Created and added empty ammo shell sprite (#2126)

This commit is contained in:
Clement-O
2020-10-08 17:48:57 +02:00
committed by GitHub
parent 745401a41e
commit 621a39016f
4 changed files with 16 additions and 5 deletions

View File

@@ -10,9 +10,16 @@
netsync: false
directional: false
sprite: Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi
state: s-casing
layers:
- state: base
map: ["enum.AmmoVisualLayers.Base"]
drawdepth: FloorObjects
- type: Icon
sprite: Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi
state: base
- type: Appearance
visuals:
- type: SpentAmmoVisualizer
- type: entity
id: CartridgePistol

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After

Width:  |  Height:  |  Size: 6.6 KiB

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@@ -5,11 +5,15 @@
"y": 32
},
"license": "CC-BY-SA-3.0",
"copyright": "Taken from https://github.com/vgstation-coders/vgstation13/blob/0b3ab17dbad632ddf738b63900ef8df1926bba47/icons/obj/ammo.dmi",
"copyright": "Taken from https://github.com/vgstation-coders/vgstation13/blob/0b3ab17dbad632ddf738b63900ef8df1926bba47/icons/obj/ammo.dmi, modified by Topy",
"states": [
{
"name": "s-casing",
"name": "base",
"directions": 1
},
{
"name": "spent",
"directions": 1
}
]
}
}