Added a bunch more textures (#356)
@@ -4,10 +4,10 @@
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: Sprite
|
||||
texture: Objects/shoes.png
|
||||
texture: Objects/Misc/shoes.png
|
||||
|
||||
- type: Icon
|
||||
texture: Objects/shoes.png
|
||||
texture: Objects/Misc/shoes.png
|
||||
|
||||
- type: Damageable
|
||||
resistanceset: Standard
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
description: A simple wall-mounted light fixture.
|
||||
placementmode: SnapgridBorder
|
||||
icon:
|
||||
sprite: Objects/lighting.rsi
|
||||
sprite: Objects/Lighting/lighting.rsi
|
||||
state: on
|
||||
|
||||
result: poweredlight
|
||||
@@ -14,13 +14,13 @@
|
||||
- material: Metal
|
||||
amount: 1
|
||||
icon:
|
||||
sprite: Objects/lighting.rsi
|
||||
sprite: Objects/Lighting/lighting.rsi
|
||||
state: construct
|
||||
|
||||
- material: Cable
|
||||
amount: 1
|
||||
icon:
|
||||
sprite: Objects/lighting.rsi
|
||||
sprite: Objects/Lighting/lighting.rsi
|
||||
state: empty
|
||||
|
||||
- material: Glass
|
||||
|
||||
@@ -25,12 +25,12 @@
|
||||
category: Machines/Power
|
||||
placementmode: SnapgridCenter
|
||||
description: A portable generator capable of producing power from thin air.
|
||||
icon: Objects/generator.png
|
||||
icon: Objects/Power/generator.png
|
||||
result: Generator
|
||||
steps:
|
||||
- material: Metal
|
||||
amount: 2
|
||||
icon: Objects/generator.png
|
||||
icon: Objects/Power/generator.png
|
||||
|
||||
- material: Cable
|
||||
amount: 2
|
||||
@@ -54,4 +54,3 @@
|
||||
|
||||
- material: Cable
|
||||
amount: 2
|
||||
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
name: Table
|
||||
id: table
|
||||
category: Structures
|
||||
icon: Objects/worktop_single.png
|
||||
icon: Objects/Furniture/worktop_single.png
|
||||
result: table
|
||||
placementmode: SnapgridCenter
|
||||
steps:
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
category: Items/Weapons
|
||||
keywords: [melee]
|
||||
description: A crude spear for when you need to put holes in somebody.
|
||||
icon: Objects/spear.png
|
||||
icon: Objects/Melee/spear.rsi/spear.png
|
||||
objecttype: Item
|
||||
steps:
|
||||
- material: Metal
|
||||
|
||||
@@ -2,12 +2,12 @@
|
||||
parent: ReagentItem
|
||||
name: "Extra-Grip™ Mop"
|
||||
id: MopItem
|
||||
description: A mop that cant be stopped, viscera cleanup detail awaits.
|
||||
description: A mop that can't be stopped, viscera cleanup detail awaits.
|
||||
components:
|
||||
- type: Sprite
|
||||
texture: Objects/mop.png
|
||||
texture: Objects/Janitorial/mop.png
|
||||
- type: Icon
|
||||
texture: Objects/mop.png
|
||||
texture: Objects/Janitorial/mop.png
|
||||
- type: Item
|
||||
Size: 10
|
||||
- type: Solution
|
||||
@@ -21,14 +21,14 @@
|
||||
description: Holds water and the tears of the janitor.
|
||||
components:
|
||||
- type: Sprite
|
||||
texture: Objects/mopbucket.png
|
||||
texture: Objects/Janitorial/mopbucket.png
|
||||
- type: Icon
|
||||
texture: Objects/mopbucket.png
|
||||
texture: Objects/Janitorial/mopbucket.png
|
||||
- type: Clickable
|
||||
- type: Solution
|
||||
maxVol: 500
|
||||
caps: 3
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: ReagentItem
|
||||
name: Bucket
|
||||
@@ -36,10 +36,9 @@
|
||||
description: "It's a bucket."
|
||||
components:
|
||||
- type: Sprite
|
||||
texture: Objects/bucket.png
|
||||
texture: Objects/Janitorial/bucket.png
|
||||
- type: Icon
|
||||
texture: Objects/bucket.png
|
||||
texture: Objects/Janitorial/bucket.png
|
||||
- type: Solution
|
||||
maxVol: 500
|
||||
caps: 3
|
||||
|
||||
@@ -6,22 +6,22 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: Objects/laser_retro.rsi
|
||||
sprite: Objects/Guns/Laser/laser_retro.rsi
|
||||
state: laser_retro_100
|
||||
- type: Icon
|
||||
sprite: Objects/laser_retro.rsi
|
||||
sprite: Objects/Guns/Laser/laser_retro.rsi
|
||||
state: laser_retro_100
|
||||
- type: RangedWeapon
|
||||
- type: HitscanWeapon
|
||||
damage: 30
|
||||
fireSprite: "Objects/laser.png"
|
||||
fireSprite: "Objects/Projectiles/laser.png"
|
||||
fireSound: "/Audio/Guns/Gunshots/laser.ogg"
|
||||
lowerDischargeLimit: 10
|
||||
- type: HitscanWeaponCapacitor
|
||||
capacity: 1200
|
||||
- type: Item
|
||||
Size: 24
|
||||
sprite: Objects/laser_retro.rsi
|
||||
sprite: Objects/Guns/Laser/laser_retro.rsi
|
||||
prefix: laser_retro_100
|
||||
- type: Appearance
|
||||
visuals:
|
||||
@@ -37,23 +37,23 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: Objects/laser_cannon.rsi
|
||||
sprite: Objects/Guns/Laser/laser_cannon.rsi
|
||||
state: laser_cannon_100
|
||||
- type: Icon
|
||||
sprite: Objects/laser_cannon.rsi
|
||||
sprite: Objects/Guns/Laser/laser_cannon.rsi
|
||||
state: laser_cannon_100
|
||||
- type: HitscanWeapon
|
||||
damage: 90
|
||||
fireSprite: "Objects/heavylaser.png"
|
||||
fireSprite: "Objects/Projectiles/heavylaser.png"
