Automatic changelog update

This commit is contained in:
PJBot
2021-12-11 18:13:51 -05:00
parent 703c23d8a5
commit 5abb3cdc36

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@@ -1,23 +1,4 @@
Entries:
- author: 20kdc
changes:
- {message: startsingularityengine starts the radiation emitters and no longer sets
the PA into an unsafe mode., type: Fix}
- {message: Radiation collectors do not produce infinite energy when subjected to
radiation., type: Fix}
- {message: The containment field shouldn't randomly fail anymore., type: Fix}
- {message: Two singularities no longer instantly annihilate each other, type: Fix}
- {message: Singularity shader works roughly properly again., type: Fix}
- {message: 'An unfinished PA in the PA room, so Engineering don''t have to beg
Cargo for a PA crate and go through all the steps.', type: Add}
- {message: Singularity shouldn't get stuck in a corner as often., type: Fix}
id: 216
time: '2021-05-28T09:44:13.0000000+00:00'
- author: Swept
changes:
- {message: Fixes AME controller's physics, type: Fix}
id: 217
time: '2021-05-29T17:22:55.527577+00:00'
- author: esguard
changes:
- {message: Fixed being charged multiple times by the cargo console when spamming
@@ -2871,3 +2852,15 @@ Entries:
Added flare to survival box., type: Tweak}
id: 717
time: '2021-12-11T23:08:51.0000000+00:00'
- author: Sergal
changes:
- {message: Punching now actually sounds like punching., type: Add}
- {message: 'Everything that is considered a melee weapon now has more sound variations,
smack!', type: Add}
id: 718
time: '2021-12-11T23:12:40.0000000+00:00'
- author: ElectroJr
changes:
- {message: Unlit welders no longer deal burn damage when used in melee., type: Fix}
id: 719
time: '2021-12-11T23:12:48.0000000+00:00'