Makes more fields VV (#2026)
* Some more VV * Fixed build & some more gun vvs * Added VendingMachine Inventory & Items
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@@ -18,6 +18,7 @@ using Robust.Shared.Localization;
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using Robust.Shared.Map;
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using Robust.Shared.Serialization;
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using Robust.Shared.Utility;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.GameObjects.Components.Weapon.Ranged.Barrels
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{
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@@ -47,8 +48,10 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Barrels
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private Stack<IEntity> _spawnedAmmo;
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private Container _ammoContainer;
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[ViewVariables]
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private BallisticCaliber _caliber;
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[ViewVariables]
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private string _fillPrototype;
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private int _unspawnedCount;
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