shitcode is real
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@@ -41,7 +41,7 @@ public sealed class ApocalypseRuneEui : BaseEui
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var argsDoAfterEvent = new DoAfterArgs(_entityManager, _whoCalled, 120f, ev, _whoCalled)
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{
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BreakOnUserMove = true,
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BreakOnMove = true,
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NeedHand = true
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};
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