TABLE TIME LET'S GET ITTTTTTT (#2141)

* Replace pilot chair with a better sprite

* Refactors furniture.yml

* Cleans up dumb indentations

* Massive table cleanup YEAAHAHAAAHAHAHA FUCK YEAH WE CAN GAMBLE NOW

* Bookshelves, rack, metal shelf

* Actually good looking carpets holy crap lois

* three more colored carpets

* Rest of carpet colors and they now have proper drawdepth

* Adds Phoron windows and recolor phoron gas

* A bunch of decorative lights

* CarpetBase now abstract

* Inhands for torches

* Tables now have icons and a much nicer rsi/yaml layout

* Carpet Icons fix

* Removes old carpet
This commit is contained in:
Swept
2020-09-29 14:11:42 +00:00
committed by GitHub
parent 1b691264f3
commit 552918d59d
273 changed files with 3373 additions and 202 deletions

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@@ -0,0 +1,19 @@
- type: entity
name: bed
id: Bed
description: This is used to lie in, sleep in or strap on.
components:
- type: Clickable
- type: InteractionOutline
- type: Collidable
- type: Sprite
sprite: Constructible/Misc/furniture.rsi
state: bed
- type: Strap
position: Down
rotation: -90
- type: Destructible
deadThreshold: 75
resistances: metallicResistances
placement:
mode: SnapgridCenter

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@@ -0,0 +1,71 @@
- type: entity
id: BookshelfBase
name: "bookshelf"
description: Mostly filled with erotica.
abstract: true
placement:
mode: SnapgridCenter
components:
- type: Clickable
- type: InteractionOutline
- type: Sprite
sprite: Constructible/Misc/bookshelf.rsi
- type: Collidable
shapes:
- !type:PhysShapeAabb
layer:
- Opaque
- Impassable
- MobImpassable
- VaultImpassable
- SmallImpassable
- type: Destructible
deadThreshold: 30
destroySound: /Audio/Effects/woodhit.ogg
spawnOnDestroy: WoodPlank
resistances: metallicResistances
- type: Occluder
sizeX: 32
sizeY: 32
- type: entity
id: Bookshelf0
parent: BookshelfBase
components:
- type: Sprite
state: book-0
- type: entity
id: Bookshelf1
parent: BookshelfBase
components:
- type: Sprite
state: book-1
- type: entity
id: Bookshelf2
parent: BookshelfBase
components:
- type: Sprite
state: book-2
- type: entity
id: Bookshelf3
parent: BookshelfBase
components:
- type: Sprite
state: book-3
- type: entity
id: Bookshelf4
parent: BookshelfBase
components:
- type: Sprite
state: book-4
- type: entity
id: Bookshelf5
parent: BookshelfBase
components:
- type: Sprite
state: book-5