|
||||
fireSound: "/Audio/Guns/Gunshots/laser_cannon.ogg"
|
||||
lowerDischargeLimit: 10
|
||||
- type: HitscanWeaponCapacitor
|
||||
capacity: 2400
|
||||
- type: Item
|
||||
Size: 32
|
||||
sprite: Objects/laser_cannon.rsi
|
||||
sprite: Objects/Guns/Laser/laser_cannon.rsi
|
||||
prefix: laser_cannon_100
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: HitscanWeaponVisualizer2D
|
||||
prefix: laser_cannon
|
||||
prefix: laser_cannon
|
||||
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||||
@@ -5,16 +5,16 @@
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||||
description: A horn off of a bicycle.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/bikehorn.rsi
|
||||
sprite: Objects/Fun/bikehorn.rsi
|
||||
state: icon
|
||||
|
||||
- type: Icon
|
||||
sprite: Objects/bikehorn.rsi
|
||||
sprite: Objects/Fun/bikehorn.rsi
|
||||
state: icon
|
||||
|
||||
- type: Item
|
||||
Size: 5
|
||||
sprite: Objects/bikehorn.rsi
|
||||
sprite: Objects/Fun/bikehorn.rsi
|
||||
|
||||
- type: Sound
|
||||
- type: EmitSoundOnUse
|
||||
|
||||
@@ -15,10 +15,10 @@
|
||||
sides: 100
|
||||
step: 10
|
||||
- type: Sprite
|
||||
sprite: Objects/items/dice.rsi
|
||||
sprite: Objects/Fun/dice.rsi
|
||||
state: d100100
|
||||
- type: Icon
|
||||
sprite: Objects/items/dice.rsi
|
||||
sprite: Objects/Fun/dice.rsi
|
||||
state: d100100
|
||||
|
||||
- type: entity
|
||||
@@ -29,12 +29,12 @@
|
||||
- type: Dice
|
||||
sides: 20
|
||||
- type: Sprite
|
||||
sprite: Objects/items/dice.rsi
|
||||
sprite: Objects/Fun/dice.rsi
|
||||
state: d2020
|
||||
- type: Icon
|
||||
sprite: Objects/items/dice.rsi
|
||||
sprite: Objects/Fun/dice.rsi
|
||||
state: d2020
|
||||
|
||||
|
||||
- type: entity
|
||||
name: "d12"
|
||||
parent: BaseDice
|
||||
@@ -43,12 +43,12 @@
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||||
- type: Dice
|
||||
sides: 12
|
||||
- type: Sprite
|
||||
sprite: Objects/items/dice.rsi
|
||||
sprite: Objects/Fun/dice.rsi
|
||||
state: d1212
|
||||
- type: Icon
|
||||
sprite: Objects/items/dice.rsi
|
||||
sprite: Objects/Fun/dice.rsi
|
||||
state: d1212
|
||||
|
||||
|
||||
- type: entity
|
||||
name: "d10"
|
||||
parent: BaseDice
|
||||
@@ -57,12 +57,12 @@
|
||||
- type: Dice
|
||||
sides: 10
|
||||
- type: Sprite
|
||||
sprite: Objects/items/dice.rsi
|
||||
sprite: Objects/Fun/dice.rsi
|
||||
state: d1010
|
||||
- type: Icon
|
||||
sprite: Objects/items/dice.rsi
|
||||
sprite: Objects/Fun/dice.rsi
|
||||
state: d1010
|
||||
|
||||
|
||||
- type: entity
|
||||
name: "d8"
|
||||
parent: BaseDice
|
||||
@@ -71,12 +71,12 @@
|
||||
- type: Dice
|
||||
sides: 8
|
||||
- type: Sprite
|
||||
sprite: Objects/items/dice.rsi
|
||||
sprite: Objects/Fun/dice.rsi
|
||||
state: d88
|
||||
- type: Icon
|
||||
sprite: Objects/items/dice.rsi
|
||||
sprite: Objects/Fun/dice.rsi
|
||||
state: d88
|
||||
|
||||
|
||||
- type: entity
|
||||
name: "d6"
|
||||
parent: BaseDice
|
||||
@@ -85,12 +85,12 @@
|
||||
- type: Dice
|
||||
sides: 6
|
||||
- type: Sprite
|
||||
sprite: Objects/items/dice.rsi
|
||||
sprite: Objects/Fun/dice.rsi
|
||||
state: d66
|
||||
- type: Icon
|
||||
sprite: Objects/items/dice.rsi
|
||||
sprite: Objects/Fun/dice.rsi
|
||||
state: d66
|
||||
|
||||
|
||||
- type: entity
|
||||
name: "d4"
|
||||
parent: BaseDice
|
||||
@@ -99,8 +99,8 @@
|
||||
- type: Dice
|
||||
sides: 4
|
||||
- type: Sprite
|
||||
sprite: Objects/items/dice.rsi
|
||||
sprite: Objects/Fun/dice.rsi
|
||||
state: d44
|
||||
- type: Icon
|
||||
sprite: Objects/items/dice.rsi
|
||||
state: d44
|
||||
sprite: Objects/Fun/dice.rsi
|
||||
state: d44
|
||||
|
||||
@@ -5,13 +5,13 @@
|
||||
id: ExGrenade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/grenade.rsi
|
||||
sprite: Objects/Grenades/grenade.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
map: ["enum.TriggerVisualLayers.Base"]
|
||||
|
||||
- type: Icon
|
||||
sprite: Objects/grenade.rsi
|
||||
sprite: Objects/Grenades/grenade.rsi
|
||||
state: icon
|
||||
|
||||
- type: Item
|
||||
@@ -29,7 +29,7 @@
|
||||
- type: Damageable
|
||||
- type: Destructible
|
||||
thresholdvalue: 10
|
||||
|
||||
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: TimerTriggerVisualizer2D
|
||||
@@ -42,13 +42,13 @@
|
||||
id: SyndieMiniBomb
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/syndgrenade.rsi
|
||||
sprite: Objects/Grenades/syndgrenade.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
map: ["enum.TriggerVisualLayers.Base"]
|
||||
|
||||
- type: Icon
|
||||
sprite: Objects/syndgrenade.rsi
|
||||
sprite: Objects/Grenades/syndgrenade.rsi
|
||||
state: icon
|
||||
|
||||
- type: Item
|
||||
@@ -71,4 +71,3 @@
|
||||
visuals:
|
||||
- type: TimerTriggerVisualizer2D
|
||||
countdown_sound: /Audio/effects/countdown.ogg
|
||||
|
||||
|
||||
@@ -5,8 +5,8 @@
|
||||
description: Extinguishes fires.
