Merge pull request #2953 from AJCM-git/2021-01-08-icons-fix
Fixes research console technology tree icons and updates client ignored components
This commit is contained in:
@@ -231,7 +231,8 @@ namespace Content.Client
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"GlassBeaker",
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"GlassBeaker",
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"SliceableFood",
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"SliceableFood",
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"DamageOtherOnHit",
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"DamageOtherOnHit",
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"DamageOnLand"
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"DamageOnLand",
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"Recyclable"
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};
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};
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}
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}
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}
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}
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@@ -7,7 +7,9 @@
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name: "basic research technology"
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name: "basic research technology"
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id: BasicResearch
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id: BasicResearch
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description: Nanotrasen basic research technologies.
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description: Nanotrasen basic research technologies.
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icon: Constructible/Power/server.rsi/server-on.png
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icon:
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sprite: Constructible/Power/server.rsi
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state: server-on
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requiredPoints: 250
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requiredPoints: 250
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# Biological Technology Tree
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# Biological Technology Tree
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@@ -16,7 +18,9 @@
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name: "biological technology"
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name: "biological technology"
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id: BiologicalTechnology
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id: BiologicalTechnology
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description: Investigations into the natural world.
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description: Investigations into the natural world.
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icon: Constructible/Misc/potted_plants.rsi/applebush.png
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icon:
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sprite: Constructible/Misc/potted_plants.rsi
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state: applebush
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requiredPoints: 1000
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requiredPoints: 1000
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requiredTechnologies:
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requiredTechnologies:
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- BasicResearch
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- BasicResearch
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@@ -25,7 +29,9 @@
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name: "advanced botany"
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name: "advanced botany"
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id: AdvancedBotany
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id: AdvancedBotany
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description: A better understanding of botany.
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description: A better understanding of botany.
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icon: Objects/Specific/Hydroponics/potato.rsi
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icon:
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sprite: Objects/Specific/Hydroponics/potato.rsi
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state: seed
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requiredPoints: 1500
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requiredPoints: 1500
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requiredTechnologies:
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requiredTechnologies:
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- BiologicalTechnology
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- BiologicalTechnology
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@@ -34,7 +40,9 @@
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name: "advanced surgery"
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name: "advanced surgery"
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id: AdvancedSugery
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id: AdvancedSugery
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description: Research new surgical procedures.
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description: Research new surgical procedures.
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icon: Objects/Specific/Medical/surgery_tools.rsi
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icon:
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sprite: Objects/Specific/Medical/surgery_tools.rsi
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state: bone_saw
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requiredPoints: 1500
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requiredPoints: 1500
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requiredTechnologies:
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requiredTechnologies:
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- BiologicalTechnology
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- BiologicalTechnology
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@@ -45,7 +53,9 @@
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name: "chemistry technology"
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name: "chemistry technology"
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id: ChemistryTechnology
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id: ChemistryTechnology
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description: A crash course in chemistry.
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description: A crash course in chemistry.
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icon: Objects/Specific/Chemistry/beakers.rsi
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icon:
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sprite: Objects/Specific/Chemistry/beakers.rsi
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state: beakerlarge
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requiredPoints: 1000
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requiredPoints: 1000
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requiredTechnologies:
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requiredTechnologies:
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- BasicResearch
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- BasicResearch
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@@ -56,7 +66,9 @@
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name: "security technology"
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name: "security technology"
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id: SecurityTechnology
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id: SecurityTechnology
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description: Beginning of the long hard road to exosuits.
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description: Beginning of the long hard road to exosuits.
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icon: Objects/Weapons/Melee/stunbaton.rsi
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icon:
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sprite: Objects/Weapons/Melee/stunbaton.rsi
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state: stunbaton_off
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requiredPoints: 1000
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requiredPoints: 1000
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requiredTechnologies:
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requiredTechnologies:
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- BasicResearch
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- BasicResearch
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@@ -65,7 +77,9 @@
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name: "ballistic technology"
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name: "ballistic technology"
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id: BallisticTechnology
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id: BallisticTechnology
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description: Just a fancy term for guns.
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description: Just a fancy term for guns.