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@@ -0,0 +1,112 @@
- type: entity
id: CarpetBase
description:
abstract: true
placement:
mode: SnapgridCenter
components:
- type: Clickable
- type: Sprite
drawdepth: FloorTiles
- type: Icon
state: full
- type: SnapGrid
offset: Center
- type: IconSmooth
key: full
base: carpet_
- type: entity
id: Carpet
parent: CarpetBase
name: "carpet"
description:
components:
- type: Sprite
sprite: Constructible/Carpets/red_carpet.rsi
- type: Icon
sprite: Constructible/Carpets/red_carpet.rsi
- type: entity
id: CarpetBlack
parent: CarpetBase
name: "black carpet"
description:
components:
- type: Clickable
- type: Sprite
sprite: Constructible/Carpets/black_carpet.rsi
- type: Icon
sprite: Constructible/Carpets/black_carpet.rsi
- type: entity
id: CarpetGay
parent: CarpetBase
name: "pink carpet"
description:
components:
- type: Clickable
- type: Sprite
sprite: Constructible/Carpets/gay_carpet.rsi
- type: Icon
sprite: Constructible/Carpets/gay_carpet.rsi
- type: entity
id: CarpetBlue
parent: CarpetBase
name: "blue carpet"
description:
components:
- type: Clickable
- type: Sprite
sprite: Constructible/Carpets/blue_carpet.rsi
- type: Icon
sprite: Constructible/Carpets/blue_carpet.rsi
- type: entity
id: CarpetGreen
parent: CarpetBase
name: "green carpet"
description:
components:
- type: Clickable
- type: Sprite
sprite: Constructible/Carpets/green_carpet.rsi
- type: Icon
sprite: Constructible/Carpets/green_carpet.rsi
- type: entity
id: CarpetOrange
parent: CarpetBase
name: "orange carpet"
description:
components:
- type: Clickable
- type: Sprite
sprite: Constructible/Carpets/orange_carpet.rsi
- type: Icon
sprite: Constructible/Carpets/orange_carpet.rsi
- type: entity
id: CarpetSBlue
parent: CarpetBase
name: "skyblue carpet"
description:
components:
- type: Clickable
- type: Sprite
sprite: Constructible/Carpets/skyblue_carpet.rsi
- type: Icon
sprite: Constructible/Carpets/skyblue_carpet.rsi
- type: entity
id: CarpetPurple
parent: CarpetBase
name: "purple carpet"
description:
components:
- type: Clickable
- type: Sprite
sprite: Constructible/Carpets/purple_carpet.rsi
- type: Icon
sprite: Constructible/Carpets/purple_carpet.rsi

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@@ -37,7 +37,6 @@
sprite: Objects/Fun/Instruments/otherinstruments.rsi
state: piano
- type: entity
name: minimoog
parent: BasePlaceableInstrument
@@ -50,7 +49,6 @@
sprite: Objects/Fun/Instruments/otherinstruments.rsi
state: minimoog
- type: entity
name: church organ
parent: BasePlaceableInstrument
@@ -63,7 +61,6 @@
sprite: Objects/Fun/Instruments/otherinstruments.rsi
state: church_organ
- type: entity
name: xylophone
parent: BasePlaceableInstrument
@@ -76,4 +73,3 @@
- type: Sprite
sprite: Objects/Fun/Instruments/otherinstruments.rsi
state: xylophone

View File

@@ -5,9 +5,7 @@
components:
- type: Sprite
sprite: Constructible/Misc/furniture.rsi
state: chair
color: "#8e9799"
state: shuttle_chair
- type: Collidable
- type: Clickable
- type: InteractionOutline

View File

@@ -7,7 +7,6 @@
- type: Collidable
- type: Sprite
sprite: Constructible/Misc/potted_plants.rsi
- type: PottedPlantHide
- type: Pullable
@@ -19,12 +18,8 @@
components:
- type: Sprite
state: random
- type: RandomPottedPlant
- type: entity
id: PottedPlantRandomPlastic
parent: PottedPlantBase
@@ -33,9 +28,6 @@
components:
- type: Sprite
state: plant-26
- type: RandomPottedPlant
plastic: true
@@ -48,9 +40,6 @@
- type: Sprite
state: plant-25
- type: entity
id: PottedPlantBioluminscent
parent: PottedPlantBase
@@ -59,9 +48,6 @@
components:
- type: Sprite
state: plant-09
- type: PointLight
radius: 2
color: "#2cb2e8"