|
||||
components:
|
||||
- type: Sprite
|
||||
texture: Objects/fire_extinguisher.png
|
||||
texture: Objects/Misc/fire_extinguisher.png
|
||||
- type: Icon
|
||||
texture: Objects/fire_extinguisher.png
|
||||
texture: Objects/Misc/fire_extinguisher.png
|
||||
- type: Item
|
||||
Size: 10
|
||||
|
||||
@@ -6,14 +6,14 @@
|
||||
components:
|
||||
- type: HandheldLight
|
||||
- type: Sprite
|
||||
sprite: Objects/lantern.rsi
|
||||
sprite: Objects/Tools/flashlight.rsi
|
||||
layers:
|
||||
- state: lantern_off
|
||||
- state: HandheldLightOnOverlay
|
||||
shader: unshaded
|
||||
visible: false
|
||||
- type: Icon
|
||||
sprite: Objects/lantern.rsi
|
||||
sprite: Objects/Tools/flashlight.rsi
|
||||
state: lantern_off
|
||||
- type: PointLight
|
||||
enabled: false
|
||||
|
||||
@@ -7,11 +7,11 @@
|
||||
bulb: Bulb
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/light_bulb.rsi
|
||||
sprite: Objects/Lighting/light_bulb.rsi
|
||||
state: normal
|
||||
|
||||
- type: Icon
|
||||
sprite: Objects/light_bulb.rsi
|
||||
sprite: Objects/Lighting/light_bulb.rsi
|
||||
state: normal
|
||||
|
||||
- type: entity
|
||||
@@ -30,11 +30,11 @@
|
||||
bulb: Tube
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/light_tube.rsi
|
||||
sprite: Objects/Lighting/light_tube.rsi
|
||||
state: normal
|
||||
|
||||
- type: Icon
|
||||
sprite: Objects/light_tube.rsi
|
||||
sprite: Objects/Lighting/light_tube.rsi
|
||||
state: normal
|
||||
|
||||
- type: entity
|
||||
@@ -48,9 +48,8 @@
|
||||
BurningTemperature: 350
|
||||
PowerUse: 9
|
||||
- type: Sprite
|
||||
sprite: Objects/light_tube.rsi
|
||||
sprite: Objects/Lighting/light_tube.rsi
|
||||
state: normal
|
||||
- type: Icon
|
||||
sprite: Objects/light_tube.rsi
|
||||
sprite: Objects/Lighting/light_tube.rsi
|
||||
state: normal
|
||||
|
||||
|
||||
@@ -18,9 +18,9 @@
|
||||
- type: Stack
|
||||
stacktype: enum.StackType.Metal
|
||||
- type: Sprite
|
||||
texture: Objects/sheet_metal.png
|
||||
texture: Objects/Materials/sheet_metal.png
|
||||
- type: Icon
|
||||
texture: Objects/sheet_metal.png
|
||||
texture: Objects/Materials/sheet_metal.png
|
||||
|
||||
- type: entity
|
||||
id: SteelSheet1
|
||||
@@ -42,10 +42,10 @@
|
||||
- type: Stack
|
||||
stacktype: enum.StackType.Glass
|
||||
- type: Sprite
|
||||
texture: Objects/sheet_glass.png
|
||||
texture: Objects/Materials/sheet_glass.png
|
||||
- type: Icon
|
||||
texture: Objects/sheet_glass.png
|
||||
|
||||
texture: Objects/Materials/sheet_glass.png
|
||||
|
||||
- type: entity
|
||||
id: GlassSheet1
|
||||
name: Glass Sheet 1
|
||||
@@ -62,8 +62,8 @@
|
||||
- type: Stack
|
||||
stacktype: enum.StackType.Cable
|
||||
- type: Sprite
|
||||
texture: Objects/cable_coil.png
|
||||
texture: Objects/Tools/cable_coil.png
|
||||
color: red
|
||||
- type: Icon
|
||||
texture: Objects/cable_coil.png
|
||||
texture: Objects/Tools/cable_coil.png
|
||||
- type: WirePlacer
|
||||
|
||||
@@ -4,9 +4,9 @@
|
||||
id: Medkit
|
||||
components:
|
||||
- type: Sprite
|
||||
texture: Objects/medkit_r.png
|
||||
texture: Objects/Medical/medkit_r.png
|
||||
- type: Icon
|
||||
texture: Objects/medkit_r.png
|
||||
texture: Objects/Medical/medkit_r.png
|
||||
- type: Healing
|
||||
heal: 100
|
||||
damage: Brute
|
||||
@@ -30,9 +30,9 @@
|
||||
id: Ointment
|
||||
components:
|
||||
- type: Sprite
|
||||
texture: Objects/ointment.png
|
||||
texture: Objects/Medical/ointment.png
|
||||
- type: Icon
|
||||
texture: Objects/ointment.png
|
||||
texture: Objects/Medical/ointment.png
|
||||
- type: Healing
|
||||
heal: 10
|
||||
damage: Heat
|
||||
@@ -49,9 +49,9 @@
|
||||
id: Brutepack
|
||||
components:
|
||||
- type: Sprite
|
||||
texture: Objects/brutepack.png
|
||||
texture: Objects/Medical/brutepack.png
|
||||
- type: Icon
|
||||
texture: Objects/brutepack.png
|
||||
texture: Objects/Medical/brutepack.png
|
||||
- type: Healing
|
||||
heal: 10
|
||||
damage: Brute
|
||||
|
||||
@@ -18,11 +18,11 @@
|
||||
parent: PowerCellSmallBase
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/PowerCells/power_cell_small_st.rsi
|
||||
