Automatic changelog update
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@@ -1,23 +1,4 @@
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- author: 20kdc
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changes:
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- {message: startsingularityengine starts the radiation emitters and no longer sets
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the PA into an unsafe mode., type: Fix}
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- {message: Radiation collectors do not produce infinite energy when subjected to
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radiation., type: Fix}
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- {message: The containment field shouldn't randomly fail anymore., type: Fix}
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- {message: Two singularities no longer instantly annihilate each other, type: Fix}
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- {message: Singularity shader works roughly properly again., type: Fix}
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- {message: 'An unfinished PA in the PA room, so Engineering don''t have to beg
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Cargo for a PA crate and go through all the steps.', type: Add}
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- {message: Singularity shouldn't get stuck in a corner as often., type: Fix}
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id: 216
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time: '2021-05-28T09:44:13.0000000+00:00'
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- author: Swept
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changes:
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- {message: Fixes AME controller's physics, type: Fix}
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id: 217
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time: '2021-05-29T17:22:55.527577+00:00'
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- author: esguard
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changes:
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- {message: Fixed being charged multiple times by the cargo console when spamming
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@@ -2871,3 +2852,15 @@ Entries:
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Added flare to survival box., type: Tweak}
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id: 717
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time: '2021-12-11T23:08:51.0000000+00:00'
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- author: Sergal
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changes:
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- {message: Punching now actually sounds like punching., type: Add}
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- {message: 'Everything that is considered a melee weapon now has more sound variations,
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smack!', type: Add}
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id: 718
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time: '2021-12-11T23:12:40.0000000+00:00'
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- author: ElectroJr
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changes:
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- {message: Unlit welders no longer deal burn damage when used in melee., type: Fix}
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id: 719
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time: '2021-12-11T23:12:48.0000000+00:00'
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