View File

@@ -1,16 +1,13 @@
- type: entity
name: stool
id: Stool
description: Apply butt.
- type: entity
name: chair
id: SeatBase
description: You sit in this. Either by will or force.
components:
- type: Clickable
- type: InteractionOutline
- type: Collidable
- type: Sprite
sprite: Constructible/Misc/furniture.rsi
state: stool_base
color: "#8e9799"
- type: Strap
position: Stand
- type: Anchorable
@@ -19,111 +16,67 @@
deadThreshold: 50
resistances: metallicResistances
- type: entity
name: chair
id: Chair
parent: SeatBase
description: Apply butt.
components:
- type: Rotatable
- type: Sprite
state: chair
color: "#8e9799"
- type: entity
name: stool
id: Stool
parent: SeatBase
description: Apply butt.
components:
- type: Sprite
state: stool_base
color: "#8e9799"
- type: entity
name: bar stool
id: StoolBar
parent: Stool
parent: SeatBase
components:
- type: Sprite
state: bar_stool
color: "white"
- type: entity
name: white office chair
id: ChairOfficeLight
description: You sit in this. Either by will or force.
parent: SeatBase
components:
- type: Rotatable
- type: Clickable
- type: InteractionOutline
- type: Collidable
- type: Sprite
sprite: Constructible/Misc/furniture.rsi
state: officechair_white
- type: Strap
position: Stand
- type: Anchorable
- type: Pullable
- type: Destructible
deadThreshold: 50
resistances: metallicResistances
- type: entity
name: dark office chair
id: ChairOfficeDark
parent: ChairOfficeLight
parent: SeatBase
components:
- type: Sprite
sprite: Constructible/Misc/furniture.rsi
state: officechair_dark
- type: entity
name: chair
id: Chair
description: You sit in this. Either by will or force.
components:
- type: Clickable
- type: InteractionOutline
- type: Collidable
- type: Sprite
sprite: Constructible/Misc/furniture.rsi
state: chair
color: "#8e9799"
- type: Strap
position: Stand
- type: Anchorable
- type: Pullable
- type: Destructible
deadThreshold: 50
resistances: metallicResistances
- type: entity
parent: Chair
name: comfy chair
id: ComfyChair
parent: SeatBase
description: It looks comfy.
components:
- type: Sprite
sprite: Constructible/Misc/furniture.rsi
state: comfychair_preview
- type: entity
name: wooden chair
id: ChairWood
parent: Chair
parent: SeatBase
components:
- type: Sprite
state: wooden_chair
color: "white"
- type: Anchorable
- type: Pullable
- type: entity
name: bed
id: Bed
description: This is used to lie in, sleep in or strap on.
components:
- type: Clickable
- type: InteractionOutline
- type: Collidable
- type: Sprite
sprite: Constructible/Misc/furniture.rsi
state: bed
- type: Strap
position: Down
rotation: -90
- type: Destructible
deadThreshold: 75
resistances: metallicResistances
placement:
mode: SnapgridCenter

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@@ -0,0 +1,49 @@
- type: entity
id: Rack
name: "rack"
placement:
mode: SnapgridCenter
components:
- type: Clickable
- type: InteractionOutline
- type: Sprite
texture: Constructible/Misc/rack.png
- type: Collidable
shapes:
- !type:PhysShapeAabb
layer:
- Opaque
- Impassable
- MobImpassable
- VaultImpassable
- SmallImpassable
- type: Destructible
deadThreshold: 30
destroySound: /Audio/Effects/metalbreak.ogg
spawnOnDestroy: MetalSheet1
resistances: metallicResistances
- type: entity
id: Shelf
name: "shelf"
placement:
mode: SnapgridCenter
components:
- type: Clickable
- type: InteractionOutline
- type: Sprite
texture: Constructible/Misc/shelf.png
- type: Collidable
shapes:
- !type:PhysShapeAabb
layer:
- Opaque
- Impassable
- MobImpassable
- VaultImpassable
- SmallImpassable
- type: Destructible
deadThreshold: 30
destroySound: /Audio/Effects/metalbreak.ogg
spawnOnDestroy: MetalSheet1
resistances: metallicResistances

