Revert "больше"

This reverts commit 92cdac2c46.
This commit is contained in:
BIGZi0348
2025-01-13 23:57:33 +03:00
parent 92cdac2c46
commit 5fdf0dbece
57 changed files with 6 additions and 424 deletions

View File

@@ -801,7 +801,6 @@
id: WeaponEgun
description: Egun
components:
- type: WeaponModules
- type: Sprite
sprite: Objects/Weapons/Guns/Battery/egun.rsi
layers:
@@ -813,10 +812,6 @@
- state: mag-twomode2-4
map: ["enum.GunVisualLayers.TwoModeSecond"]
shader: unshaded
- state: aim_module
visible: false
sprite: White/Objects/Weapons/modulesOnEGUN.rsi
map: [ "enum.ModuleVisualState.AimModule" ]
- type: Clothing
sprite: Objects/Weapons/Guns/Battery/egun.rsi
quickEquip: false
@@ -847,16 +842,3 @@
size: Large
shape:
- 0, 0, 3, 1
- type: ItemSlots
slots:
aim_module:
name: Aim Module
insertSound: /Audio/White/Gun/Modules/insertmodule.ogg
ejectSound: /Audio/White/Gun/Modules/ejectmodule.ogg
priority: 3
whitelist:
tags:
- HolographicAimModule
- type: ContainerContainer
containers:
aim_module: !type:ContainerSlot

View File

@@ -304,22 +304,12 @@
description: The sidearm of any self respecting officer. Comes in .45 magnum, the lord's caliber.
components:
- type: Sprite
sprite: White/Objects/Weapons/Guns/Pistols/N1984.rsi
sprite: Objects/Weapons/Guns/Pistols/N1984.rsi
layers:
- state: base
map: ["enum.GunVisualLayers.Base"]
- state: mag-0
map: ["enum.GunVisualLayers.Mag"]
- state: barrel_module
visible: false
map: [ "enum.ModuleVisualState.BarrelModule" ]
- state: handguard_module
visible: false
map: [ "enum.ModuleVisualState.HandGuardModule" ]
- state: aim_module
visible: false
sprite: White/Objects/Weapons/modulesOnPistols.rsi
map: [ "enum.ModuleVisualState.AimModule" ]
- type: Clothing
sprite: Objects/Weapons/Guns/Pistols/N1984.rsi
- type: Gun
@@ -332,7 +322,6 @@
- SemiAuto
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/mk58.ogg
- type: WeaponModules
- type: ItemSlots
slots:
gun_magazine:
@@ -340,7 +329,7 @@
startingItem: MagazineMagnum
insertSound: /Audio/Weapons/Guns/MagIn/pistol_magin.ogg
ejectSound: /Audio/Weapons/Guns/MagOut/pistol_magout.ogg
priority: 4
priority: 2
whitelist:
tags:
- MagazineMagnum
@@ -351,41 +340,6 @@
whitelist:
tags:
- CartridgeMagnum
barrel_module:
name: Barrel Module
insertSound: /Audio/White/Gun/Modules/insertmodule.ogg
ejectSound: /Audio/White/Gun/Modules/ejectmodule.ogg
priority: 3
whitelist:
tags:
- BaseBarrelModule
handguard_module:
name: Handguard Module
insertSound: /Audio/White/Gun/Modules/insertmodule.ogg
ejectSound: /Audio/White/Gun/Modules/ejectmodule.ogg
priority: 3
whitelist:
tags:
- BaseHandGuardModule
aim_module:
name: Aim Module
insertSound: /Audio/White/Gun/Modules/insertmodule.ogg
ejectSound: /Audio/White/Gun/Modules/ejectmodule.ogg
priority: 3
whitelist:
tags:
- HolographicAimModule
- type: ContainerContainer
containers:
gun_magazine: !type:ContainerSlot
gun_chamber: !type:ContainerSlot
handguard_module: !type:ContainerSlot
barrel_module: !type:ContainerSlot
aim_module: !type:ContainerSlot
- type: PointLight
enabled: false
autoRot: true
- type: Appearance
- type: entity
name: N1984
@@ -400,7 +354,7 @@
startingItem: MagazineMagnumRubber
insertSound: /Audio/Weapons/Guns/MagIn/pistol_magin.ogg
ejectSound: /Audio/Weapons/Guns/MagOut/pistol_magout.ogg
priority: 4
priority: 2
whitelist:
tags:
- MagazineMagnum
@@ -411,27 +365,3 @@
whitelist:
tags:
- CartridgeMagnum
barrel_module:
name: Barrel Module
insertSound: /Audio/White/Gun/Modules/insertmodule.ogg
ejectSound: /Audio/White/Gun/Modules/ejectmodule.ogg
priority: 3
whitelist:
tags:
- BaseBarrelModule
handguard_module:
name: Handguard Module
insertSound: /Audio/White/Gun/Modules/insertmodule.ogg
ejectSound: /Audio/White/Gun/Modules/ejectmodule.ogg
priority: 3
whitelist:
tags:
- BaseHandGuardModule
aim_module:
name: Aim Module
insertSound: /Audio/White/Gun/Modules/insertmodule.ogg
ejectSound: /Audio/White/Gun/Modules/ejectmodule.ogg
priority: 3
whitelist:
tags:
- HolographicAimModule

