Make fireaxe & shotgun cabinets destructible (#25962)
* Update fireaxe_cabinet.yml * added min(75) and max (100) dmg threshold 100 dmg destroys the axe as well. * made the cabinet tougher
This commit is contained in:
@@ -3,9 +3,27 @@
|
||||
name: fire axe cabinet
|
||||
description: There is a small label that reads "For Emergency use only" along with details for safe use of the axe. As if.
|
||||
components:
|
||||
- type: Damageable # adding destructible causes the entity inside to be deleted when the cabinet is destroyed :(
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
damageModifierSet: Glass
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 300
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 200 #20ish crowbar hits
|
||||
behaviors:
|
||||
- !type:EmptyAllContainersBehaviour
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalGlassBreak
|
||||
- type: MeleeSound
|
||||
soundGroups:
|
||||
Brute:
|
||||
|
||||
Reference in New Issue
Block a user