View File

@@ -0,0 +1,197 @@
- type: entity
id: TableBase
name: "table"
description: A square piece of metal standing on four metal legs.
abstract: true
placement:
mode: SnapgridCenter
components:
- type: Clickable
- type: PlaceableSurface
- type: Sprite
netsync: false
drawdepth: FloorTiles
- type: Icon
state: full
- type: IconSmooth
key: state
base: state_
- type: Collidable
shapes:
- !type:PhysShapeAabb
layer:
- VaultImpassable
- type: SnapGrid
offset: Center
- type: Climbable
- type: entity
id: Table
parent: TableBase
name: "table"
description: A square piece of metal standing on four metal legs.
components:
- type: Sprite
sprite: Constructible/Structures/Tables/generic.rsi
- type: Icon
sprite: Constructible/Structures/Tables/generic.rsi
- type: Destructible
deadThreshold: 15
destroySound: /Audio/Effects/metalbreak.ogg
resistances: metallicResistances
spawnOnDestroy: SteelSheet1
- type: entity
id: TableFrame
parent: TableBase
name: "table frame"
description:
components:
- type: Sprite
sprite: Constructible/Structures/Tables/frame.rsi
- type: Icon
sprite: Constructible/Structures/Tables/frame.rsi
- type: Destructible
deadThreshold: 1
destroySound: /Audio/Effects/metalbreak.ogg
resistances: metallicResistances
spawnOnDestroy: SteelSheet1
- type: entity
id: TableBar
parent: TableBase
name: "bar table"
description:
components:
- type: Sprite
sprite: Constructible/Structures/Tables/bar.rsi
- type: Icon
sprite: Constructible/Structures/Tables/bar.rsi
- type: Destructible
deadThreshold: 1
destroySound: /Audio/Effects/metalbreak.ogg
resistances: metallicResistances
spawnOnDestroy: SteelSheet1
- type: entity
id: TableMetal
parent: TableBase
name: "metal table"
description:
components:
- type: Sprite
sprite: Constructible/Structures/Tables/metal.rsi
- type: Icon
sprite: Constructible/Structures/Tables/metal.rsi
- type: Destructible
deadThreshold: 15
destroySound: /Audio/Effects/metalbreak.ogg
resistances: metallicResistances
spawnOnDestroy: SteelSheet1
- type: entity
id: TableR
parent: TableBase
name: "reinforced table"
description:
components:
- type: Sprite
sprite: Constructible/Structures/Tables/reinforced.rsi
- type: Icon
sprite: Constructible/Structures/Tables/reinforced.rsi
- type: Destructible
deadThreshold: 1
destroySound: /Audio/Effects/metalbreak.ogg
resistances: metallicResistances
spawnOnDestroy: SteelSheet1
- type: entity
id: TableGlass
parent: TableBase
name: "glass table"
description:
components:
- type: Sprite
sprite: Constructible/Structures/Tables/glass.rsi
- type: Icon
sprite: Constructible/Structures/Tables/glass.rsi
- type: Destructible
deadThreshold: 5
destroySound: /Audio/Effects/glassbreak2.ogg
resistances: metallicResistances
- type: entity
id: TableGlassR
parent: TableBase
name: "reinforced glass table"
description:
components:
- type: Sprite
sprite: Constructible/Structures/Tables/r_glass.rsi
- type: Icon
sprite: Constructible/Structures/Tables/r_glass.rsi
- type: Destructible
deadThreshold: 20
destroySound: /Audio/Effects/glassbreak2.ogg
resistances: metallicResistances
- type: entity
id: TableWood
parent: TableBase
name: "wood table"
description: Do not apply fire to this. Rumour says it burns easily.
components:
- type: Sprite
sprite: Constructible/Structures/Tables/wood.rsi
- type: Icon
sprite: Constructible/Structures/Tables/wood.rsi
- type: Destructible
deadThreshold: 15
destroySound: /Audio/Effects/woodhit.ogg
resistances: metallicResistances
spawnOnDestroy: WoodPlank
- type: entity
id: TableCarpet
parent: TableBase
name: "gambling table"
description: Play em' cowboy.
components:
- type: Sprite
sprite: Constructible/Structures/Tables/carpet.rsi
- type: Icon
sprite: Constructible/Structures/Tables/carpet.rsi
- type: Destructible
deadThreshold: 15
destroySound: /Audio/Effects/woodhit.ogg
resistances: metallicResistances
spawnOnDestroy: WoodPlank
- type: entity
id: TableStone
parent: TableBase
name: "stone table"
description: Literally the sturdiest thing you have ever seen.
components:
- type: Sprite
sprite: Constructible/Structures/Tables/stone.rsi
- type: Icon
sprite: Constructible/Structures/Tables/stone.rsi
- type: Destructible
deadThreshold: 50
destroySound: /Audio/Effects/picaxe2.ogg
resistances: metallicResistances
- type: entity
id: TableDebug
parent: TableBase
name: "debug table"
description: PUT ON THEM CODERSOCKS!!
components:
- type: Sprite
sprite: Constructible/Structures/Tables/debug.rsi
- type: Icon
sprite: Constructible/Structures/Tables/debug.rsi
- type: Destructible
deadThreshold: 1
resistances: metallicResistances

