName: cart
startingInventory: startingInventory:
AssistantPDA: 5 PassengerPDA: 5
ClearPDA: 5 ClearPDA: 5
AssistantIDCard: 5 PassengerIDCard: 5
RubberStampApproved: 1 RubberStampApproved: 1
RubberStampDenied: 1 RubberStampDenied: 1
Paper: 10 Paper: 10

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@@ -245,7 +245,7 @@
parent: ClothingUniformBase parent: ClothingUniformBase
id: ClothingUniformJumpsuitHoSGrey id: ClothingUniformJumpsuitHoSGrey
name: head of security's grey jumpsuit name: head of security's grey jumpsuit
description: A grey jumpsuit of Head of Security, which make him look somewhat like an assistant. description: A grey jumpsuit of Head of Security, which make him look somewhat like a passenger.
components: components:
- type: Sprite - type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/hos_grey.rsi sprite: Clothing/Uniforms/Jumpsuit/hos_grey.rsi

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@@ -76,16 +76,16 @@
# Civilian # Civilian
- type: entity - type: entity
id: SpawnPointAssistant id: SpawnPointAssistant # TODO rename, but requires map changes.
parent: SpawnPointJobBase parent: SpawnPointJobBase
name: assistant name: passenger
components: components:
- type: SpawnPoint - type: SpawnPoint
job_id: Assistant job_id: Passenger
- type: Sprite - type: Sprite
layers: layers:
- state: green - state: green
- state: assistant - state: passenger
- type: entity - type: entity
id: SpawnPointTechnicalAssistant id: SpawnPointTechnicalAssistant

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@@ -7,6 +7,6 @@
suffix: AI suffix: AI
components: components:
- type: UtilityAI - type: UtilityAI
startingGear: AssistantGear startingGear: PassengerGear
behaviorSets: behaviorSets:
- PathingDummy - PathingDummy

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@@ -10,7 +10,7 @@
- Hunger - Hunger
- Thirst - Thirst
- Idle - Idle
startingGear: AssistantGear startingGear: PassengerGear
- type: AiFactionTag - type: AiFactionTag
factions: factions:
- NanoTrasen - NanoTrasen

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@@ -70,12 +70,12 @@
- type: entity - type: entity
parent: BasePDA parent: BasePDA
id: AssistantPDA id: PassengerPDA
name: assistant PDA name: passenger PDA
description: Why isn't it gray? description: Why isn't it gray?
components: components:
- type: PDA - type: PDA
id: AssistantIDCard id: PassengerIDCard
- type: entity - type: entity
parent: BasePDA parent: BasePDA
@@ -531,7 +531,7 @@
parent: BasePDA parent: BasePDA
id: SecurityPDA id: SecurityPDA
name: security PDA name: security PDA
description: Red to hide the stains of assistant blood. description: Red to hide the stains of passenger blood.
components: components:
- type: PDA - type: PDA
id: SecurityIDCard id: SecurityIDCard
@@ -543,7 +543,7 @@
state: pda-security state: pda-security
- type: entity - type: entity
parent: AssistantPDA parent: PassengerPDA
id: CentcomPDA id: CentcomPDA
name: centcom PDA name: centcom PDA
description: Colored the numbing grey of bureaucracy. description: Colored the numbing grey of bureaucracy.
@@ -591,7 +591,7 @@
description: 99 and 44/100ths percent pure plastic. description: 99 and 44/100ths percent pure plastic.
components: components:
- type: PDA - type: PDA
id: AssistantIDCard id: PassengerIDCard
- type: Appearance - type: Appearance
visuals: visuals:
- type: PDAVisualizer - type: PDAVisualizer

View File

@@ -257,8 +257,8 @@
- type: entity - type: entity
parent: BaseItem parent: BaseItem
id: ToyAssistant id: ToyAssistant # TODO rename but needs map changes
name: assistant toy name: passenger toy
description: Grey tide world wide! description: Grey tide world wide!
components: components:
- type: Sprite - type: Sprite