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icon: Objects/Weapons/Guns/Pistols/clarissa.rsi
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icon:
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sprite: Objects/Weapons/Guns/Pistols/clarissa.rsi
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state: icon
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requiredPoints: 1500
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requiredPoints: 1500
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requiredTechnologies:
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requiredTechnologies:
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- SecurityTechnology
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- SecurityTechnology
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@@ -74,7 +88,9 @@
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name: "direct energy technology"
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name: "direct energy technology"
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id: DirectEnergyTechnology
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id: DirectEnergyTechnology
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description: Basically laser guns.
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description: Basically laser guns.
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icon: Objects/Weapons/Guns/Battery/taser.rsi
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icon:
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sprite: Objects/Weapons/Guns/Battery/taser.rsi
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state: icon
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requiredPoints: 1500
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requiredPoints: 1500
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requiredTechnologies:
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requiredTechnologies:
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- SecurityTechnology
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- SecurityTechnology
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@@ -83,7 +99,9 @@
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name: "explosives technology"
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name: "explosives technology"
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id: ExplosivesTechnology
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id: ExplosivesTechnology
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description: Let's just start with grenades for now.
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description: Let's just start with grenades for now.
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icon: Objects/Weapons/Grenades/flashbang.rsi
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icon:
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sprite: Objects/Weapons/Grenades/flashbang.rsi
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state: icon
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requiredPoints: 1500
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requiredPoints: 1500
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requiredTechnologies:
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requiredTechnologies:
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- SecurityTechnology
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- SecurityTechnology
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@@ -92,7 +110,9 @@
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name: "armor technology"
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name: "armor technology"
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id: ArmorTechnology
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id: ArmorTechnology
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description: Basic protective gear for security personnel.
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description: Basic protective gear for security personnel.
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icon: Clothing/OuterClothing/Vests/kevlar.rsi
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icon:
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sprite: Clothing/OuterClothing/Vests/kevlar.rsi
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state: icon
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requiredPoints: 1500
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requiredPoints: 1500
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requiredTechnologies:
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requiredTechnologies:
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- SecurityTechnology
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- SecurityTechnology
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@@ -103,7 +123,9 @@
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name: "data theory"
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name: "data theory"
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id: DataTheory
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id: DataTheory
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description: Just like regular data, but in space!
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description: Just like regular data, but in space!
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icon: Constructible/Power/computers.rsi/computer-datatheory.png
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icon:
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sprite: Constructible/Power/computers.rsi
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state: computer-datatheory
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requiredPoints: 1000
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requiredPoints: 1000
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requiredTechnologies:
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requiredTechnologies:
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- BasicResearch
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- BasicResearch
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@@ -114,7 +136,9 @@
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name: "industrial engineering"
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name: "industrial engineering"
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id: IndustrialEngineering
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id: IndustrialEngineering
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description: A refresher course on modern engineering technology.
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description: A refresher course on modern engineering technology.
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icon: Constructible/Power/protolathe.rsi/protolathe.png
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icon:
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sprite: Constructible/Power/protolathe.rsi
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state: protolathe
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requiredPoints: 1000
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requiredPoints: 1000
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requiredTechnologies:
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requiredTechnologies:
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- BasicResearch
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- BasicResearch
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@@ -141,7 +165,9 @@
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name: "electromagnetic theory"
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name: "electromagnetic theory"
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id: ElectromagneticTheory
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id: ElectromagneticTheory
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description: Try not to fry yourself.
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description: Try not to fry yourself.
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icon: Constructible/Power/apc.rsi/apcewires.png
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icon:
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sprite: Constructible/Power/apc.rsi
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state: apcewires
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requiredPoints: 1000
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requiredPoints: 1000
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requiredTechnologies:
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requiredTechnologies:
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- BasicResearch
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- BasicResearch
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@@ -152,7 +178,9 @@
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name: "basic bluespace theory"
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name: "basic bluespace theory"
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id: BluespaceTheory
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id: BluespaceTheory
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description: An experimental course on the mysterious technology known as bluespace.
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description: An experimental course on the mysterious technology known as bluespace.
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icon: Objects/Misc/skub.rsi/icon.png
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icon:
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sprite: Objects/Misc/skub.rsi
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state: icon
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requiredPoints: 1000
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requiredPoints: 1000
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requiredTechnologies:
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requiredTechnologies:
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- BasicResearch
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- BasicResearch
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