View File

@@ -1,60 +0,0 @@
- type: entity
id: Table
name: "table"
description: A square piece of metal standing on four metal legs.
components:
- type: Clickable
- type: InteractionOutline
- type: PlaceableSurface
- type: Sprite
netsync: false
sprite: Constructible/Structures/Tables/generic.rsi
- type: Icon
sprite: Constructible/Structures/Tables/generic.rsi
state: plain_preview
- type: Collidable
shapes:
- !type:PhysShapeAabb
layer:
- VaultImpassable
- type: SnapGrid
offset: Center
- type: IconSmooth
key: generic
base: solid_
- type: Climbable
- type: Destructible
deadThreshold: 50
resistances: metallicResistances
spawnOnDestroy: SteelSheet1
- type: entity
id: TableWood
name: "wood table"
description: Do not apply fire to this. Rumour says it burns easily.
components:
- type: Clickable
- type: InteractionOutline
- type: PlaceableSurface
- type: Sprite
netsync: false
sprite: Constructible/Structures/Tables/wood.rsi
preview_state: icon
- type: Icon
sprite: Constructible/Structures/Tables/wood.rsi
state: icon
- type: Collidable
shapes:
- !type:PhysShapeAabb
layer:
- VaultImpassable
- type: SnapGrid
offset: Center
- type: IconSmooth
key: wood
base: wood_
- type: Climbable
- type: Destructible
deadThreshold: 15
resistances: metallicResistances
spawnOnDestroy: WoodPlank

View File

@@ -15,7 +15,6 @@
netsync: false
drawdepth: WallTops
sprite: Constructible/Structures/Windows/window.rsi
- type: Collidable
shapes:
- !type:PhysShapeAabb
@@ -26,7 +25,7 @@
- VaultImpassable
- SmallImpassable
- type: Destructible
deadThreshold: 100
deadThreshold: 15
resistances: metallicResistances
- type: SnapGrid
offset: Center
@@ -42,6 +41,22 @@
- type: Sprite
drawdepth: WallTops
sprite: Constructible/Structures/Windows/reinforced_window.rsi
- type: Destructible
deadThreshold: 75
resistances: metallicResistances
- type: Window
base: rwindow
- type: entity
id: PhoronWindow
name: phoronwindow
parent: Window
components:
- type: Sprite
drawdepth: WallTops
sprite: Constructible/Structures/Windows/phoron_window.rsi
- type: Destructible
deadThreshold: 100
resistances: metallicResistances
- type: Window
base: pwindow