sprite: Objects/Power/PowerCells/power_cell_small_st.rsi
|
||||
layers:
|
||||
- state: s_st
|
||||
- type: Icon
|
||||
sprite: Objects/PowerCells/power_cell_small_st.rsi
|
||||
sprite: Objects/Power/PowerCells/power_cell_small_st.rsi
|
||||
state: s_st
|
||||
- type: PowerCell
|
||||
capacity: 1500
|
||||
@@ -39,11 +39,11 @@
|
||||
parent: PowerCellSmallBase
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/PowerCells/power_cell_small_hi.rsi
|
||||
sprite: Objects/Power/PowerCells/power_cell_small_hi.rsi
|
||||
layers:
|
||||
- state: s_hi
|
||||
- type: Icon
|
||||
sprite: Objects/PowerCells/power_cell_small_hi.rsi
|
||||
sprite: Objects/Power/PowerCells/power_cell_small_hi.rsi
|
||||
state: s_hi
|
||||
- type: PowerCell
|
||||
capacity: 3000
|
||||
@@ -60,11 +60,11 @@
|
||||
parent: PowerCellSmallBase
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/PowerCells/power_cell_small_sup.rsi
|
||||
sprite: Objects/Power/PowerCells/power_cell_small_sup.rsi
|
||||
layers:
|
||||
- state: s_sup
|
||||
- type: Icon
|
||||
sprite: Objects/PowerCells/power_cell_small_sup.rsi
|
||||
sprite: Objects/Power/PowerCells/power_cell_small_sup.rsi
|
||||
state: s_sup
|
||||
- type: PowerCell
|
||||
capacity: 6000
|
||||
@@ -81,11 +81,11 @@
|
||||
parent: PowerCellSmallBase
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/PowerCells/power_cell_small_hy.rsi
|
||||
sprite: Objects/Power/PowerCells/power_cell_small_hy.rsi
|
||||
layers:
|
||||
- state: s_hy
|
||||
- type: Icon
|
||||
sprite: Objects/PowerCells/power_cell_small_hy.rsi
|
||||
sprite: Objects/Power/PowerCells/power_cell_small_hy.rsi
|
||||
state: s_hy
|
||||
- type: PowerCell
|
||||
capacity: 10000
|
||||
|
||||
@@ -5,13 +5,13 @@
|
||||
description: Parts of a table.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/table_parts.rsi
|
||||
sprite: Objects/Parts/table_parts.rsi
|
||||
state: icon
|
||||
|
||||
- type: Icon
|
||||
sprite: Objects/table_parts.rsi
|
||||
sprite: Objects/Parts/table_parts.rsi
|
||||
state: icon
|
||||
|
||||
- type: Item
|
||||
Size: 25
|
||||
sprite: Objects/table_parts.rsi
|
||||
sprite: Objects/Parts/table_parts.rsi
|
||||
|
||||
@@ -5,16 +5,16 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: Objects/hand_tele.rsi
|
||||
sprite: Objects/Misc/hand_tele.rsi
|
||||
state: ready
|
||||
- type: Icon
|
||||
sprite: Objects/hand_tele.rsi
|
||||
sprite: Objects/Misc/hand_tele.rsi
|
||||
state: ready
|
||||
- type: ItemTeleporter
|
||||
teleporter_type: Random
|
||||
- type: Item
|
||||
Size: 12
|
||||
sprite: Objects/hand_tele.rsi
|
||||
sprite: Objects/Misc/hand_tele.rsi
|
||||
- type: Sound
|
||||
- type: Appearance
|
||||
visuals:
|
||||
@@ -60,4 +60,4 @@
|
||||
state: portal-pending
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: PortalVisualizer2D
|
||||
- type: PortalVisualizer2D
|
||||
|
||||
@@ -2,12 +2,12 @@
|
||||
name: Emergency Toolbox
|
||||
parent: BaseItem
|
||||
id: RedToolboxItem
|
||||
description: A shiny red and robust container
|
||||
description: A bright red toolbox, stocked with emergency tools
|
||||
components:
|
||||
- type: Sprite
|
||||
texture: Objects/toolbox_r.png
|
||||
texture: Objects/Tools/toolbox_r.png
|
||||
- type: Icon
|
||||
texture: Objects/toolbox_r.png
|
||||
texture: Objects/Tools/toolbox_r.png
|
||||
- type: Storage
|
||||
Capacity: 60
|
||||
- type: Item
|
||||
@@ -17,12 +17,12 @@
|
||||
name: Mechanical Toolbox
|
||||
parent: BaseItem
|
||||
id: BlueToolboxItem
|
||||
description: A blue box, not the kind you're thinking of
|
||||
description: A blue box, stocked with mechanical tools
|
||||
components:
|
||||
- type: Sprite
|
||||
texture: Objects/Toolbox_b.png
|
||||
texture: Objects/Tools/Toolbox_b.png
|
||||
- type: Icon
|
||||
texture: Objects/Toolbox_b.png
|
||||
texture: Objects/Tools/Toolbox_b.png
|
||||
- type: Storage
|
||||
Capacity: 60
|
||||
- type: Item
|
||||
@@ -35,9 +35,9 @@
|
||||
description: A toolbox typically stocked with electrical gear
|
||||
components:
|
||||
- type: Sprite
|
||||
texture: Objects/Toolbox_y.png
|
||||
texture: Objects/Tools/Toolbox_y.png