View File

@@ -77,16 +77,6 @@
map: ["enum.GunVisualLayers.Base"]
- state: mag-0
map: ["enum.GunVisualLayers.Mag"]
- state: barrel_module
visible: false
map: [ "enum.ModuleVisualState.BarrelModule" ]
- state: handguard_module
visible: false
map: [ "enum.ModuleVisualState.HandGuardModule" ]
- state: aim_module
visible: false
sprite: White/Objects/Weapons/modulesOnAtreides.rsi
map: [ "enum.ModuleVisualState.AimModule" ]
- type: Item
sprite: White/Objects/Weapons/Guns/SMG/atreides-inhands.rsi
- type: Clothing
@@ -95,63 +85,10 @@
fireRate: 10
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/atreides.ogg
- type: WeaponModules
- type: ItemSlots
slots:
gun_magazine:
name: Magazine
startingItem: MagazinePistolSubMachineGun
insertSound: /Audio/Weapons/Guns/MagIn/smg_magin.ogg
ejectSound: /Audio/Weapons/Guns/MagOut/smg_magout.ogg
priority: 4
whitelist:
tags:
- MagazinePistolSubMachineGun
gun_chamber:
name: Chamber
startingItem: CartridgePistol
priority: 1
whitelist:
tags:
- CartridgePistol
barrel_module:
name: Barrel Module
insertSound: /Audio/White/Gun/Modules/insertmodule.ogg
ejectSound: /Audio/White/Gun/Modules/ejectmodule.ogg
priority: 3
whitelist:
tags:
- BaseBarrelModule
handguard_module:
name: Handguard Module
insertSound: /Audio/White/Gun/Modules/insertmodule.ogg
ejectSound: /Audio/White/Gun/Modules/ejectmodule.ogg
priority: 3
whitelist:
tags:
- BaseHandGuardModule
aim_module:
name: Aim Module
insertSound: /Audio/White/Gun/Modules/insertmodule.ogg
ejectSound: /Audio/White/Gun/Modules/ejectmodule.ogg
priority: 3
whitelist:
tags:
- HolographicAimModule
- type: ContainerContainer
containers:
gun_magazine: !type:ContainerSlot
gun_chamber: !type:ContainerSlot
handguard_module: !type:ContainerSlot
barrel_module: !type:ContainerSlot
aim_module: !type:ContainerSlot
- type: MagazineVisuals
magState: mag
steps: 1
zeroVisible: true
- type: PointLight
enabled: false
autoRot: true
- type: Appearance
- type: entity
@@ -317,24 +254,14 @@
description: An excellent fully automatic Heavy SMG. Uses .45 magnum ammo.
components:
- type: Sprite
sprite: White/Objects/Weapons/Guns/SMG/vector.rsi
sprite: Objects/Weapons/Guns/SMGs/vector.rsi
layers:
- state: base
map: ["enum.GunVisualLayers.Base"]
- state: mag-0
map: ["enum.GunVisualLayers.Mag"]
- state: barrel_module
visible: false
map: [ "enum.ModuleVisualState.BarrelModule" ]
- state: handguard_module
visible: false
map: [ "enum.ModuleVisualState.HandGuardModule" ]
- state: aim_module
visible: false
sprite: White/Objects/Weapons/modulesOnVector.rsi
map: [ "enum.ModuleVisualState.AimModule" ]
- type: Clothing
sprite: White/Objects/Weapons/Guns/SMG/vector.rsi
sprite: Objects/Weapons/Guns/SMGs/vector.rsi
- type: Gun
fireRate: 6
selectedMode: FullAuto
@@ -342,7 +269,6 @@
path: /Audio/Weapons/Guns/Gunshots/atreides.ogg
availableModes:
- FullAuto
- type: WeaponModules
- type: ItemSlots
slots:
gun_magazine:
@@ -350,7 +276,7 @@
startingItem: MagazineMagnumSubMachineGun
insertSound: /Audio/Weapons/Guns/MagIn/smg_magin.ogg
ejectSound: /Audio/Weapons/Guns/MagOut/smg_magout.ogg
priority: 4
priority: 2
whitelist:
tags:
- MagazineMagnumSubMachineGun
@@ -361,44 +287,10 @@
whitelist:
tags:
- CartridgeMagnum
barrel_module:
name: Barrel Module
insertSound: /Audio/White/Gun/Modules/insertmodule.ogg
ejectSound: /Audio/White/Gun/Modules/ejectmodule.ogg
priority: 3
whitelist:
tags:
- BaseBarrelModule
handguard_module:
name: Handguard Module
insertSound: /Audio/White/Gun/Modules/insertmodule.ogg
ejectSound: /Audio/White/Gun/Modules/ejectmodule.ogg
priority: 3
whitelist:
tags:
- BaseHandGuardModule
aim_module:
name: Aim Module
insertSound: /Audio/White/Gun/Modules/insertmodule.ogg
ejectSound: /Audio/White/Gun/Modules/ejectmodule.ogg
priority: 3
whitelist:
tags:
- BaseAimModule
- type: ContainerContainer
containers:
gun_magazine: !type:ContainerSlot
gun_chamber: !type:ContainerSlot
handguard_module: !type:ContainerSlot
barrel_module: !type:ContainerSlot
aim_module: !type:ContainerSlot
- type: MagazineVisuals
magState: mag
steps: 1
zeroVisible: true
- type: PointLight
enabled: false
autoRot: true
- type: Appearance
- type: entity
@@ -582,27 +474,3 @@
whitelist:
tags:
- CartridgeMagnum
barrel_module:
name: Barrel Module
insertSound: /Audio/White/Gun/Modules/insertmodule.ogg
ejectSound: /Audio/White/Gun/Modules/ejectmodule.ogg
priority: 3
whitelist:
tags:
- BaseBarrelModule
handguard_module:
name: Handguard Module
insertSound: /Audio/White/Gun/Modules/insertmodule.ogg
ejectSound: /Audio/White/Gun/Modules/ejectmodule.ogg
priority: 3
whitelist:
tags:
- BaseHandGuardModule
aim_module:
name: Aim Module
insertSound: /Audio/White/Gun/Modules/insertmodule.ogg
ejectSound: /Audio/White/Gun/Modules/ejectmodule.ogg
priority: 3
whitelist:
tags:
- BaseAimModule

