Added a bunch more textures (#356)
@@ -4,10 +4,10 @@
|
|||||||
components:
|
components:
|
||||||
- type: Clickable
|
- type: Clickable
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
texture: Objects/shoes.png
|
texture: Objects/Misc/shoes.png
|
||||||
|
|
||||||
- type: Icon
|
- type: Icon
|
||||||
texture: Objects/shoes.png
|
texture: Objects/Misc/shoes.png
|
||||||
|
|
||||||
- type: Damageable
|
- type: Damageable
|
||||||
resistanceset: Standard
|
resistanceset: Standard
|
||||||
|
|||||||
@@ -6,7 +6,7 @@
|
|||||||
description: A simple wall-mounted light fixture.
|
description: A simple wall-mounted light fixture.
|
||||||
placementmode: SnapgridBorder
|
placementmode: SnapgridBorder
|
||||||
icon:
|
icon:
|
||||||
sprite: Objects/lighting.rsi
|
sprite: Objects/Lighting/lighting.rsi
|
||||||
state: on
|
state: on
|
||||||
|
|
||||||
result: poweredlight
|
result: poweredlight
|
||||||
@@ -14,13 +14,13 @@
|
|||||||
- material: Metal
|
- material: Metal
|
||||||
amount: 1
|
amount: 1
|
||||||
icon:
|
icon:
|
||||||
sprite: Objects/lighting.rsi
|
sprite: Objects/Lighting/lighting.rsi
|
||||||
state: construct
|
state: construct
|
||||||
|
|
||||||
- material: Cable
|
- material: Cable
|
||||||
amount: 1
|
amount: 1
|
||||||
icon:
|
icon:
|
||||||
sprite: Objects/lighting.rsi
|
sprite: Objects/Lighting/lighting.rsi
|
||||||
state: empty
|
state: empty
|
||||||
|
|
||||||
- material: Glass
|
- material: Glass
|
||||||
|
|||||||
@@ -25,12 +25,12 @@
|
|||||||
category: Machines/Power
|
category: Machines/Power
|
||||||
placementmode: SnapgridCenter
|
placementmode: SnapgridCenter
|
||||||
description: A portable generator capable of producing power from thin air.
|
description: A portable generator capable of producing power from thin air.
|
||||||
icon: Objects/generator.png
|
icon: Objects/Power/generator.png
|
||||||
result: Generator
|
result: Generator
|
||||||
steps:
|
steps:
|
||||||
- material: Metal
|
- material: Metal
|
||||||
amount: 2
|
amount: 2
|
||||||
icon: Objects/generator.png
|
icon: Objects/Power/generator.png
|
||||||
|
|
||||||
- material: Cable
|
- material: Cable
|
||||||
amount: 2
|
amount: 2
|
||||||
@@ -54,4 +54,3 @@
|
|||||||
|
|
||||||
- material: Cable
|
- material: Cable
|
||||||
amount: 2
|
amount: 2
|
||||||
|
|
||||||
|
|||||||
@@ -25,7 +25,7 @@
|
|||||||
name: Table
|
name: Table
|
||||||
id: table
|
id: table
|
||||||
category: Structures
|
category: Structures
|
||||||
icon: Objects/worktop_single.png
|
icon: Objects/Furniture/worktop_single.png
|
||||||
result: table
|
result: table
|
||||||
placementmode: SnapgridCenter
|
placementmode: SnapgridCenter
|
||||||
steps:
|
steps:
|
||||||
|
|||||||
@@ -4,7 +4,7 @@
|
|||||||
category: Items/Weapons
|
category: Items/Weapons
|
||||||
keywords: [melee]
|
keywords: [melee]
|
||||||
description: A crude spear for when you need to put holes in somebody.
|
description: A crude spear for when you need to put holes in somebody.
|
||||||
icon: Objects/spear.png
|
icon: Objects/Melee/spear.rsi/spear.png
|
||||||
objecttype: Item
|
objecttype: Item
|
||||||
steps:
|
steps:
|
||||||
- material: Metal
|
- material: Metal
|
||||||
|
|||||||
@@ -2,12 +2,12 @@
|
|||||||
parent: ReagentItem
|
parent: ReagentItem
|
||||||
name: "Extra-Grip™ Mop"
|
name: "Extra-Grip™ Mop"
|
||||||
id: MopItem
|
id: MopItem
|
||||||
description: A mop that cant be stopped, viscera cleanup detail awaits.
|
description: A mop that can't be stopped, viscera cleanup detail awaits.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
texture: Objects/mop.png
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texture: Objects/Janitorial/mop.png
|
||||||
- type: Icon
|
- type: Icon
|
||||||
texture: Objects/mop.png
|
texture: Objects/Janitorial/mop.png
|
||||||
- type: Item
|
- type: Item
|
||||||
Size: 10
|
Size: 10
|
||||||
- type: Solution
|
- type: Solution
|
||||||
@@ -21,9 +21,9 @@
|
|||||||
description: Holds water and the tears of the janitor.
|
description: Holds water and the tears of the janitor.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
texture: Objects/mopbucket.png
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texture: Objects/Janitorial/mopbucket.png
|
||||||
- type: Icon
|
- type: Icon
|
||||||
texture: Objects/mopbucket.png
|
texture: Objects/Janitorial/mopbucket.png
|
||||||
- type: Clickable
|
- type: Clickable
|
||||||
- type: Solution
|
- type: Solution
|
||||||
maxVol: 500
|
maxVol: 500
|
||||||
@@ -36,10 +36,9 @@
|
|||||||
description: "It's a bucket."
|
description: "It's a bucket."
