Buff explosive depressurization.
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@@ -980,7 +980,7 @@ namespace Content.Server.Atmos
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{
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{
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if (Air == null) return;
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if (Air == null) return;
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const int limit = Atmospherics.ZumosTileLimit;
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const int limit = Atmospherics.ZumosHardTileLimit;
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var totalGasesRemoved = 0f;
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var totalGasesRemoved = 0f;
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var queueCycle = ++_gridAtmosphereComponent.EqualizationQueueCycleControl;
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var queueCycle = ++_gridAtmosphereComponent.EqualizationQueueCycleControl;
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