Update ThirstSystem.cs (#736)
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@@ -197,7 +197,7 @@ public sealed class ThirstSystem : EntitySystem
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component.ActualDecayRate = component.BaseDecayRate * 0.8f;
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component.ActualDecayRate = component.BaseDecayRate * 0.8f;
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return;
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return;
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case ThirstThreshold.Parched:
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case ThirstThreshold.Parched:
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_movement.RefreshMovementSpeedModifiers(uid);
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//_movement.RefreshMovementSpeedModifiers(uid); WD REMOVED
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component.LastThirstThreshold = component.CurrentThirstThreshold;
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component.LastThirstThreshold = component.CurrentThirstThreshold;
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component.ActualDecayRate = component.BaseDecayRate * 0.6f;
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component.ActualDecayRate = component.BaseDecayRate * 0.6f;
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return;
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return;
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