|
||||
- type: Icon
|
||||
texture: Objects/Toolbox_y.png
|
||||
texture: Objects/Tools/Toolbox_y.png
|
||||
- type: Storage
|
||||
Capacity: 60
|
||||
- type: Item
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
components:
|
||||
- type: Wirecutter
|
||||
- type: Sprite
|
||||
texture: Objects/wirecutter.png
|
||||
texture: Objects/Tools/wirecutter.png
|
||||
- type: Icon
|
||||
texture: Objects/wirecutter.png
|
||||
texture: Objects/Tools/wirecutter.png
|
||||
- type: MeleeWeapon
|
||||
|
||||
- type: entity
|
||||
@@ -19,9 +19,9 @@
|
||||
components:
|
||||
- type: Screwdriver
|
||||
- type: Sprite
|
||||
texture: Objects/screwdriver.png
|
||||
texture: Objects/Tools/screwdriver.png
|
||||
- type: Icon
|
||||
texture: Objects/screwdriver.png
|
||||
texture: Objects/Tools/screwdriver.png
|
||||
- type: MeleeWeapon
|
||||
|
||||
- type: entity
|
||||
@@ -32,7 +32,7 @@
|
||||
components:
|
||||
- type: Welder
|
||||
- type: Sprite
|
||||
sprite: Objects/tools.rsi
|
||||
sprite: Objects/Tools/welder.rsi
|
||||
layers:
|
||||
- state: welder
|
||||
- state: welder_flame
|
||||
@@ -40,7 +40,7 @@
|
||||
visible: false
|
||||
|
||||
- type: Icon
|
||||
sprite: Objects/tools.rsi
|
||||
sprite: Objects/Tools/welder.rsi
|
||||
state: welder
|
||||
- type: MeleeWeapon
|
||||
|
||||
@@ -52,9 +52,9 @@
|
||||
components:
|
||||
- type: Wrench
|
||||
- type: Sprite
|
||||
texture: Objects/wrench.png
|
||||
texture: Objects/Tools/wrench.png
|
||||
- type: Icon
|
||||
texture: Objects/wrench.png
|
||||
texture: Objects/Tools/wrench.png
|
||||
- type: MeleeWeapon
|
||||
|
||||
- type: entity
|
||||
@@ -65,9 +65,9 @@
|
||||
components:
|
||||
- type: Crowbar
|
||||
- type: Sprite
|
||||
texture: Objects/crowbar.png
|
||||
texture: Objects/Tools/crowbar.png
|
||||
- type: Icon
|
||||
texture: Objects/crowbar.png
|
||||
texture: Objects/Tools/crowbar.png
|
||||
- type: MeleeWeapon
|
||||
|
||||
- type: entity
|
||||
@@ -78,7 +78,7 @@
|
||||
components:
|
||||
- type: Multitool
|
||||
- type: Sprite
|
||||
texture: Objects/multitool.png
|
||||
texture: Objects/Tools/multitool.png
|
||||
- type: Icon
|
||||
texture: Objects/multitool.png
|
||||
texture: Objects/Tools/multitool.png
|
||||
- type: PowerDebugTool
|
||||
|
||||
@@ -5,16 +5,16 @@
|
||||
desc: A huge thing used for chopping and chopping up meat. This includes clowns and clown-by-products.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/items/cleaver.rsi
|
||||
sprite: Objects/Melee/cleaver.rsi
|
||||
size: 4
|
||||
state: butch
|
||||
|
||||
- type: Icon
|
||||
sprite: Objects/items/cleaver.rsi
|
||||
sprite: Objects/Melee/cleaver.rsi
|
||||
state: butch
|
||||
|
||||
- type: MeleeWeapon
|
||||
- type: Item
|
||||
Size: 10
|
||||
sprite: Objects/items/cleaver.rsi
|
||||
sprite: Objects/Melee/cleaver.rsi
|
||||
prefix: inhand
|
||||
|
||||
@@ -4,17 +4,17 @@
|
||||
id: Pickaxe
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/items/pickaxe.rsi
|
||||
sprite: Objects/Melee/pickaxe.rsi
|
||||
state: pickaxe
|
||||
|
||||
- type: Icon
|
||||
sprite: Objects/items/pickaxe.rsi
|
||||
sprite: Objects/Melee/pickaxe.rsi
|
||||
state: pickaxe
|
||||
- type: Pickaxe
|
||||
- type: MeleeWeapon
|
||||
damage: 25
|
||||
- type: Item
|
||||
Size: 24
|
||||
sprite: Objects/items/pickaxe.rsi
|
||||
sprite: Objects/Melee/pickaxe.rsi
|
||||
prefix: inhand
|
||||
- type: Sound
|
||||
|
||||
@@ -4,15 +4,15 @@
|
||||
id: Spear
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/items/spear.rsi
|
||||
sprite: Objects/Melee/spear.rsi
|
||||
state: spear
|
||||
|
||||
- type: Icon
|
||||
sprite: Objects/items/spear.rsi
|
||||
sprite: Objects/Melee/spear.rsi
|
||||
state: spear
|
||||
|
||||
- type: MeleeWeapon
|
||||
- type: Item
|
||||
Size: 24
|
||||
sprite: Objects/items/spear.rsi
|
||||
sprite: Objects/Melee/spear.rsi
|
||||
prefix: inhand
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
- type: latheRecipe
|
||||
id: Brutepack
|
||||
icon: Objects/brutepack.png
|
||||
icon: Objects/Medical/brutepack.png
|
||||
result: Brutepack
|
||||
completetime: 500
|
||||
materials:
|
||||
steel: 400
|
||||
glass: 125
|
||||
|
||||
|
||||
- type: latheRecipe
|
||||
id: Ointment
|
||||
icon: Objects/ointment.png
|
||||
icon: Objects/Medical/ointment.png
|
||||
result: Ointment
|
||||
completetime: 500
|
||||
materials:
|
||||
steel: 400
|
||||
glass: 125
|
||||
glass: 125
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
- type: latheRecipe
|
||||
id: LightTube
|
||||
icon: Objects/light_tube.rsi/normal.png
|
||||
icon: Objects/Lighting/light_tube.rsi/normal.png
|
||||
result: LightTube
|
||||
completetime: 500
|
||||
materials:
|
||||
steel: 60
|
||||
glass: 100
|
||||
|
||||
|
||||
- type: latheRecipe
|
||||
id: LightBulb
|
||||
icon: Objects/light_bulb.rsi/normal.png
|
||||
icon: Objects/Lighting/light_bulb.rsi/normal.png
|
||||
result: LightBulb
|
||||
completetime: 500
|
||||
materials:
|
||||
steel: 30
|
||||
glass: 50
|
||||
glass: 50
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
- type: latheRecipe
|
||||
id: MetalStack
|
||||
icon: Objects/sheet_metal.png
|
||||
icon: Objects/Materials/sheet_metal.png
|
||||
result: SteelSheet1
|
||||
completetime: 500
|
||||
materials:
|
||||
steel: 3750
|
||||
|
||||
|
||||
- type: latheRecipe
|
||||
id: GlassStack
|
||||
icon: Objects/sheet_glass.png
|
||||
icon: Objects/Materials/sheet_glass.png
|
||||
result: GlassSheet1
|
||||
completetime: 500
|
||||
materials:
|
||||
glass: 3750
|
||||
glass: 3750
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
- type: latheRecipe
|
||||
id: Wirecutter
|
||||
icon: Objects/wirecutter.png
|
||||
icon: Objects/Tools/wirecutter.png
|
||||
result: Wirecutter
|
||||
completetime: 500
|
||||
materials:
|
||||
@@ -8,7 +8,7 @@
|
||||
|
||||
- type: latheRecipe
|
||||
id: Screwdriver
|
||||
icon: Objects/screwdriver.png
|
||||
icon: Objects/Tools/screwdriver.png
|
||||
result: Screwdriver
|
||||
completetime: 500
|
||||
materials:
|
||||
@@ -16,44 +16,44 @@
|
||||
|
||||
- type: latheRecipe
|
||||
id: Welder
|
||||
icon: Objects/welder.png
|
||||
icon: Objects/Tools/autolathe_welder.png
|
||||
result: Welder
|
||||
completetime: 500
|
||||
materials:
|
||||
steel: 70
|
||||
glass: 30
|
||||
|
||||
|
||||
- type: latheRecipe
|
||||
id: Wrench
|
||||
icon: Objects/wrench.png
|
||||
icon: Objects/Tools/wrench.png
|
||||
result: Wrench
|
||||
completetime: 500
|
||||
materials:
|
||||
steel: 70
|
||||
glass: 30
|
||||
|
||||
|
||||
- type: latheRecipe
|
||||
id: CableStack
|
||||
icon: Objects/cable_coil.png
|
||||
icon: Objects/Tools/cable_coil.png
|
||||
result: CableStack
|
||||
completetime: 500
|
||||
materials:
|
||||
steel: 50
|
||||
glass: 50
|
||||
|
||||
|
||||
- type: latheRecipe
|
||||
id: Crowbar
|
||||
icon: Objects/crowbar.png
|
||||
icon: Objects/Tools/crowbar.png
|
||||
result: Crowbar
|
||||
completetime: 500
|
||||
materials:
|
||||
steel: 50
|
||||
|
||||
|
||||
- type: latheRecipe
|
||||
id: Multitool
|
||||
icon: Objects/multitool.png
|
||||
icon: Objects/Tools/multitool.png
|
||||
result: Multitool
|
||||
completetime: 500
|
||||
materials:
|
||||
steel: 50
|
||||
glass: 20
|
||||
glass: 20
|
||||
|
||||
@@ -1,26 +0,0 @@
|
||||
- type: technology
|
||||
name: "Test Technology 1"
|
||||
id: Parent1
|
||||
description: Parent technology needed for sheets
|
||||
icon: Objects/sheet_glass.png
|
||||
requiredpoints: 5000
|
||||
|
||||
- type: technology
|
||||
name: "Test Technology 2"
|
||||
id: Parent2
|
||||
description: Parent technology 2 needed for sheets
|
||||
icon: Objects/sheet_glass.png
|
||||
requiredpoints: 5000
|
||||
|
||||
- type: technology
|
||||
name: Material sheet printing
|
||||
id: Sheets
|
||||
description: Print those sheets!
|
||||
icon: Objects/sheet_metal.png
|
||||
requiredpoints: 500
|
||||
requiredtechnologies:
|
||||
- Parent1
|
||||
- Parent2
|
||||
unlockedrecipes:
|
||||
- MetalStack
|
||||
- GlassStack
|
||||
78
Resources/Prototypes/Technologies/technologies.yml
Normal file
@@ -0,0 +1,78 @@
|
||||
# In order to make this list somewhat organized, please place new technologies underneath their overarching "base" technology.
