Adds unique sprite for NTBlockGame screen (#4539)

* Separates arcade.rsi from computers.rsi

* Changes NTBlockGame screen

* Added better blockgame sprite

* Fixes minute issue with sprite
This commit is contained in:
Swept
2021-08-30 15:25:08 -07:00
committed by GitHub
parent fa48e2abae
commit 66a9bb9487
8 changed files with 2216 additions and 4 deletions

View File

@@ -7,4 +7,4 @@
- type: Sprite
layers:
- state: red
- texture: Structures/Machines/computers.rsi/arcade.png
- texture: Structures/Machines/arcade.rsi/arcade.png

View File

@@ -7,7 +7,7 @@
components:
- type: ApcPowerReceiver
- type: Sprite
sprite: Structures/Machines/computers.rsi
sprite: Structures/Machines/arcade.rsi
layers:
- state: arcade
map: ["enum.ComputerVisualizer+Layers.Body"]
@@ -15,7 +15,7 @@
shader: unshaded
map: ["enum.ComputerVisualizer+Layers.Screen"]
- type: Icon
sprite: Structures/Machines/computers.rsi
sprite: Structures/Machines/arcade.rsi
state: arcade
- type: Appearance
visuals:
@@ -58,3 +58,10 @@
type: WiresBoundUserInterface
- type: Computer
board: BlockGameArcadeComputerCircuitboard
- type: Appearance
visuals:
- type: ComputerVisualizer
screen: blockgame
key: ""
body: arcade
bodyBroken: arcade

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@@ -0,0 +1,76 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/bd6873fd4dd6a61d7e46f1d75cd4d90f64c40894 and modified by Swept",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "arcade",
"directions": 1,
"delays": [
[
1
]
]
},
{
"name": "arcade_broken",
"directions": 1,
"delays": [
[
1
]
]
},
{
"name": "invaders",
"directions": 1,
"delays": [
[
0.3,
0.3,
0.3,
0.3,
0.3,
0.3
]
]
},
{
"name": "blockgame",
"directions": 1,
"delays": [
[
0.2,
0.2,
0.2,
0.2,
0.2,
0.2,
0.2,
0.2,
0.2,
0.2,
0.2,
0.2,
0.2,
0.2,
0.2,
0.2,
0.2,
0.2,
0.2,
0.1,
0.1,
0.1,
0.1,
0.1,
0.5
]
]
}
]
}

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