Chat manager won't enqueue speech bubbles in a different map than you eye.

Fixes #4215
This commit is contained in:
Vera Aguilera Puerto
2021-06-28 13:21:41 +02:00
parent dfe29a1550
commit 599814d5a0

View File

@@ -585,6 +585,10 @@ namespace Content.Client.Chat.Managers
private void EnqueueSpeechBubble(IEntity entity, string contents, SpeechBubble.SpeechType speechType)
{
// Don't enqueue speech bubbles for other maps. TODO: Support multiple viewports/maps?
if (entity.Transform.MapID != _eyeManager.CurrentMap)
return;
if (!_queuedSpeechBubbles.TryGetValue(entity.Uid, out var queueData))
{
queueData = new SpeechBubbleQueueData();
@@ -600,8 +604,7 @@ namespace Content.Client.Chat.Managers
private void CreateSpeechBubble(IEntity entity, SpeechBubbleData speechData)
{
var bubble =
SpeechBubble.CreateSpeechBubble(speechData.Type, speechData.Message, entity, _eyeManager, this);
var bubble = SpeechBubble.CreateSpeechBubble(speechData.Type, speechData.Message, entity, _eyeManager, this);
if (_activeSpeechBubbles.TryGetValue(entity.Uid, out var existing))
{