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@@ -22,18 +22,18 @@
- type: entity - type: entity
parent: IDCardStandard parent: IDCardStandard
id: AssistantIDCard id: PassengerIDCard
name: assistant ID card name: passenger ID card
components: components:
- type: Sprite - type: Sprite
layers: layers:
- state: default - state: default
- state: idassistant - state: idpassenger
- type: PresetIdCard - type: PresetIdCard
job: Assistant job: Passenger
- type: entity - type: entity
parent: AssistantIDCard parent: PassengerIDCard
id: TechnicalAssistantIDCard id: TechnicalAssistantIDCard
name: technical assistant ID card name: technical assistant ID card
components: components:
@@ -45,7 +45,7 @@
- state: idintern-tech - state: idintern-tech
- type: entity - type: entity
parent: AssistantIDCard parent: PassengerIDCard
id: MedicalInternIDCard id: MedicalInternIDCard
name: medical intern ID card name: medical intern ID card
components: components:
@@ -57,7 +57,7 @@
- state: idintern-med - state: idintern-med
- type: entity - type: entity
parent: AssistantIDCard parent: PassengerIDCard
id: SecurityCadetIDCard id: SecurityCadetIDCard
name: security cadet ID card name: security cadet ID card
components: components:
@@ -69,7 +69,7 @@
- state: idintern-cadet - state: idintern-cadet
- type: entity - type: entity
parent: AssistantIDCard parent: PassengerIDCard
id: ServiceWorkerIDCard id: ServiceWorkerIDCard
name: service worker ID card name: service worker ID card
components: components:
@@ -427,7 +427,7 @@
job: Musician job: Musician
- type: entity - type: entity
parent: AssistantIDCard parent: PassengerIDCard
id: AgentIDCard id: AgentIDCard
suffix: Agent suffix: Agent
components: components:

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@@ -116,7 +116,7 @@
parent: PosterBase parent: PosterBase
id: PosterContrabandGreyTide id: PosterContrabandGreyTide
name: "Grey Tide" name: "Grey Tide"
description: "A rebellious poster symbolizing assistant solidarity." description: "A rebellious poster symbolizing passenger solidarity."
components: components:
- type: Sprite - type: Sprite
state: poster8_contraband state: poster8_contraband

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@@ -9,10 +9,10 @@
minPlayers: 0 minPlayers: 0
maxPlayers: 25 maxPlayers: 25
overflowJobs: overflowJobs:
- Assistant - Passenger
availableJobs: availableJobs:
CargoTechnician: [ 1, 2 ] CargoTechnician: [ 1, 2 ]
Assistant: [ -1, -1 ] Passenger: [ -1, -1 ]
Bartender: [ 1, 1 ] Bartender: [ 1, 1 ]
Botanist: [ 2, 2] Botanist: [ 2, 2]
Chef: [ 1, 1 ] Chef: [ 1, 1 ]

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@@ -8,10 +8,10 @@
mapPath: /Maps/bagel.yml mapPath: /Maps/bagel.yml
minPlayers: 35 minPlayers: 35
overflowJobs: overflowJobs:
- Assistant - Passenger
availableJobs: availableJobs:
CargoTechnician: [ 3, 3 ] CargoTechnician: [ 3, 3 ]
Assistant: [ -1, -1 ] Passenger: [ -1, -1 ]
Bartender: [ 2, 2 ] Bartender: [ 2, 2 ]
Botanist: [ 3, 3] Botanist: [ 3, 3]
Chef: [ 2, 2 ] Chef: [ 2, 2 ]

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@@ -8,10 +8,10 @@
mapPath: /Maps/barratry.yml mapPath: /Maps/barratry.yml
minPlayers: 40 minPlayers: 40
overflowJobs: overflowJobs:
- Assistant - Passenger
availableJobs: availableJobs:
CargoTechnician: [ 3, 3 ] CargoTechnician: [ 3, 3 ]
Assistant: [ -1, -1 ] Passenger: [ -1, -1 ]
Bartender: [ 2, 2 ] Bartender: [ 2, 2 ]
Botanist: [ 3, 4] Botanist: [ 3, 4]
Chef: [ 2, 2 ] Chef: [ 2, 2 ]