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
texture: Objects/bucket.png
|
texture: Objects/Janitorial/bucket.png
|
||||||
- type: Icon
|
- type: Icon
|
||||||
texture: Objects/bucket.png
|
texture: Objects/Janitorial/bucket.png
|
||||||
- type: Solution
|
- type: Solution
|
||||||
maxVol: 500
|
maxVol: 500
|
||||||
caps: 3
|
caps: 3
|
||||||
|
|
||||||
@@ -6,22 +6,22 @@
|
|||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
netsync: false
|
netsync: false
|
||||||
sprite: Objects/laser_retro.rsi
|
sprite: Objects/Guns/Laser/laser_retro.rsi
|
||||||
state: laser_retro_100
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state: laser_retro_100
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Objects/laser_retro.rsi
|
sprite: Objects/Guns/Laser/laser_retro.rsi
|
||||||
state: laser_retro_100
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state: laser_retro_100
|
||||||
- type: RangedWeapon
|
- type: RangedWeapon
|
||||||
- type: HitscanWeapon
|
- type: HitscanWeapon
|
||||||
damage: 30
|
damage: 30
|
||||||
fireSprite: "Objects/laser.png"
|
fireSprite: "Objects/Projectiles/laser.png"
|
||||||
fireSound: "/Audio/Guns/Gunshots/laser.ogg"
|
fireSound: "/Audio/Guns/Gunshots/laser.ogg"
|
||||||
lowerDischargeLimit: 10
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lowerDischargeLimit: 10
|
||||||
- type: HitscanWeaponCapacitor
|
- type: HitscanWeaponCapacitor
|
||||||
capacity: 1200
|
capacity: 1200
|
||||||
- type: Item
|
- type: Item
|
||||||
Size: 24
|
Size: 24
|
||||||
sprite: Objects/laser_retro.rsi
|
sprite: Objects/Guns/Laser/laser_retro.rsi
|
||||||
prefix: laser_retro_100
|
prefix: laser_retro_100
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
@@ -37,21 +37,21 @@
|
|||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
netsync: false
|
netsync: false
|
||||||
sprite: Objects/laser_cannon.rsi
|
sprite: Objects/Guns/Laser/laser_cannon.rsi
|
||||||
state: laser_cannon_100
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state: laser_cannon_100
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Objects/laser_cannon.rsi
|
sprite: Objects/Guns/Laser/laser_cannon.rsi
|
||||||
state: laser_cannon_100
|
state: laser_cannon_100
|
||||||
- type: HitscanWeapon
|
- type: HitscanWeapon
|
||||||
damage: 90
|
damage: 90
|
||||||
fireSprite: "Objects/heavylaser.png"
|
fireSprite: "Objects/Projectiles/heavylaser.png"
|
||||||
fireSound: "/Audio/Guns/Gunshots/laser_cannon.ogg"
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fireSound: "/Audio/Guns/Gunshots/laser_cannon.ogg"
|
||||||
lowerDischargeLimit: 10
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lowerDischargeLimit: 10
|
||||||
- type: HitscanWeaponCapacitor
|
- type: HitscanWeaponCapacitor
|
||||||
capacity: 2400
|
capacity: 2400
|
||||||
- type: Item
|
- type: Item
|
||||||
Size: 32
|
Size: 32
|
||||||
sprite: Objects/laser_cannon.rsi
|
sprite: Objects/Guns/Laser/laser_cannon.rsi
|
||||||
prefix: laser_cannon_100
|
prefix: laser_cannon_100
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
|
|||||||
@@ -5,16 +5,16 @@
|
|||||||
description: A horn off of a bicycle.
|
description: A horn off of a bicycle.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/bikehorn.rsi
|
sprite: Objects/Fun/bikehorn.rsi
|
||||||
state: icon
|
state: icon
|
||||||
|
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Objects/bikehorn.rsi
|
sprite: Objects/Fun/bikehorn.rsi
|
||||||
state: icon
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state: icon
|
||||||
|
|
||||||
- type: Item
|
- type: Item
|
||||||
Size: 5
|
Size: 5
|
||||||
sprite: Objects/bikehorn.rsi
|
sprite: Objects/Fun/bikehorn.rsi
|
||||||
|
|
||||||
- type: Sound
|
- type: Sound
|
||||||
- type: EmitSoundOnUse
|
- type: EmitSoundOnUse
|
||||||
|
|||||||
@@ -15,10 +15,10 @@
|
|||||||
sides: 100
|
sides: 100
|
||||||
step: 10
|
step: 10
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/items/dice.rsi
|
sprite: Objects/Fun/dice.rsi
|
||||||
state: d100100
|
state: d100100
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Objects/items/dice.rsi
|
sprite: Objects/Fun/dice.rsi
|
||||||
state: d100100
|
state: d100100
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
@@ -29,10 +29,10 @@
|
|||||||
- type: Dice
|
- type: Dice
|
||||||
sides: 20
|
sides: 20
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/items/dice.rsi
|
sprite: Objects/Fun/dice.rsi
|
||||||
state: d2020
|
state: d2020
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Objects/items/dice.rsi
|
sprite: Objects/Fun/dice.rsi
|
||||||
state: d2020
|
state: d2020
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
@@ -43,10 +43,10 @@
|
|||||||
- type: Dice
|
- type: Dice
|
||||||
sides: 12
|
sides: 12
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/items/dice.rsi
|
sprite: Objects/Fun/dice.rsi
|
||||||
state: d1212
|
state: d1212
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Objects/items/dice.rsi
|
sprite: Objects/Fun/dice.rsi
|
||||||
state: d1212
|
state: d1212
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
@@ -57,10 +57,10 @@
|
|||||||
- type: Dice
|
- type: Dice
|
||||||
sides: 10
|
sides: 10
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/items/dice.rsi
|
