Make fireaxe & shotgun cabinets destructible (#25962)

* Update fireaxe_cabinet.yml

* added min(75) and max (100) dmg threshold

100 dmg destroys the axe as well.

* made the cabinet tougher
This commit is contained in:
Gyrandola
2024-03-13 16:09:06 +01:00
committed by GitHub
parent 8a77722f91
commit 6574681bcb

View File

@@ -3,9 +3,27 @@
name: fire axe cabinet
description: There is a small label that reads "For Emergency use only" along with details for safe use of the axe. As if.
components:
- type: Damageable # adding destructible causes the entity inside to be deleted when the cabinet is destroyed :(
- type: Damageable
damageContainer: Inorganic
damageModifierSet: Glass
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 300
behaviors:
- !type:DoActsBehavior
acts: [ "Destruction" ]
- trigger:
!type:DamageTrigger
damage: 200 #20ish crowbar hits
behaviors:
- !type:EmptyAllContainersBehaviour
- !type:DoActsBehavior
acts: [ "Destruction" ]
- !type:PlaySoundBehavior
sound:
collection: MetalGlassBreak
- type: MeleeSound
soundGroups:
Brute: