Cognizine tweaks (#12560)

* replaced muta in recipe to acetone

* now it tastes magical

* cogni monkeys can talk
This commit is contained in:
Interrobang01
2022-11-14 18:02:46 -08:00
committed by GitHub
parent c106d25cfb
commit 5f35158d88
3 changed files with 5 additions and 1 deletions

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@@ -22,6 +22,9 @@ public sealed class MakeSentient : ReagentEffect
// This piece of code makes things able to speak "normally". One thing of note is that monkeys have a unique accent and won't be affected by this.
entityManager.RemoveComponent<ReplacementAccentComponent>(uid);
// Monke talk
entityManager.RemoveComponent<MonkeyAccentComponent>(uid);
// No idea what anything past this point does
if (entityManager.TryGetComponent(uid, out GhostTakeoverAvailableComponent? takeOver))
{

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@@ -697,6 +697,7 @@
desc: reagent-desc-cognizine
group: Medicine
physicalDesc: reagent-physical-desc-enigmatic
flavor: magical
color: "#b50ee8"
metabolisms:
Medicine:

View File

@@ -351,7 +351,7 @@
amount: 1
Siderlac:
amount: 1
UnstableMutagen:
Acetone:
amount: 1
products:
Cognizine: 1