sprite: Objects/Fun/dice.rsi
|
||||||
state: d1010
|
state: d1010
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Objects/items/dice.rsi
|
sprite: Objects/Fun/dice.rsi
|
||||||
state: d1010
|
state: d1010
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
@@ -71,10 +71,10 @@
|
|||||||
- type: Dice
|
- type: Dice
|
||||||
sides: 8
|
sides: 8
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/items/dice.rsi
|
sprite: Objects/Fun/dice.rsi
|
||||||
state: d88
|
state: d88
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Objects/items/dice.rsi
|
sprite: Objects/Fun/dice.rsi
|
||||||
state: d88
|
state: d88
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
@@ -85,10 +85,10 @@
|
|||||||
- type: Dice
|
- type: Dice
|
||||||
sides: 6
|
sides: 6
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/items/dice.rsi
|
sprite: Objects/Fun/dice.rsi
|
||||||
state: d66
|
state: d66
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Objects/items/dice.rsi
|
sprite: Objects/Fun/dice.rsi
|
||||||
state: d66
|
state: d66
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
@@ -99,8 +99,8 @@
|
|||||||
- type: Dice
|
- type: Dice
|
||||||
sides: 4
|
sides: 4
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/items/dice.rsi
|
sprite: Objects/Fun/dice.rsi
|
||||||
state: d44
|
state: d44
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Objects/items/dice.rsi
|
sprite: Objects/Fun/dice.rsi
|
||||||
state: d44
|
state: d44
|
||||||
@@ -5,13 +5,13 @@
|
|||||||
id: ExGrenade
|
id: ExGrenade
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/grenade.rsi
|
sprite: Objects/Grenades/grenade.rsi
|
||||||
layers:
|
layers:
|
||||||
- state: icon
|
- state: icon
|
||||||
map: ["enum.TriggerVisualLayers.Base"]
|
map: ["enum.TriggerVisualLayers.Base"]
|
||||||
|
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Objects/grenade.rsi
|
sprite: Objects/Grenades/grenade.rsi
|
||||||
state: icon
|
state: icon
|
||||||
|
|
||||||
- type: Item
|
- type: Item
|
||||||
@@ -42,13 +42,13 @@
|
|||||||
id: SyndieMiniBomb
|
id: SyndieMiniBomb
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/syndgrenade.rsi
|
sprite: Objects/Grenades/syndgrenade.rsi
|
||||||
layers:
|
layers:
|
||||||
- state: icon
|
- state: icon
|
||||||
map: ["enum.TriggerVisualLayers.Base"]
|
map: ["enum.TriggerVisualLayers.Base"]
|
||||||
|
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Objects/syndgrenade.rsi
|
sprite: Objects/Grenades/syndgrenade.rsi
|
||||||
state: icon
|
state: icon
|
||||||
|
|
||||||
- type: Item
|
- type: Item
|
||||||
@@ -71,4 +71,3 @@
|
|||||||
visuals:
|
visuals:
|
||||||
- type: TimerTriggerVisualizer2D
|
- type: TimerTriggerVisualizer2D
|
||||||
countdown_sound: /Audio/effects/countdown.ogg
|
countdown_sound: /Audio/effects/countdown.ogg
|
||||||
|
|
||||||
|
|||||||
@@ -5,8 +5,8 @@
|
|||||||
description: Extinguishes fires.
|
description: Extinguishes fires.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
texture: Objects/fire_extinguisher.png
|
texture: Objects/Misc/fire_extinguisher.png
|
||||||
- type: Icon
|
- type: Icon
|
||||||
texture: Objects/fire_extinguisher.png
|
texture: Objects/Misc/fire_extinguisher.png
|
||||||
- type: Item
|
- type: Item
|
||||||
Size: 10
|
Size: 10
|
||||||
|
|||||||
@@ -6,14 +6,14 @@
|
|||||||
components:
|
components:
|
||||||
- type: HandheldLight
|
- type: HandheldLight
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/lantern.rsi
|
sprite: Objects/Tools/flashlight.rsi
|
||||||
layers:
|
layers:
|
||||||
- state: lantern_off
|
- state: lantern_off
|
||||||
- state: HandheldLightOnOverlay
|
- state: HandheldLightOnOverlay
|
||||||
shader: unshaded
|
shader: unshaded
|
||||||
visible: false
|
visible: false
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Objects/lantern.rsi
|
sprite: Objects/Tools/flashlight.rsi
|
||||||
state: lantern_off
|
state: lantern_off
|
||||||
- type: PointLight
|
- type: PointLight
|
||||||
enabled: false
|
enabled: false
|
||||||
|
|||||||
@@ -7,11 +7,11 @@
|
|||||||
bulb: Bulb
|
bulb: Bulb
|
||||||
|
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/light_bulb.rsi
|
sprite: Objects/Lighting/light_bulb.rsi
|
||||||
state: normal
|
state: normal
|
||||||
|
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Objects/light_bulb.rsi
|
sprite: Objects/Lighting/light_bulb.rsi
|
||||||
state: normal
|
state: normal
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
@@ -30,11 +30,11 @@
|
|||||||
bulb: Tube
|
bulb: Tube
|
||||||
|
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/light_tube.rsi
|
sprite: Objects/Lighting/light_tube.rsi
|
||||||
state: normal
|
state: normal
|
||||||
|
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Objects/light_tube.rsi
|
sprite: Objects/Lighting/light_tube.rsi
|
||||||
state: normal
|
state: normal
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
@@ -48,9 +48,8 @@
|
|||||||
BurningTemperature: 350
|
BurningTemperature: 350
|
||||||
PowerUse: 9
|
PowerUse: 9
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/light_tube.rsi
|
sprite: Objects/Lighting/light_tube.rsi
|
||||||
state: normal
|
state: normal
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Objects/light_tube.rsi
|
sprite: Objects/Lighting/light_tube.rsi