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@@ -8,10 +8,10 @@
mapPath: /Maps/delta.yml mapPath: /Maps/delta.yml
minPlayers: 60 minPlayers: 60
overflowJobs: overflowJobs:
- Assistant - Passenger
availableJobs: availableJobs:
CargoTechnician: [ 4, 4 ] CargoTechnician: [ 4, 4 ]
Assistant: [ -1, -1 ] Passenger: [ -1, -1 ]
Bartender: [ 1, 1 ] Bartender: [ 1, 1 ]
Botanist: [ 4, 4] Botanist: [ 4, 4]
Chef: [ 1, 2 ] Chef: [ 1, 2 ]

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@@ -1,3 +1,44 @@
- type: gameMap
id: saltern
mapName: 'Saltern'
mapNameTemplate: '{0} Saltern {1}'
nameGenerator:
!type:NanotrasenNameGenerator
prefixCreator: '14'
mapPath: /Maps/saltern.yml
minPlayers: 0
maxPlayers: 29
fallback: true
overflowJobs:
- Passenger
availableJobs:
CargoTechnician: [ 1, 2 ]
Passenger: [ -1, -1 ]
Bartender: [ 1, 1 ]
Botanist: [ 2, 2 ]
Chef: [ 1, 1 ]
Clown: [ 1, 1 ]
Janitor: [ 1, 1 ]
Mime: [ 1, 1 ]
Captain: [ 1, 1 ]
HeadOfPersonnel: [ 1, 1 ]
ChiefEngineer: [ 1, 1 ]
StationEngineer: [ 2, 3 ]
ChiefMedicalOfficer: [ 1, 1 ]
MedicalDoctor: [ 2, 3 ]
Chemist: [ 1, 1 ]
ResearchDirector: [ 1, 1 ]
Scientist: [ 2, 3 ]
HeadOfSecurity: [ 1, 1 ]
SecurityOfficer: [ 2, 3 ]
Chaplain: [ 1, 1 ]
Librarian: [ 1, 1 ]
Musician: [ 1, 1 ]
Lawyer: [ 1, 1 ]
SalvageSpecialist: [ 1, 2 ]
Quartermaster: [ 1, 1 ]
AtmosphericTechnician: [ 1, 2 ]
- type: gameMap - type: gameMap
id: packedstation id: packedstation
mapName: 'Packedstation' mapName: 'Packedstation'
@@ -14,10 +55,10 @@
inverted: true inverted: true
holidays: [ "Christmas" ] holidays: [ "Christmas" ]
overflowJobs: overflowJobs:
- Assistant - Passenger
availableJobs: availableJobs:
CargoTechnician: [ 2, 3 ] CargoTechnician: [ 2, 3 ]
Assistant: [ -1, -1 ] Passenger: [ -1, -1 ]
Bartender: [ 1, 1 ] Bartender: [ 1, 1 ]
Botanist: [ 2, 2 ] Botanist: [ 2, 2 ]
Chef: [ 1, 1 ] Chef: [ 1, 1 ]
@@ -52,9 +93,9 @@
mapPath: /Maps/nss_pillar.yml mapPath: /Maps/nss_pillar.yml
minPlayers: 40 minPlayers: 40
overflowJobs: overflowJobs:
- Assistant - Passenger
availableJobs: availableJobs:
Assistant: [ -1, -1 ] Passenger: [ -1, -1 ]
CargoTechnician: [ 4, 6 ] CargoTechnician: [ 4, 6 ]
Bartender: [ 2, 2 ] Bartender: [ 2, 2 ]
Botanist: [ 2, 4 ] Botanist: [ 2, 4 ]
@@ -94,10 +135,10 @@
maxPlayers: 15 maxPlayers: 15
votable: false votable: false
overflowJobs: overflowJobs:
- Assistant - Passenger
availableJobs: availableJobs:
CargoTechnician: [ 1, 1 ] CargoTechnician: [ 1, 1 ]
Assistant: [ 4, 8 ] Passenger: [ 4, 8 ]
Bartender: [ 1, 1 ] Bartender: [ 1, 1 ]
Botanist: [ 1, 1 ] Botanist: [ 1, 1 ]
Chef: [ 1, 1 ] Chef: [ 1, 1 ]

