Add Overdosing Behaviour to Meth (#4949)
* Added debug bottle of meth as well as a damage increase on a Reagent Threshold * fix for metabolism getting funked when there is a failed reaction condition * removed max, raised minimum to 10 * reduced regular meth damage, increased overdose damage
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@@ -188,10 +188,17 @@
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- !type:HealthChange
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damage:
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types:
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Poison: 3 # 2.5
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Poison: 2 # 2.5
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- !type:MovespeedModifier
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walkSpeedModifier: 1.3
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sprintSpeedModifier: 1.3
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- !type:HealthChange
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conditions:
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- !type:ReagentThreshold
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min: 10
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damage:
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types:
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Poison: 4 # this is added to the base damage of the meth.
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Omnizine:
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effects:
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- !type:HealthChange
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