|
||||||
state: normal
|
state: normal
|
||||||
|
|
||||||
|
|||||||
@@ -18,9 +18,9 @@
|
|||||||
- type: Stack
|
- type: Stack
|
||||||
stacktype: enum.StackType.Metal
|
stacktype: enum.StackType.Metal
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
texture: Objects/sheet_metal.png
|
texture: Objects/Materials/sheet_metal.png
|
||||||
- type: Icon
|
- type: Icon
|
||||||
texture: Objects/sheet_metal.png
|
texture: Objects/Materials/sheet_metal.png
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: SteelSheet1
|
id: SteelSheet1
|
||||||
@@ -42,9 +42,9 @@
|
|||||||
- type: Stack
|
- type: Stack
|
||||||
stacktype: enum.StackType.Glass
|
stacktype: enum.StackType.Glass
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
texture: Objects/sheet_glass.png
|
texture: Objects/Materials/sheet_glass.png
|
||||||
- type: Icon
|
- type: Icon
|
||||||
texture: Objects/sheet_glass.png
|
texture: Objects/Materials/sheet_glass.png
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: GlassSheet1
|
id: GlassSheet1
|
||||||
@@ -62,8 +62,8 @@
|
|||||||
- type: Stack
|
- type: Stack
|
||||||
stacktype: enum.StackType.Cable
|
stacktype: enum.StackType.Cable
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
texture: Objects/cable_coil.png
|
texture: Objects/Tools/cable_coil.png
|
||||||
color: red
|
color: red
|
||||||
- type: Icon
|
- type: Icon
|
||||||
texture: Objects/cable_coil.png
|
texture: Objects/Tools/cable_coil.png
|
||||||
- type: WirePlacer
|
- type: WirePlacer
|
||||||
|
|||||||
@@ -4,9 +4,9 @@
|
|||||||
id: Medkit
|
id: Medkit
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
texture: Objects/medkit_r.png
|
texture: Objects/Medical/medkit_r.png
|
||||||
- type: Icon
|
- type: Icon
|
||||||
texture: Objects/medkit_r.png
|
texture: Objects/Medical/medkit_r.png
|
||||||
- type: Healing
|
- type: Healing
|
||||||
heal: 100
|
heal: 100
|
||||||
damage: Brute
|
damage: Brute
|
||||||
@@ -30,9 +30,9 @@
|
|||||||
id: Ointment
|
id: Ointment
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
texture: Objects/ointment.png
|
texture: Objects/Medical/ointment.png
|
||||||
- type: Icon
|
- type: Icon
|
||||||
texture: Objects/ointment.png
|
texture: Objects/Medical/ointment.png
|
||||||
- type: Healing
|
- type: Healing
|
||||||
heal: 10
|
heal: 10
|
||||||
damage: Heat
|
damage: Heat
|
||||||
@@ -49,9 +49,9 @@
|
|||||||
id: Brutepack
|
id: Brutepack
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
texture: Objects/brutepack.png
|
texture: Objects/Medical/brutepack.png
|
||||||
- type: Icon
|
- type: Icon
|
||||||
texture: Objects/brutepack.png
|
texture: Objects/Medical/brutepack.png
|
||||||
- type: Healing
|
- type: Healing
|
||||||
heal: 10
|
heal: 10
|
||||||
damage: Brute
|
damage: Brute
|
||||||
|
|||||||
@@ -18,11 +18,11 @@
|
|||||||
parent: PowerCellSmallBase
|
parent: PowerCellSmallBase
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/PowerCells/power_cell_small_st.rsi
|
sprite: Objects/Power/PowerCells/power_cell_small_st.rsi
|
||||||
layers:
|
layers:
|
||||||
- state: s_st
|
- state: s_st
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Objects/PowerCells/power_cell_small_st.rsi
|
sprite: Objects/Power/PowerCells/power_cell_small_st.rsi
|
||||||
state: s_st
|
state: s_st
|
||||||
- type: PowerCell
|
- type: PowerCell
|
||||||
capacity: 1500
|
capacity: 1500
|
||||||
@@ -39,11 +39,11 @@
|
|||||||
parent: PowerCellSmallBase
|
parent: PowerCellSmallBase
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/PowerCells/power_cell_small_hi.rsi
|
sprite: Objects/Power/PowerCells/power_cell_small_hi.rsi
|
||||||
layers:
|
layers:
|
||||||
- state: s_hi
|
- state: s_hi
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Objects/PowerCells/power_cell_small_hi.rsi
|
sprite: Objects/Power/PowerCells/power_cell_small_hi.rsi
|
||||||
state: s_hi
|
state: s_hi
|
||||||
- type: PowerCell
|
- type: PowerCell
|
||||||
capacity: 3000
|
capacity: 3000
|
||||||
@@ -60,11 +60,11 @@
|
|||||||
parent: PowerCellSmallBase
|
parent: PowerCellSmallBase
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/PowerCells/power_cell_small_sup.rsi
|
sprite: Objects/Power/PowerCells/power_cell_small_sup.rsi
|
||||||
layers:
|
layers:
|
||||||
- state: s_sup
|
- state: s_sup
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Objects/PowerCells/power_cell_small_sup.rsi
|
sprite: Objects/Power/PowerCells/power_cell_small_sup.rsi
|
||||||
state: s_sup
|
state: s_sup
|
||||||
- type: PowerCell
|
- type: PowerCell
|
||||||
capacity: 6000
|
capacity: 6000
|
||||||
@@ -81,11 +81,11 @@
|
|||||||
parent: PowerCellSmallBase
|
parent: PowerCellSmallBase
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/PowerCells/power_cell_small_hy.rsi
|
sprite: Objects/Power/PowerCells/power_cell_small_hy.rsi
|
||||||
layers:
|
layers:
|
||||||
- state: s_hy
|
- state: s_hy
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Objects/PowerCells/power_cell_small_hy.rsi
|
sprite: Objects/Power/PowerCells/power_cell_small_hy.rsi
|
||||||
state: s_hy
|
state: s_hy
|
||||||
- type: PowerCell
|
- type: PowerCell
|
||||||
capacity: 10000
|
capacity: 10000
|
||||||
|
|||||||
@@ -5,13 +5,13 @@
|
|||||||
description: Parts of a table.