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@@ -11,10 +11,10 @@
- !type:HolidayMapCondition - !type:HolidayMapCondition
holidays: [ "Christmas" ] holidays: [ "Christmas" ]
overflowJobs: overflowJobs:
- Assistant - Passenger
availableJobs: availableJobs:
CargoTechnician: [ 2, 3 ] CargoTechnician: [ 2, 3 ]
Assistant: [ -1, -1 ] Passenger: [ -1, -1 ]
Bartender: [ 1, 1 ] Bartender: [ 1, 1 ]
Botanist: [ 2, 2 ] Botanist: [ 2, 2 ]
Chef: [ 1, 1 ] Chef: [ 1, 1 ]

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@@ -9,10 +9,10 @@
minPlayers: 35 minPlayers: 35
maxPlayers: 70 maxPlayers: 70
overflowJobs: overflowJobs:
- Assistant - Passenger
availableJobs: availableJobs:
CargoTechnician: [ 2, 3 ] CargoTechnician: [ 2, 3 ]
Assistant: [ -1, -1 ] Passenger: [ -1, -1 ]
Bartender: [ 2, 2 ] Bartender: [ 2, 2 ]
Botanist: [ 3, 3] Botanist: [ 3, 3]
Chef: [ 2, 2 ] Chef: [ 2, 2 ]

View File

@@ -9,10 +9,10 @@
minPlayers: 0 minPlayers: 0
maxPlayers: 35 maxPlayers: 35
overflowJobs: overflowJobs:
- Assistant - Passenger
availableJobs: availableJobs:
CargoTechnician: [ 2, 2 ] CargoTechnician: [ 2, 2 ]
Assistant: [ -1, -1 ] Passenger: [ -1, -1 ]
Bartender: [ 1, 1 ] Bartender: [ 1, 1 ]
Botanist: [ 2, 2] Botanist: [ 2, 2]
Chef: [ 1, 1 ] Chef: [ 1, 1 ]

View File

@@ -10,10 +10,10 @@
maxPlayers: 29 maxPlayers: 29
fallback: true fallback: true
overflowJobs: overflowJobs:
- Assistant - Passenger
availableJobs: availableJobs:
CargoTechnician: [ 2, 2 ] CargoTechnician: [ 2, 2 ]
Assistant: [ -1, -1 ] Passenger: [ -1, -1 ]
Bartender: [ 1, 1 ] Bartender: [ 1, 1 ]
Botanist: [ 2, 2 ] Botanist: [ 2, 2 ]
Chef: [ 1, 1 ] Chef: [ 1, 1 ]

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@@ -8,10 +8,10 @@
mapPath: /Maps/splitstation.yml mapPath: /Maps/splitstation.yml
minPlayers: 60 minPlayers: 60
overflowJobs: overflowJobs:
- Assistant - Passenger
availableJobs: availableJobs:
CargoTechnician: [ 3, 6 ] CargoTechnician: [ 3, 6 ]
Assistant: [ -1, -1 ] Passenger: [ -1, -1 ]
Bartender: [ 2, 3 ] Bartender: [ 2, 3 ]
Botanist: [ 3, 6] Botanist: [ 3, 6]
Chef: [ 2, 4 ] Chef: [ 2, 4 ]

View File

@@ -5,7 +5,7 @@
minPlayers: 0 minPlayers: 0
votable: false votable: false
overflowJobs: overflowJobs:
- Assistant - Passenger
availableJobs: availableJobs:
Assistant: [ -1, -1 ] Passenger: [ -1, -1 ]

