Fix playglobalsound autocompletion (#26167)

This commit is contained in:
metalgearsloth
2024-03-24 14:15:26 +11:00
committed by GitHub
parent b9db06ebb1
commit 65960facf5

View File

@@ -6,6 +6,7 @@ using Robust.Shared.Audio;
using Robust.Shared.Console;
using Robust.Shared.ContentPack;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
namespace Content.Server.Administration.Commands;
@@ -14,6 +15,7 @@ public sealed class PlayGlobalSoundCommand : IConsoleCommand
{
[Dependency] private readonly IEntityManager _entManager = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IPrototypeManager _protoManager = default!;
[Dependency] private readonly IResourceManager _res = default!;
public string Command => "playglobalsound";
@@ -95,7 +97,7 @@ public sealed class PlayGlobalSoundCommand : IConsoleCommand
{
var hint = Loc.GetString("play-global-sound-command-arg-path");
var options = CompletionHelper.ContentFilePath(args[0], _res);
var options = CompletionHelper.AudioFilePath(args[0], _protoManager, _res);
return CompletionResult.FromHintOptions(options, hint);
}