|
description: Parts of a table.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/table_parts.rsi
|
sprite: Objects/Parts/table_parts.rsi
|
||||||
state: icon
|
state: icon
|
||||||
|
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Objects/table_parts.rsi
|
sprite: Objects/Parts/table_parts.rsi
|
||||||
state: icon
|
state: icon
|
||||||
|
|
||||||
- type: Item
|
- type: Item
|
||||||
Size: 25
|
Size: 25
|
||||||
sprite: Objects/table_parts.rsi
|
sprite: Objects/Parts/table_parts.rsi
|
||||||
|
|||||||
@@ -5,16 +5,16 @@
|
|||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
netsync: false
|
netsync: false
|
||||||
sprite: Objects/hand_tele.rsi
|
sprite: Objects/Misc/hand_tele.rsi
|
||||||
state: ready
|
state: ready
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Objects/hand_tele.rsi
|
sprite: Objects/Misc/hand_tele.rsi
|
||||||
state: ready
|
state: ready
|
||||||
- type: ItemTeleporter
|
- type: ItemTeleporter
|
||||||
teleporter_type: Random
|
teleporter_type: Random
|
||||||
- type: Item
|
- type: Item
|
||||||
Size: 12
|
Size: 12
|
||||||
sprite: Objects/hand_tele.rsi
|
sprite: Objects/Misc/hand_tele.rsi
|
||||||
- type: Sound
|
- type: Sound
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
|
|||||||
@@ -2,12 +2,12 @@
|
|||||||
name: Emergency Toolbox
|
name: Emergency Toolbox
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: RedToolboxItem
|
id: RedToolboxItem
|
||||||
description: A shiny red and robust container
|
description: A bright red toolbox, stocked with emergency tools
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
texture: Objects/toolbox_r.png
|
texture: Objects/Tools/toolbox_r.png
|
||||||
- type: Icon
|
- type: Icon
|
||||||
texture: Objects/toolbox_r.png
|
texture: Objects/Tools/toolbox_r.png
|
||||||
- type: Storage
|
- type: Storage
|
||||||
Capacity: 60
|
Capacity: 60
|
||||||
- type: Item
|
- type: Item
|
||||||
@@ -17,12 +17,12 @@
|
|||||||
name: Mechanical Toolbox
|
name: Mechanical Toolbox
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: BlueToolboxItem
|
id: BlueToolboxItem
|
||||||
description: A blue box, not the kind you're thinking of
|
description: A blue box, stocked with mechanical tools
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
texture: Objects/Toolbox_b.png
|
texture: Objects/Tools/Toolbox_b.png
|
||||||
- type: Icon
|
- type: Icon
|
||||||
texture: Objects/Toolbox_b.png
|
texture: Objects/Tools/Toolbox_b.png
|
||||||
- type: Storage
|
- type: Storage
|
||||||
Capacity: 60
|
Capacity: 60
|
||||||
- type: Item
|
- type: Item
|
||||||
@@ -35,9 +35,9 @@
|
|||||||
description: A toolbox typically stocked with electrical gear
|
description: A toolbox typically stocked with electrical gear
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
texture: Objects/Toolbox_y.png
|
texture: Objects/Tools/Toolbox_y.png
|
||||||
- type: Icon
|
- type: Icon
|
||||||
texture: Objects/Toolbox_y.png
|
texture: Objects/Tools/Toolbox_y.png
|
||||||
- type: Storage
|
- type: Storage
|
||||||
Capacity: 60
|
Capacity: 60
|
||||||
- type: Item
|
- type: Item
|
||||||
|
|||||||
@@ -6,9 +6,9 @@
|
|||||||
components:
|
components:
|
||||||
- type: Wirecutter
|
- type: Wirecutter
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
texture: Objects/wirecutter.png
|
texture: Objects/Tools/wirecutter.png
|
||||||
- type: Icon
|
- type: Icon
|
||||||
texture: Objects/wirecutter.png
|
texture: Objects/Tools/wirecutter.png
|
||||||
- type: MeleeWeapon
|
- type: MeleeWeapon
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
@@ -19,9 +19,9 @@
|
|||||||
components:
|
components:
|
||||||
- type: Screwdriver
|
- type: Screwdriver
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
texture: Objects/screwdriver.png
|
texture: Objects/Tools/screwdriver.png
|
||||||
- type: Icon
|
- type: Icon
|
||||||
texture: Objects/screwdriver.png
|
texture: Objects/Tools/screwdriver.png
|
||||||
- type: MeleeWeapon
|
- type: MeleeWeapon
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
@@ -32,7 +32,7 @@
|
|||||||
components:
|
components:
|
||||||
- type: Welder
|
- type: Welder
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/tools.rsi
|
sprite: Objects/Tools/welder.rsi
|
||||||
layers:
|
layers:
|
||||||
- state: welder
|
- state: welder
|
||||||
- state: welder_flame
|
- state: welder_flame
|
||||||
@@ -40,7 +40,7 @@
|
|||||||
visible: false
|
visible: false
|
||||||
|
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Objects/tools.rsi
|
sprite: Objects/Tools/welder.rsi
|
||||||
state: welder
|
state: welder
|
||||||
- type: MeleeWeapon
|
- type: MeleeWeapon
|
||||||
|
|
||||||
@@ -52,9 +52,9 @@
|
|||||||
components:
|
components:
|
||||||
- type: Wrench
|
- type: Wrench
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
texture: Objects/wrench.png
|
texture: Objects/Tools/wrench.png
|
||||||
- type: Icon
|
- type: Icon
|
||||||
texture: Objects/wrench.png
|
texture: Objects/Tools/wrench.png
|
||||||
- type: MeleeWeapon
|
- type: MeleeWeapon
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
@@ -65,9 +65,9 @@
|
|||||||
components:
|
components:
|
||||||
- type: Crowbar
|
- type: Crowbar
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
texture: Objects/crowbar.png
|
texture: Objects/Tools/crowbar.png
|
||||||
- type: Icon
|
- type: Icon
|
||||||
texture: Objects/crowbar.png
|
texture: Objects/Tools/crowbar.png
|
||||||
- type: MeleeWeapon
|
- type: MeleeWeapon
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
@@ -78,7 +78,7 @@
|
|||||||
components:
|
components:
|
||||||
- type: Multitool
|
- type: Multitool
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
texture: Objects/multitool.png
|
texture: Objects/Tools/multitool.png
|
||||||
- type: Icon
|
- type: Icon
|
||||||
texture: Objects/multitool.png
|
texture: Objects/Tools/multitool.png
|
||||||
- type: PowerDebugTool
|
- type: PowerDebugTool
|
||||||
|
|||||||
@@ -5,16 +5,16 @@
|
|||||||
desc: A huge thing used for chopping and chopping up meat. This includes clowns and clown-by-products.