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@@ -1,7 +1,7 @@
- type: latheRecipe - type: latheRecipe
id: ClothingUniformJumpsuitColorGrey #Assistant id: ClothingUniformJumpsuitColorGrey # Tide
icon: icon:
sprite: Clothing/Uniforms/Jumpsuit/Color/grey.rsi sprite: Clothing/Uniforms/Jumpsuit/Color/grey.rsi
state: icon state: icon

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@@ -1,21 +1,21 @@
- type: job - type: job
id: Assistant id: Passenger
name: "assistant" name: "passenger"
startingGear: AssistantGear startingGear: PassengerGear
departments: departments:
- Civilian - Civilian
icon: "Assistant" icon: "Passenger"
supervisors: "absolutely everyone" supervisors: "absolutely everyone"
access: access:
- Maintenance - Maintenance
- type: startingGear - type: startingGear
id: AssistantGear id: PassengerGear
equipment: equipment:
jumpsuit: ClothingUniformJumpsuitColorGrey jumpsuit: ClothingUniformJumpsuitColorGrey
back: ClothingBackpackFilled back: ClothingBackpackFilled
shoes: ClothingShoesColorBlack shoes: ClothingShoesColorBlack
id: AssistantPDA id: PassengerPDA
ears: ClothingHeadsetService ears: ClothingHeadsetService
innerclothingskirt: ClothingUniformJumpskirtColorGrey innerclothingskirt: ClothingUniformJumpskirtColorGrey
satchel: ClothingBackpackSatchelFilled satchel: ClothingBackpackSatchelFilled

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@@ -8,7 +8,7 @@
neck: BedsheetCult neck: BedsheetCult
outerClothing: ClothingOuterArmorCult outerClothing: ClothingOuterArmorCult
shoes: ClothingShoesCult shoes: ClothingShoesCult
id: AssistantPDA id: PassengerPDA
ears: ClothingHeadsetService ears: ClothingHeadsetService
innerclothingskirt: ClothingUniformJumpskirtColorBlack innerclothingskirt: ClothingUniformJumpskirtColorBlack
satchel: ClothingBackpackSatchelFilled satchel: ClothingBackpackSatchelFilled
@@ -22,7 +22,7 @@
head: ClothingHeadHatHoodCulthood head: ClothingHeadHatHoodCulthood
outerClothing: ClothingOuterRobesCult outerClothing: ClothingOuterRobesCult
shoes: ClothingShoesColorRed shoes: ClothingShoesColorRed
id: AssistantPDA id: PassengerPDA
ears: ClothingHeadsetService ears: ClothingHeadsetService
innerclothingskirt: ClothingUniformJumpskirtColorBlack innerclothingskirt: ClothingUniformJumpskirtColorBlack
satchel: ClothingBackpackSatchelFilled satchel: ClothingBackpackSatchelFilled

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@@ -10,7 +10,7 @@
gloves: ClothingHandsGlovesIhscombat gloves: ClothingHandsGlovesIhscombat
outerClothing: IHSVoidsuit outerClothing: IHSVoidsuit
shoes: ClothingShoesBootsJack shoes: ClothingShoesBootsJack
id: AssistantPDA id: PassengerPDA
ears: ClothingHeadsetService ears: ClothingHeadsetService
innerclothingskirt: ClothingUniformJumpskirtColorBlack innerclothingskirt: ClothingUniformJumpskirtColorBlack
satchel: ClothingBackpackSatchelFilled satchel: ClothingBackpackSatchelFilled
@@ -25,7 +25,7 @@
head: ClothingHeadHatPirate head: ClothingHeadHatPirate
outerClothing: ClothingOuterCoatPirate outerClothing: ClothingOuterCoatPirate
shoes: ClothingShoesBootsWork shoes: ClothingShoesBootsWork
id: AssistantPDA id: PassengerPDA
belt: ClothingBeltUtility belt: ClothingBeltUtility
innerclothingskirt: ClothingUniformJumpskirtColorLightBrown innerclothingskirt: ClothingUniformJumpskirtColorLightBrown
satchel: ClothingBackpackSatchelEngineering satchel: ClothingBackpackSatchelEngineering
@@ -41,7 +41,7 @@
gloves: ClothingHandsGlovesSpaceNinja gloves: ClothingHandsGlovesSpaceNinja
outerClothing: ClothingOuterSuitSpaceninja outerClothing: ClothingOuterSuitSpaceninja
shoes: ClothingShoesSpaceNinja shoes: ClothingShoesSpaceNinja
id: AssistantPDA id: PassengerPDA
innerclothingskirt: ClothingUniformJumpskirtColorBlack innerclothingskirt: ClothingUniformJumpskirtColorBlack
satchel: ClothingBackpackSatchelFilled satchel: ClothingBackpackSatchelFilled
duffelbag: ClothingBackpackDuffelFilled duffelbag: ClothingBackpackDuffelFilled