|
||||
# The technology tree is using this layout - https://tgstation13.org/wiki//images/thumb/f/f4/ResearchTree.png/800px-ResearchTree.png
|
||||
|
||||
# Base Technology
|
||||
|
||||
- type: technology
|
||||
name: "Basic Research Technology"
|
||||
id: Base_1
|
||||
description: Nanotransen basic research technologies.
|
||||
icon: Buildings/research.rsi/server-on.png
|
||||
requiredpoints: 250
|
||||
|
||||
# Biological Technology Tree
|
||||
|
||||
- type: technology
|
||||
name: "Biological Technology"
|
||||
id: Bio_Base_1
|
||||
description: Investigations into the natural world.
|
||||
icon: Buildings/plants.rsi/plant_1.png
|
||||
requiredpoints: 1000
|
||||
requiredtechnologies:
|
||||
- Base_1
|
||||
|
||||
# Data Theory Technology Tree
|
||||
|
||||
- type: technology
|
||||
name: "Data Theory"
|
||||
id: Data_Base_1
|
||||
description: Just like regular data, but in space!
|
||||
icon: Buildings/computers.rsi/computer-datatheory.png
|
||||
requiredpoints: 1000
|
||||
requiredtechnologies:
|
||||
- Base_1
|
||||
|
||||
# Industrial Engineering Technology Tree
|
||||
|
||||
- type: technology
|
||||
name: "Industrial Engineering"
|
||||
id: Industrial_Base_1
|
||||
description: A refresher course on modern engineering technology.
|
||||
icon: Buildings/research.rsi/protolathe.png
|
||||
requiredpoints: 1000
|
||||
requiredtechnologies:
|
||||
- Base_1
|
||||
|
||||
- type: technology
|
||||
name: Material sheet printing
|
||||
id: Sheets
|
||||
description: Print those sheets!
|
||||
icon: Objects/Materials/sheet_metal.png
|
||||
requiredpoints: 250
|
||||
requiredtechnologies:
|
||||
- Industrial_Base_1
|
||||
unlockedrecipes:
|
||||
- MetalStack
|
||||
- GlassStack
|
||||
|
||||
# Electromagnetic Theory Technology Tree
|
||||
|
||||
- type: technology
|
||||
name: "Electromagnetic Theory"
|
||||
id: Electro_Base_1
|
||||
description: Try not to fry yourself.
|
||||
icon: Buildings/apc.rsi/apcwires.png
|
||||
requiredpoints: 1000
|
||||
requiredtechnologies:
|
||||
- Base_1
|
||||
|
||||
# Bluespace Theory Technology Tree
|
||||
|
||||
- type: technology
|
||||
name: "Basic Bluespace Theory"
|
||||
id: Bluespace_Base_1
|
||||
description: An experimental course on the mysterious technology known as bluespace.
|
||||
icon: Buildings/teleporters.rsi/teleporter-theory.png
|
||||
requiredpoints: 1000
|
||||
requiredtechnologies:
|
||||
- Base_1
|
||||
@@ -2,7 +2,7 @@
|
||||
id: steel
|
||||
name: Steel
|
||||
color: gray
|
||||
icon: Objects/sheet_metal.png
|
||||
icon: Objects/Materials/sheet_metal.png
|
||||
density: 7700
|
||||
electricresistivity: 6.9e-7
|
||||
thermalconductivity: 18
|
||||
@@ -12,7 +12,7 @@
|
||||
id: glass
|
||||
name: Glass
|
||||
color: '#e8f0ff33'
|
||||
icon: Objects/sheet_glass.png
|
||||
icon: Objects/Materials/sheet_glass.png
|
||||
density: 2500
|
||||
electricresistivity: 1.0e+13
|
||||
thermalconductivity: 0.9
|
||||
|
||||
|
After Width: | Height: | Size: 414 B |
123
Resources/Textures/Buildings/plants.rsi/meta.json
Normal file
@@ -0,0 +1,123 @@
|
||||
{
|
||||
"version": 1,
|
||||
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "Taken from https://github.com/discordia-space/CEV-Eris/blob/d1e0161af146835f4fb79d21a6200caa9cc842d0/icons/obj/plants.dmi and modified by Swept",
|
||||
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "plant_1",
|
||||
"select": [],
|
||||
"flags": {},
|
||||
"directions": 1,
|
||||
"delays": []
|
||||
},
|
||||
{
|
||||
"name": "plant_2",
|
||||
"select": [],
|
||||
"flags": {},
|
||||
"directions": 1,
|
||||
"delays": []
|
||||
},
|
||||
{
|
||||
"name": "plant_3",
|
||||
"select": [],
|
||||
"flags": {},
|
||||
"directions": 1,
|
||||
"delays": []
|
||||
},
|
||||
{
|
||||
"name": "plant_4",
|
||||
"select": [],
|
||||
"flags": {},
|
||||
"directions": 1,
|
||||
"delays": []
|
||||
},
|
||||
{
|
||||
"name": "plant_5",
|
||||
"select": [],
|
||||
"flags": {},
|
||||
"directions": 1,
|
||||
"delays": []
|
||||
},
|
||||
{
|
||||
"name": "plant_6",
|
||||
"select": [],
|
||||
"flags": {},
|
||||
"directions": 1,
|
||||
"delays": []
|
||||
},
|
||||
{
|
||||
"name": "plant_7",
|
||||
"select": [],
|
||||
"flags": {},
|
||||
"directions": 1,
|
||||
"delays": []
|
||||
},
|
||||
{
|
||||
"name": "plant_8",
|
||||
"select": [],
|
||||
"flags": {},
|
||||
"directions": 1,
|
||||
"delays": []
|
||||
},
|
||||
{
|
||||
"name": "plant_9",
|
||||
"select": [],
|
||||
"flags": {},
|
||||
"directions": 1,
|
||||
"delays": []
|
||||
},
|
||||
{
|
||||
"name": "plant_10",
|
||||
"select": [],
|
||||
"flags": {},
|
||||
"directions": 1,
|
||||
"delays": []
|
||||
},
|
||||
{
|
||||
"name": "plant_11",
|
||||
"select": [],
|
||||
"flags": {},
|
||||
"directions": 1,
|
||||
"delays": []
|
||||
},
|
||||
{
|
||||
"name": "plant_12",
|
||||
"select": [],
|
||||
"flags": {},
|
||||
"directions": 1,
|
||||
"delays": []
|
||||
},
|
||||
{
|
||||
"name": "plant_13",
|
||||
"select": [],
|
||||
"flags": {},
|
||||
"directions": 1,
|
||||
"delays": []
|
||||
},
|
||||
{
|
||||
"name": "plant_14",
|
||||
"select": [],
|
||||
"flags": {},
|
||||
"directions": 1,
|
||||
"delays": []
|
||||
},
|
||||
{
|
||||
"name": "plant_15",
|
||||
"select": [],
|
||||
"flags": {},
|
||||
"directions": 1,
|
||||
"delays": []
|
||||
},
|
||||
]
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
BIN
Resources/Textures/Buildings/plants.rsi/plant_1.png
