Багфиксы и всякое (#47)
* - tweak: Tweak CPR speed.
* - fix: Cult action fix.
* Revert "Put entity resetting behind command flag (#24436)"
This reverts commit 5267d3c601.
* - fix: Mindshield fixes.
* - tweak: Give security security glasses.
* - fix: Fix warning.
* - fix: Fix ling TTS.
* - fix: Fix gun cycle.
* - fix: Mark cultist and lings as antags.
* - fix: Fix borg name.
* - fix: Fix carrying throw.
* - fix: Fix gun bolt with no mag.
This commit is contained in:
@@ -1,4 +0,0 @@
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author: ficcialfaint and deltanedas
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changes:
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- type: Add
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message: Criminal records and the console that manages them have been added to the game. They also have a guidebook entry.
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@@ -237,14 +237,13 @@
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components:
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- type: StorageFill
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contents:
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- id: ClothingEyesHudSecurity
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- id: WeaponDisabler
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- id: ClothingOuterCoatHoSTrench
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- id: ClothingOuterHardsuitSecurityRed
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- id: ClothingMaskGasSwat
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- id: ClothingBeltSecurityFilled
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- id: ClothingHeadsetAltSecurity
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- id: ClothingEyesGlassesSunglasses
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- id: ClothingEyesGlassesSecurity
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- id: ClothingShoesBootsJack
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- id: CigarGoldCase
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prob: 0.50
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@@ -263,7 +262,6 @@
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components:
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- type: StorageFill
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contents:
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- id: ClothingEyesHudSecurity
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- id: WeaponEgun
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- id: ClothingHeadHatBeretHoS
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- id: ClothingHeadHatHoshat
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@@ -271,7 +269,7 @@
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- id: ClothingOuterCoatHoSTrench
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- id: ClothingBeltSecurityFilled
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- id: ClothingHeadsetAltSecurity
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- id: ClothingEyesGlassesSunglasses
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- id: ClothingEyesGlassesSecurity
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- id: ClothingShoesBootsJack
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- id: CigarGoldCase
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prob: 0.50
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@@ -10,7 +10,7 @@
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prob: 0.3
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- id: ClothingBeltSecurityFilled
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- id: Flash
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- id: ClothingEyesGlassesSunglasses
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- id: ClothingEyesGlassesSecurity
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- id: ClothingHeadsetAltSecurity
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- id: ClothingHandsGlovesCombat
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- id: ClothingShoesBootsJack
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@@ -20,7 +20,6 @@
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- id: DoorRemoteArmory
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- id: ClothingOuterHardsuitWarden
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- id: HoloprojectorSecurity
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- id: ClothingEyesHudSecurity
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- id: BoxBodyCamera
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- type: entity
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@@ -36,7 +35,7 @@
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- id: ClothingHeadHatBeretWarden
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- id: ClothingBeltSecurityFilled
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- id: Flash
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- id: ClothingEyesGlassesSunglasses
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- id: ClothingEyesGlassesSecurity
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- id: ClothingHeadsetAltSecurity
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- id: ClothingHandsGlovesCombat
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- id: ClothingShoesBootsJack
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@@ -45,7 +44,6 @@
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- id: RubberStampWarden
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- id: DoorRemoteArmory
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- id: HoloprojectorSecurity
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- id: ClothingEyesHudSecurity
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- id: BoxBodyCamera
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- type: entity
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@@ -64,13 +62,12 @@
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- id: ClothingBeltSecurityFilled
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- id: Flash
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prob: 0.5
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- id: ClothingEyesGlassesSunglasses
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- id: ClothingEyesGlassesSecurity
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- id: ClothingHeadsetSecurity
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- id: ClothingHandsGlovesColorBlack
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- id: ClothingShoesBootsJack
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- id: WeaponMeleeNeedle
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prob: 0.1
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- id: ClothingEyesHudSecurity
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- id: WeaponDisabler
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- id: HoloprojectorSecurity
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prob: 0.6
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@@ -82,7 +79,6 @@
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components:
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- type: StorageFill
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contents:
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- id: ClothingEyesHudSecurity
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- id: WeaponDisabler
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- id: TrackingImplanter
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amount: 2
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@@ -118,8 +114,6 @@
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components:
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- type: StorageFill
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contents:
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- id: ClothingEyesHudSecurity
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prob: 0.3
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- id: ClothingHeadHatFedoraBrown
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- id: ClothingNeckTieDet
