Rebalanced uplink explosives (#7478)
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@@ -22,4 +22,6 @@ smoke.ogg taken from https://github.com/tgstation/tgstation/blob/a5d362ce84e4f0c
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voteding.ogg taken from "Bike, Bell Ding, Single, 01-01.wav" by InspectorJ (www.jshaw.co.uk) of Freesound.org at https://freesound.org/people/InspectorJ/sounds/484344/ under CC BY 3.0. The volume has been reduced.
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bite.ogg take from https://github.com/tgstation/tgstation/commit/d4f678a1772007ff8d7eddd21cf7218c8e07bfc0
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minibombcountdown.ogg taken from Thomas Evdokimoff at https://freesound.org/people/thomas_evdokimoff/sounds/202193/
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bite.ogg take from https://github.com/tgstation/tgstation/commit/d4f678a1772007ff8d7eddd21cf7218c8e07bfc0
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BIN
Resources/Audio/Effects/minibombcountdown.ogg
Normal file
BIN
Resources/Audio/Effects/minibombcountdown.ogg
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Binary file not shown.
@@ -76,13 +76,13 @@
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id: UplinkExplosiveGrenadeFlash
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category: Explosives
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itemId: GrenadeFlashBang
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price: 4
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price: 2
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- type: uplinkListing
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id: UplinkSyndieMiniBomb
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category: Explosives
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itemId: SyndieMiniBomb
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price: 6
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price: 7
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- type: uplinkListing
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id: UplinkGrenadePenguin
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@@ -22,6 +22,7 @@
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maxIntensity: 10
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intensitySlope: 3
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totalIntensity: 120 # about a ~4 tile radius
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canCreateVacuum: false
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- type: ExplodeOnTrigger
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- type: Damageable
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damageContainer: Inorganic
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@@ -80,7 +81,7 @@
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- type: entity
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name: Syndicate minibomb
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description: Creates a small but powerful explosion that is strong enough to break through walls.
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description: A precision sabotage explosive for quickly destroying a machine, dead body, or whatever else needs to go.
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parent: BaseItem
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id: SyndieMiniBomb
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components:
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@@ -92,14 +93,12 @@
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- type: Item
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size: 5
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- type: OnUseTimerTrigger
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delay: 5
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delay: 10
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- type: Explosive
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explosionType: Default
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# About a 2.5 tile radius. If placed next to walls, will destroy a line of 3-normal walls and turn 3 reinforced walls into girders.
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totalIntensity: 492
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intensitySlope: 20.5
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maxIntensity: 41
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canCreateVacuum: false # for destroying walls, not spacing the hallway
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totalIntensity: 200
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intensitySlope: 30 #Will destroy the tile under it reliably, space 1-2 more to rods. Only does any significant damage in a 5-tile cross.
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maxIntensity: 60
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- type: ExplodeOnTrigger
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- type: Damageable
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damageContainer: Inorganic
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@@ -115,7 +114,7 @@
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visuals:
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- type: TimerTriggerVisualizer
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countdown_sound:
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path: /Audio/Effects/countdown.ogg
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path: /Audio/Effects/minibombcountdown.ogg
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- type: entity
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name: the nuclear option
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description: Please don't throw it, think of the children.
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