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@@ -1,60 +0,0 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Created by IProduceWidgets (github) to make the style of desertrose at https://github.com/DesertRose2/desertrose/commit/120961e254d7f83a6e00a02c76e734f9e5019345, https://github.com/DesertRose2/desertrose/blob/master/icons/obj/guns/projectile.dmi",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "base"
},
{
"name": "bolt-open"
},
{
"name": "mag-0"
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
},
{
"name": "equipped-BELT",
"directions": 4
},
{
"name": "equipped-SUITSTORAGE",
"directions": 4
},
{
"name": "silencer"
},
{
"name": "light"
},
{
"name": "laser"
},
{
"name": "flamehider"
},
{
"name": "accelerator"
},
{
"name": "barrel_module"
},
{
"name": "handguard_module"
}
]
}

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@@ -21,24 +21,6 @@
},
{
"name": "silencer"
},
{
"name": "light"
},
{
"name": "laser"
},
{
"name": "flamehider"
},
{
"name": "accelerator"
},
{
"name": "barrel_module"
},
{
"name": "handguard_module"
}
]
}

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@@ -1,60 +0,0 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken/modified vgstation at https://github.com/vgstation-coders/vgstation13/pull/20330/commits/1604c9cc61a48585e25b5f9eba3e179c06362372, backpack sprite by Peptide (copy of Atreides), backpack sling sprite edited by Boaz1111",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "base"
},
{
"name": "bolt-open"
},
{
"name": "mag-0"
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
},
{
"name": "equipped-BACKPACK",
"directions": 4
},
{
"name": "equipped-SUITSTORAGE",
"directions": 4
},
{
"name": "silencer"
},
{
"name": "light"
},
{
"name": "laser"
},
{
"name": "flamehider"
},
{
"name": "accelerator"
},
{
"name": "barrel_module"
},
{
"name": "handguard_module"
}
]
}

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@@ -1,20 +0,0 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "made by Aviu",
"size": {
"x": 48,
"y": 32
},
"states": [
{
"name": "holographic"
},
{
"name": "telescopic"
},
{
"name": "aim_module"
}
]
}

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@@ -1,20 +0,0 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "made by Aviu",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "holographic"
},
{
"name": "telescopic"
},
{
"name": "aim_module"
}
]
}

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@@ -1,20 +0,0 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "made by Aviu",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "holographic"
},
{
"name": "telescopic"
},
{
"name": "aim_module"
}
]
}

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