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@@ -7,7 +7,7 @@
head: ClothingHeadHatWizard head: ClothingHeadHatWizard
outerClothing: ClothingOuterWizard outerClothing: ClothingOuterWizard
shoes: ClothingShoesWizard shoes: ClothingShoesWizard
id: AssistantPDA id: PassengerPDA
ears: ClothingHeadsetService ears: ClothingHeadsetService
innerclothingskirt: ClothingUniformJumpskirtColorDarkBlue innerclothingskirt: ClothingUniformJumpskirtColorDarkBlue
satchel: ClothingBackpackSatchelFilled satchel: ClothingBackpackSatchelFilled
@@ -21,7 +21,7 @@
head: ClothingHeadHatRedwizard head: ClothingHeadHatRedwizard
outerClothing: ClothingOuterWizardRed outerClothing: ClothingOuterWizardRed
shoes: ClothingShoesWizard shoes: ClothingShoesWizard
id: AssistantPDA id: PassengerPDA
ears: ClothingHeadsetService ears: ClothingHeadsetService
innerclothingskirt: ClothingUniformJumpskirtColorRed innerclothingskirt: ClothingUniformJumpskirtColorRed
satchel: ClothingBackpackSatchelFilled satchel: ClothingBackpackSatchelFilled
@@ -35,7 +35,7 @@
head: ClothingHeadHatVioletwizard head: ClothingHeadHatVioletwizard
outerClothing: ClothingOuterWizardViolet outerClothing: ClothingOuterWizardViolet
shoes: ClothingShoesWizard shoes: ClothingShoesWizard
id: AssistantPDA id: PassengerPDA
ears: ClothingHeadsetService ears: ClothingHeadsetService
innerclothingskirt: ClothingUniformJumpskirtColorPurple innerclothingskirt: ClothingUniformJumpskirtColorPurple
satchel: ClothingBackpackSatchelFilled satchel: ClothingBackpackSatchelFilled
@@ -48,7 +48,7 @@
back: ClothingBackpackFilled back: ClothingBackpackFilled
outerClothing: ClothingOuterHardsuitWizard outerClothing: ClothingOuterHardsuitWizard
shoes: ClothingShoesWizard shoes: ClothingShoesWizard
id: AssistantPDA id: PassengerPDA
ears: ClothingHeadsetService ears: ClothingHeadsetService
innerclothingskirt: ClothingUniformJumpskirtColorPurple innerclothingskirt: ClothingUniformJumpskirtColorPurple
satchel: ClothingBackpackSatchelFilled satchel: ClothingBackpackSatchelFilled

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@@ -83,7 +83,7 @@
"name": "ShaftMiner" "name": "ShaftMiner"
}, },
{ {
"name": "Assistant" "name": "Passenger"
}, },
{ {
"name": "ChiefEngineer" "name": "ChiefEngineer"

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@@ -14,7 +14,7 @@
"name": "ai" "name": "ai"
}, },
{ {
"name": "assistant" "name": "passenger"
}, },
{ {
"name": "atmospherics" "name": "atmospherics"

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@@ -35,7 +35,7 @@
"name": "gold" "name": "gold"
}, },
{ {
"name": "idassistant" "name": "idpassenger"
}, },
{ {
"name": "idatmospherictechnician" "name": "idatmospherictechnician"