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- id: ClothingOuterVestDetective
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@@ -12,6 +12,7 @@
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ClothingEyesGlassesSunglasses: 2
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ClothingEyesHudSecurity: 2
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ClothingEyesEyepatchHudSecurity: 1
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ClothingEyesGlassesSecurity: 4
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ClothingBeltSecurityWebbing: 5
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Zipties: 12
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RiotShield: 2
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@@ -29,8 +29,6 @@
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- Command
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- Brig
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special:
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- !type:AddImplantSpecial
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implants: [ MindShieldImplant ]
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- !type:AddComponentSpecial
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components:
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- type: CommandStaff
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@@ -51,8 +51,6 @@
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- Atmospherics
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- Medical
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special:
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- !type:AddImplantSpecial
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implants: [ MindShieldImplant ]
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- !type:AddComponentSpecial
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components:
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- type: CommandStaff
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@@ -31,8 +31,6 @@
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- Atmospherics
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- Brig
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special:
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- !type:AddImplantSpecial
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implants: [ MindShieldImplant ]
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- !type:AddComponentSpecial
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components:
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- type: CommandStaff
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@@ -28,8 +28,6 @@
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- ChiefMedicalOfficer
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- Brig
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special:
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- !type:AddImplantSpecial
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implants: [ MindShieldImplant ]
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- !type:AddComponentSpecial
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components:
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- type: CommandStaff
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@@ -25,8 +25,6 @@
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- ResearchDirector
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- Brig
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special:
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- !type:AddImplantSpecial
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implants: [ MindShieldImplant ]
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- !type:AddComponentSpecial
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components:
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- type: CommandStaff
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@@ -31,7 +31,7 @@
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jumpsuit: ClothingUniformJumpsuitDetective
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back: ClothingBackpackSecurityFilledDetective
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shoes: ClothingShoesBootsCombatFilled
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eyes: ClothingEyesGlassesSunglasses
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eyes: ClothingEyesGlassesSecurity
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head: ClothingHeadHatFedoraBrown
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outerClothing: ClothingOuterVestDetective
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id: DetectivePDA
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@@ -44,7 +44,7 @@
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back: ClothingBackpackHOSFilled
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shoes: ClothingShoesBootsCombatFilled
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outerClothing: ClothingOuterCoatHoSTrench
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eyes: ClothingEyesGlassesSunglasses
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eyes: ClothingEyesGlassesSecurity
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head: ClothingHeadHatBeretHoS
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id: HoSPDA
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gloves: ClothingHandsGlovesCombat
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@@ -29,7 +29,7 @@
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jumpsuit: ClothingUniformJumpsuitSec
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back: ClothingBackpackSecurityFilled
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shoes: ClothingShoesBootsCombatFilled
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eyes: ClothingEyesGlassesSunglasses
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eyes: ClothingEyesGlassesSecurity
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head: ClothingHeadHelmetBasic
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outerClothing: ClothingOuterArmorBasic
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id: SecurityPDA
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@@ -32,7 +32,7 @@
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jumpsuit: ClothingUniformJumpsuitWarden
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back: ClothingBackpackSecurityFilled
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shoes: ClothingShoesBootsCombatFilled
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eyes: ClothingEyesGlassesSunglasses
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eyes: ClothingEyesGlassesSecurity
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outerClothing: ClothingOuterCoatWarden
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id: WardenPDA
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ears: ClothingHeadsetSecurity
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@@ -25,6 +25,8 @@
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- gcf
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- gc
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- gc_mode
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- resetent
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- resetallents
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- cvar
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- midipanic
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- replay_recording_start
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@@ -50,8 +52,6 @@
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- hidemechanisms
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- showmechanisms
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- menuvis
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- resetent
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- resetallents
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- togglehealthoverlay
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- toggledecals
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- nodevis
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