|
desc: A huge thing used for chopping and chopping up meat. This includes clowns and clown-by-products.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/items/cleaver.rsi
|
sprite: Objects/Melee/cleaver.rsi
|
||||||
size: 4
|
size: 4
|
||||||
state: butch
|
state: butch
|
||||||
|
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Objects/items/cleaver.rsi
|
sprite: Objects/Melee/cleaver.rsi
|
||||||
state: butch
|
state: butch
|
||||||
|
|
||||||
- type: MeleeWeapon
|
- type: MeleeWeapon
|
||||||
- type: Item
|
- type: Item
|
||||||
Size: 10
|
Size: 10
|
||||||
sprite: Objects/items/cleaver.rsi
|
sprite: Objects/Melee/cleaver.rsi
|
||||||
prefix: inhand
|
prefix: inhand
|
||||||
|
|||||||
@@ -4,17 +4,17 @@
|
|||||||
id: Pickaxe
|
id: Pickaxe
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/items/pickaxe.rsi
|
sprite: Objects/Melee/pickaxe.rsi
|
||||||
state: pickaxe
|
state: pickaxe
|
||||||
|
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Objects/items/pickaxe.rsi
|
sprite: Objects/Melee/pickaxe.rsi
|
||||||
state: pickaxe
|
state: pickaxe
|
||||||
- type: Pickaxe
|
- type: Pickaxe
|
||||||
- type: MeleeWeapon
|
- type: MeleeWeapon
|
||||||
damage: 25
|
damage: 25
|
||||||
- type: Item
|
- type: Item
|
||||||
Size: 24
|
Size: 24
|
||||||
sprite: Objects/items/pickaxe.rsi
|
sprite: Objects/Melee/pickaxe.rsi
|
||||||
prefix: inhand
|
prefix: inhand
|
||||||
- type: Sound
|
- type: Sound
|
||||||
|
|||||||
@@ -4,15 +4,15 @@
|
|||||||
id: Spear
|
id: Spear
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/items/spear.rsi
|
sprite: Objects/Melee/spear.rsi
|
||||||
state: spear
|
state: spear
|
||||||
|
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Objects/items/spear.rsi
|
sprite: Objects/Melee/spear.rsi
|
||||||
state: spear
|
state: spear
|
||||||
|
|
||||||
- type: MeleeWeapon
|
- type: MeleeWeapon
|
||||||
- type: Item
|
- type: Item
|
||||||
Size: 24
|
Size: 24
|
||||||
sprite: Objects/items/spear.rsi
|
sprite: Objects/Melee/spear.rsi
|
||||||
prefix: inhand
|
prefix: inhand
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
- type: latheRecipe
|
- type: latheRecipe
|
||||||
id: Brutepack
|
id: Brutepack
|
||||||
icon: Objects/brutepack.png
|
icon: Objects/Medical/brutepack.png
|
||||||
result: Brutepack
|
result: Brutepack
|
||||||
completetime: 500
|
completetime: 500
|
||||||
materials:
|
materials:
|
||||||
@@ -9,7 +9,7 @@
|
|||||||
|
|
||||||
- type: latheRecipe
|
- type: latheRecipe
|
||||||
id: Ointment
|
id: Ointment
|
||||||
icon: Objects/ointment.png
|
icon: Objects/Medical/ointment.png
|
||||||
result: Ointment
|
result: Ointment
|
||||||
completetime: 500
|
completetime: 500
|
||||||
materials:
|
materials:
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
- type: latheRecipe
|
- type: latheRecipe
|
||||||
id: LightTube
|
id: LightTube
|
||||||
icon: Objects/light_tube.rsi/normal.png
|
icon: Objects/Lighting/light_tube.rsi/normal.png
|
||||||
result: LightTube
|
result: LightTube
|
||||||
completetime: 500
|
completetime: 500
|
||||||
materials:
|
materials:
|
||||||
@@ -9,7 +9,7 @@
|
|||||||
|
|
||||||
- type: latheRecipe
|
- type: latheRecipe
|
||||||
id: LightBulb
|
id: LightBulb
|
||||||
icon: Objects/light_bulb.rsi/normal.png
|
icon: Objects/Lighting/light_bulb.rsi/normal.png
|
||||||
result: LightBulb
|
result: LightBulb
|
||||||
completetime: 500
|
completetime: 500
|
||||||
materials:
|
materials:
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
- type: latheRecipe
|
- type: latheRecipe
|
||||||
id: MetalStack
|
id: MetalStack
|
||||||
icon: Objects/sheet_metal.png
|
icon: Objects/Materials/sheet_metal.png
|
||||||
result: SteelSheet1
|
result: SteelSheet1
|
||||||
completetime: 500
|
completetime: 500
|
||||||
materials:
|
materials:
|
||||||
@@ -8,7 +8,7 @@
|
|||||||
|
|
||||||
- type: latheRecipe
|
- type: latheRecipe
|
||||||
id: GlassStack
|
id: GlassStack
|
||||||
icon: Objects/sheet_glass.png
|
icon: Objects/Materials/sheet_glass.png
|
||||||
result: GlassSheet1
|
result: GlassSheet1
|
||||||
completetime: 500
|
completetime: 500
|
||||||
materials:
|
materials:
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
- type: latheRecipe
|
- type: latheRecipe
|
||||||
id: Wirecutter
|
id: Wirecutter
|
||||||
icon: Objects/wirecutter.png
|
icon: Objects/Tools/wirecutter.png
|
||||||
result: Wirecutter
|
result: Wirecutter
|
||||||
completetime: 500
|
completetime: 500
|
||||||
materials:
|
materials:
|
||||||
@@ -8,7 +8,7 @@
|
|||||||
|
|
||||||
- type: latheRecipe
|
- type: latheRecipe
|
||||||
id: Screwdriver
|
id: Screwdriver
|
||||||
icon: Objects/screwdriver.png
|
icon: Objects/Tools/screwdriver.png
|
||||||
result: Screwdriver
|
result: Screwdriver
|
||||||
completetime: 500
|
completetime: 500
|
||||||
materials:
|
materials:
|
||||||
@@ -16,7 +16,7 @@
|
|||||||
|
|
||||||
- type: latheRecipe
|
- type: latheRecipe
|
||||||
id: Welder
|
id: Welder
|
||||||
icon: Objects/welder.png
|
icon: Objects/Tools/autolathe_welder.png
|
||||||
result: Welder
|
result: Welder
|
||||||
completetime: 500
|
completetime: 500
|
||||||
materials:
|
materials:
|
||||||
@@ -25,7 +25,7 @@
|
|||||||
|
|
||||||
- type: latheRecipe
|
- type: latheRecipe
|
||||||
id: Wrench
|
id: Wrench
|
||||||
icon: Objects/wrench.png
|
icon: Objects/Tools/wrench.png
|
||||||
result: Wrench
|
result: Wrench
|
||||||
completetime: 500
|
completetime: 500
|
||||||
materials:
|
materials:
|
||||||
@@ -34,7 +34,7 @@
|
|||||||
|
|
||||||
- type: latheRecipe
|
- type: latheRecipe
|
||||||
id: CableStack
|
id: CableStack
|
||||||
icon: Objects/cable_coil.png
|
icon: Objects/Tools/cable_coil.png
|
||||||
result: CableStack
|
result: CableStack
|
||||||
completetime: 500
|
completetime: 500
|
||||||
materials:
|
materials:
|
||||||
@@ -43,7 +43,7 @@
|
|||||||
|
|
||||||
- type: latheRecipe
|
- type: latheRecipe
|
||||||
id: Crowbar
|
id: Crowbar
|
||||||
icon: Objects/crowbar.png
|
icon: Objects/Tools/crowbar.png
|
||||||
result: Crowbar
|
result: Crowbar
|
||||||
completetime: 500
|
completetime: 500
|
||||||
materials:
|
materials:
|
||||||
@@ -51,7 +51,7 @@
|
|||||||
|
|
||||||
- type: latheRecipe
|
- type: latheRecipe
|
||||||
id: Multitool
|
id: Multitool
|
||||||
icon: Objects/multitool.png
|
icon: Objects/Tools/multitool.png
|
||||||
result: Multitool
|
result: Multitool
|
||||||
completetime: 500
|
completetime: 500
|
||||||
materials:
|
materials:
|
||||||
|
|||||||
@@ -1,26 +0,0 @@
|
|||||||
- type: technology
|
|
||||||
name: "Test Technology 1"
|
|
||||||
id: Parent1
|
|
||||||
description: Parent technology needed for sheets
|
|
||||||
icon: Objects/sheet_glass.png
|
|
||||||
requiredpoints: 5000
|
|
||||||
|
|
||||||
- type: technology
|
|
||||||
name: "Test Technology 2"
|
|
||||||
id: Parent2
|
|
||||||
description: Parent technology 2 needed for sheets
|
|
||||||
icon: Objects/sheet_glass.png
|
|
||||||
requiredpoints: 5000
|
|
||||||
|
|
||||||
- type: technology
|
|
||||||
name: Material sheet printing
|
|
||||||
id: Sheets
|
|
||||||
description: Print those sheets!