Normal file
|
After Width: | Height: | Size: 527 B |
BIN
Resources/Textures/Buildings/plants.rsi/plant_10.png
Normal file
|
After Width: | Height: | Size: 391 B |
BIN
Resources/Textures/Buildings/plants.rsi/plant_11.png
Normal file
|
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BIN
Resources/Textures/Buildings/plants.rsi/plant_12.png
Normal file
|
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BIN
Resources/Textures/Buildings/plants.rsi/plant_13.png
Normal file
|
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BIN
Resources/Textures/Buildings/plants.rsi/plant_14.png
Normal file
|
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BIN
Resources/Textures/Buildings/plants.rsi/plant_15.png
Normal file
|
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BIN
Resources/Textures/Buildings/plants.rsi/plant_2.png
Normal file
|
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BIN
Resources/Textures/Buildings/plants.rsi/plant_3.png
Normal file
|
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BIN
Resources/Textures/Buildings/plants.rsi/plant_4.png
Normal file
|
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BIN
Resources/Textures/Buildings/plants.rsi/plant_5.png
Normal file
|
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BIN
Resources/Textures/Buildings/plants.rsi/plant_6.png
Normal file
|
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BIN
Resources/Textures/Buildings/plants.rsi/plant_7.png
Normal file
|
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BIN
Resources/Textures/Buildings/plants.rsi/plant_8.png
Normal file
|
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BIN
Resources/Textures/Buildings/plants.rsi/plant_9.png
Normal file
|
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|
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|
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BIN
Resources/Textures/Objects/Drink/glass.png
Normal file
|
After Width: | Height: | Size: 186 B |
BIN
Resources/Textures/Objects/Drink/glassofwater.png
Normal file
|
After Width: | Height: | Size: 240 B |
BIN
Resources/Textures/Objects/Drink/mugofcoffee.png
Normal file
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BIN
Resources/Textures/Objects/Drink/redbull.png
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BIN
Resources/Textures/Objects/Drink/soda.png
Normal file
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Resources/Textures/Objects/Drink/vodka.png
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Resources/Textures/Objects/Drink/vodkaempty.png
Normal file
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BIN
Resources/Textures/Objects/Food/alienrawmeat.png
Normal file
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BIN
Resources/Textures/Objects/Food/burger.png
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BIN
Resources/Textures/Objects/Food/cheesepizza.png
Normal file
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BIN
Resources/Textures/Objects/Food/cheesepizzaslice.png
Normal file
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BIN
Resources/Textures/Objects/Food/creampie.png
Normal file
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BIN
Resources/Textures/Objects/Food/egg.png
Normal file
|
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BIN
Resources/Textures/Objects/Food/emptypizzabox.png
Normal file
|
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BIN
Resources/Textures/Objects/Food/emptyusedpizzabox.png
Normal file
|
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BIN
Resources/Textures/Objects/Food/faggot.png
Normal file
|
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BIN
Resources/Textures/Objects/Food/flourbag.png
Normal file
|
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BIN
Resources/Textures/Objects/Food/frosteddonut.png
Normal file
|
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BIN
Resources/Textures/Objects/Food/meatpizza.png
Normal file
|
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BIN
Resources/Textures/Objects/Food/meatpizzaslice.png
Normal file
|
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BIN
Resources/Textures/Objects/Food/milk.png
Normal file
|
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BIN
Resources/Textures/Objects/Food/pizzabox.png
Normal file
|
After Width: | Height: | Size: 227 B |
BIN
Resources/Textures/Objects/Food/plaindonut.png
Normal file
|
After Width: | Height: | Size: 195 B |
BIN
Resources/Textures/Objects/Food/poisonrawmeat.png
Normal file
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BIN
Resources/Textures/Objects/Food/rawmeat.png
Normal file
|
After Width: | Height: | Size: 284 B |
BIN
Resources/Textures/Objects/Food/twinkie.png
Normal file
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BIN
Resources/Textures/Objects/Fun/banana.png
Normal file
|
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BIN
Resources/Textures/Objects/Fun/bananapeel.png
Normal file
|
After Width: | Height: | Size: 527 B |
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Before Width: | Height: | Size: 250 B After Width: | Height: | Size: 250 B |
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Before Width: | Height: | Size: 354 B After Width: | Height: | Size: 354 B |
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Before Width: | Height: | Size: 354 B After Width: | Height: | Size: 354 B |