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@@ -0,0 +1,159 @@
- type: entity
name: lantern
parent: BaseItem
id: BaseLamp
description:
abstract: true
components:
- type: HandheldLight
- type: Sprite
sprite: Objects/Misc/lights.rsi
- type: Item
sprite: Objects/Misc/lights.rsi
HeldPrefix: off
- type: entity
name: lamp
id: Lamp
parent: BaseLamp
description:
components:
- type: Sprite
layers:
- state: lamp
- state: lamp_on
shader: unshaded
visible: false
- type: PointLight
enabled: false
radius: 3
energy: 2
- type: Appearance
visuals:
- type: FlashLightVisualizer
- type: entity
name: banana lamp
id: LampBanana
parent: BaseLamp
description:
components:
- type: Sprite
layers:
- state: bananalamp
- state: bananalamp_on
shader: unshaded
visible: false
- type: PointLight
enabled: false
radius: 3
energy: 2
- type: Appearance
visuals:
- type: FlashLightVisualizer
- type: entity
name: desk lamp
id: LampGold
parent: BaseLamp
description:
components:
- type: Sprite
layers:
- state: lampgreen
- state: lampgreen_on
shader: unshaded
visible: false
- type: PointLight
enabled: false
radius: 3
energy: 2
- type: Appearance
visuals:
- type: FlashLightVisualizer
- type: entity
name: torch
id: Torch
parent: BaseLamp
description:
components:
- type: Sprite
sprite: Objects/Misc/torch.rsi
layers:
- state: torch
- state: torch_on
shader: unshaded
visible: false
- type: Item
sprite: Objects/Misc/torch.rsi
HeldPrefix: off
- type: PointLight
enabled: false
radius: 1
energy: 4
color: "#FFC458"
- type: LoopingSound
- type: Appearance
visuals:
- type: LanternVisualizer
- type: entity
name: floodlight
id: Floodlight
parent: BaseLamp
description:
components:
- type: Sprite
layers:
- state: floodlight
- state: floodlight_on
shader: unshaded
visible: false
- type: Collidable
shapes:
- !type:PhysShapeAabb
layer:
- Opaque
- Impassable
- MobImpassable
- VaultImpassable
- SmallImpassable
- type: PointLight
enabled: false
radius: 8
energy: 5
- type: Anchorable
- type: Destructible
deadThreshold: 10
spawnOnDestroy: FloodlightBroken
destroySound: /Audio/Effects/glassbreak1.ogg
resistances: metallicResistances
- type: Appearance
visuals:
- type: FlashLightVisualizer
- type: entity
name: broken floodlight
id: FloodlightBroken
parent: BaseItem
description:
components:
- type: Sprite
sprite: Objects/Misc/lights.rsi
state: floodlight_broken
- type: Anchorable
- type: Destructible
deadThreshold: 20
spawnOnDestroy: SteelSheet1
destroySound: /Audio/Effects/metalbreak.ogg
resistances: metallicResistances
- type: Collidable
shapes:
- !type:PhysShapeAabb
layer:
- Opaque
- Impassable
- MobImpassable
- VaultImpassable
- SmallImpassable

View File

@@ -1,16 +1,3 @@
- type: tile
name: floor_carpet
display_name: Carpet
texture: "carpet"
base_turfs:
- space
- plating
is_subfloor: false
can_crowbar: true
footstep_sounds: footstep_carpet
friction: 0.35
item_drop: FloorTileItemCarpet
- type: tile
name: floor_dark
display_name: Dark floor
@@ -135,7 +122,7 @@
- plating
is_subfloor: false
can_crowbar: true
footstep_sounds:
footstep_sounds:
friction: 0.35
item_drop: FloorTileItemShowroom

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@@ -0,0 +1,65 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from cev-eris at commit https://github.com/discordia-space/CEV-Eris/commit/2cb66bae0e253e13d37f8939e0983bb94fee243e",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "full",
"select": [],
"flags": {},
"directions": 1
},
{
"name": "carpet_0",
"select": [],
"flags": {},
"directions": 4
},
{
"name": "carpet_1",
"select": [],
"flags": {},
"directions": 4
},
{
"name": "carpet_2",
"select": [],
"flags": {},
"directions": 4
},
{
"name": "carpet_3",
"select": [],
"flags": {},
"directions": 4
},
{
"name": "carpet_4",
"select": [],
"flags": {},
"directions": 4
},
{
"name": "carpet_5",
"select": [],
"flags": {},
"directions": 4
},
{
"name": "carpet_6",
"select": [],
"flags": {},
"directions": 4
},
{
"name": "carpet_7",
"select": [],
"flags": {},
"directions": 4
}
]
}

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