|
|
||||||
icon: Objects/sheet_metal.png
|
|
||||||
requiredpoints: 500
|
|
||||||
requiredtechnologies:
|
|
||||||
- Parent1
|
|
||||||
- Parent2
|
|
||||||
unlockedrecipes:
|
|
||||||
- MetalStack
|
|
||||||
- GlassStack
|
|
||||||
78
Resources/Prototypes/Technologies/technologies.yml
Normal file
@@ -0,0 +1,78 @@
|
|||||||
|
# In order to make this list somewhat organized, please place new technologies underneath their overarching "base" technology.
|
||||||
|
# The technology tree is using this layout - https://tgstation13.org/wiki//images/thumb/f/f4/ResearchTree.png/800px-ResearchTree.png
|
||||||
|
|
||||||
|
# Base Technology
|
||||||
|
|
||||||
|
- type: technology
|
||||||
|
name: "Basic Research Technology"
|
||||||
|
id: Base_1
|
||||||
|
description: Nanotransen basic research technologies.
|
||||||
|
icon: Buildings/research.rsi/server-on.png
|
||||||
|
requiredpoints: 250
|
||||||
|
|
||||||
|
# Biological Technology Tree
|
||||||
|
|
||||||
|
- type: technology
|
||||||
|
name: "Biological Technology"
|
||||||
|
id: Bio_Base_1
|
||||||
|
description: Investigations into the natural world.
|
||||||
|
icon: Buildings/plants.rsi/plant_1.png
|
||||||
|
requiredpoints: 1000
|
||||||
|
requiredtechnologies:
|
||||||
|
- Base_1
|
||||||
|
|
||||||
|
# Data Theory Technology Tree
|
||||||
|
|
||||||
|
- type: technology
|
||||||
|
name: "Data Theory"
|
||||||
|
id: Data_Base_1
|
||||||
|
description: Just like regular data, but in space!
|
||||||
|
icon: Buildings/computers.rsi/computer-datatheory.png
|
||||||
|
requiredpoints: 1000
|
||||||
|
requiredtechnologies:
|
||||||
|
- Base_1
|
||||||
|
|
||||||
|
# Industrial Engineering Technology Tree
|
||||||
|
|
||||||
|
- type: technology
|
||||||
|
name: "Industrial Engineering"
|
||||||
|
id: Industrial_Base_1
|
||||||
|
description: A refresher course on modern engineering technology.
|
||||||
|
icon: Buildings/research.rsi/protolathe.png
|
||||||
|
requiredpoints: 1000
|
||||||
|
requiredtechnologies:
|
||||||
|
- Base_1
|
||||||
|
|
||||||
|
- type: technology
|
||||||
|
name: Material sheet printing
|
||||||
|
id: Sheets
|
||||||
|
description: Print those sheets!
|
||||||
|
icon: Objects/Materials/sheet_metal.png
|
||||||
|
requiredpoints: 250
|
||||||
|
requiredtechnologies:
|
||||||
|
- Industrial_Base_1
|
||||||
|
unlockedrecipes:
|
||||||
|
- MetalStack
|
||||||
|
- GlassStack
|
||||||
|
|
||||||
|
# Electromagnetic Theory Technology Tree
|
||||||
|
|
||||||
|
- type: technology
|
||||||
|
name: "Electromagnetic Theory"
|
||||||
|
id: Electro_Base_1
|
||||||
|
description: Try not to fry yourself.
|
||||||
|
icon: Buildings/apc.rsi/apcwires.png
|
||||||
|
requiredpoints: 1000
|
||||||
|
requiredtechnologies:
|
||||||
|
- Base_1
|
||||||
|
|
||||||
|
# Bluespace Theory Technology Tree
|
||||||
|
|
||||||
|
- type: technology
|
||||||
|
name: "Basic Bluespace Theory"
|
||||||
|
id: Bluespace_Base_1
|
||||||
|
description: An experimental course on the mysterious technology known as bluespace.
|
||||||
|
icon: Buildings/teleporters.rsi/teleporter-theory.png
|
||||||
|
requiredpoints: 1000
|
||||||
|
requiredtechnologies:
|
||||||
|
- Base_1
|
||||||
@@ -2,7 +2,7 @@
|
|||||||
id: steel
|
id: steel
|
||||||
name: Steel
|
name: Steel
|
||||||
color: gray
|
color: gray
|
||||||
icon: Objects/sheet_metal.png
|
icon: Objects/Materials/sheet_metal.png
|
||||||
density: 7700
|
density: 7700
|
||||||
electricresistivity: 6.9e-7
|
electricresistivity: 6.9e-7
|
||||||
thermalconductivity: 18
|
thermalconductivity: 18
|
||||||
@@ -12,7 +12,7 @@
|
|||||||
id: glass
|
id: glass
|
||||||
name: Glass
|
name: Glass
|
||||||
color: '#e8f0ff33'
|
color: '#e8f0ff33'
|
||||||
icon: Objects/sheet_glass.png
|
icon: Objects/Materials/sheet_glass.png
|
||||||
density: 2500
|
density: 2500
|
||||||
electricresistivity: 1.0e+13
|
electricresistivity: 1.0e+13
|
||||||
thermalconductivity: 0.9
|
thermalconductivity: 0.9
|
||||||
|
|||||||
|
After Width: | Height: | Size: 414 B |
123
Resources/Textures/Buildings/plants.rsi/meta.json
Normal file
@@ -0,0 +1,123 @@
|
|||||||
|
{
|
||||||
|
"version": 1,
|
||||||
|
|
||||||
|
"license": "CC-BY-SA-3.0",
|
||||||
|
"copyright": "Taken from https://github.com/discordia-space/CEV-Eris/blob/d1e0161af146835f4fb79d21a6200caa9cc842d0/icons/obj/plants.dmi and modified by Swept",
|
||||||
|
|
||||||
|
"size": {
|
||||||
|
"x": 32,
|
||||||
|
"y": 32
|
||||||
|
},
|
||||||
|
"states": [
|
||||||
|
{
|
||||||
|
"name": "plant_1",
|
||||||
|
"select": [],
|
||||||
|
"flags": {},
|
||||||
|
"directions": 1,
|
||||||
|
"delays": []
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "plant_2",
|
||||||
|
"select": [],
|
||||||
|
"flags": {},
|
||||||
|
"directions": 1,
|
||||||
|
"delays": []
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "plant_3",
|
||||||
|
"select": [],
|
||||||
|
"flags": {},
|
||||||
|
"directions": 1,
|
||||||
|
"delays": []
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "plant_4",
|
||||||
|
"select": [],
|
||||||
|
"flags": {},
|
||||||
|
"directions": 1,
|
||||||
|
"delays": []
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "plant_5",
|
||||||
|
"select": [],
|
||||||
|
"flags": {},
|
||||||
|
"directions": 1,
|
||||||
|
"delays": []
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "plant_6",
|
||||||
|
"select": [],
|
||||||
|
"flags": {},
|
||||||
|
"directions": 1,
|
||||||
|
"delays": []
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "plant_7",
|
||||||
|
"select": [],
|
||||||
|
"flags": {},
|
||||||
|
"directions": 1,
|
||||||
|
"delays": []
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "plant_8",
|
||||||
|
"select": [],
|
||||||
|
"flags": {},
|
||||||
|
"directions": 1,
|
||||||
|
"delays": []
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "plant_9",
|
||||||
|
"select": [],
|
||||||
|
"flags": {},
|
||||||
|
"directions": 1,
|
||||||
|
"delays": []
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "plant_10",
|
||||||
|
"select": [],
|
||||||
|
"flags": {},
|
||||||
|
"directions": 1,
|
||||||
|
"delays": []
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "plant_11",
|
||||||
|
"select": [],
|
||||||
|
"flags": {},
|
||||||
|
"directions": 1,
|
||||||
|
"delays": []
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "plant_12",
|
||||||
|
"select": [],
|
||||||
|
"flags": {},
|
||||||
|
"directions": 1,
|
||||||
|
"delays": []
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "plant_13",
|
||||||
|
"select": [],
|
||||||
|
"flags": {},
|
||||||
|
"directions": 1,
|
||||||
|
"delays": []
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "plant_14",
|
||||||
|
"select": [],
|
||||||
|
"flags": {},
|
||||||
|
"directions": 1,
|
||||||
|
"delays": []
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "plant_15",
|
||||||
|
"select": [],
|
||||||
|
"flags": {},
|
||||||
|
"directions": 1,
|
||||||
|
"delays": []
|
||||||
|
},
|
||||||
|
]
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
BIN
Resources/Textures/Buildings/plants.rsi/plant_1.png
Normal file
|
After Width: | Height: | Size: 527 B |
BIN
Resources/Textures/Buildings/plants.rsi/plant_10.png
Normal file
|
After Width: | Height: | Size: 391 B |
BIN
Resources/Textures/Buildings/plants.rsi/plant_11.png
Normal file
|
After Width: | Height: | Size: 393 B |
BIN
Resources/Textures/Buildings/plants.rsi/plant_12.png
Normal file
|
After Width: | Height: | Size: 476 B |
BIN
Resources/Textures/Buildings/plants.rsi/plant_13.png
Normal file
|
After Width: | Height: | Size: 435 B |
BIN
Resources/Textures/Buildings/plants.rsi/plant_14.png
Normal file
|
After Width: | Height: | Size: 591 B |
BIN
Resources/Textures/Buildings/plants.rsi/plant_15.png
Normal file
|
After Width: | Height: | Size: 492 B |
BIN
Resources/Textures/Buildings/plants.rsi/plant_2.png
Normal file
|
After Width: | Height: | Size: 591 B |
BIN
Resources/Textures/Buildings/plants.rsi/plant_3.png
Normal file
|
After Width: | Height: | Size: 396 B |
BIN
Resources/Textures/Buildings/plants.rsi/plant_4.png
Normal file
|
After Width: | Height: | Size: 493 B |
BIN
Resources/Textures/Buildings/plants.rsi/plant_5.png
Normal file
|
After Width: | Height: | Size: 524 B |
BIN
Resources/Textures/Buildings/plants.rsi/plant_6.png
Normal file
|
After Width: | Height: | Size: 367 B |
BIN
Resources/Textures/Buildings/plants.rsi/plant_7.png
Normal file
|
After Width: | Height: | Size: 606 B |
BIN
Resources/Textures/Buildings/plants.rsi/plant_8.png
Normal file
|
After Width: | Height: | Size: 516 B |
BIN
Resources/Textures/Buildings/plants.rsi/plant_9.png
Normal file
|
After Width: | Height: | Size: 471 B |
|
Before Width: | Height: | Size: 251 B After Width: | Height: | Size: 251 B |
|
Before Width: | Height: | Size: 241 B After Width: | Height: | Size: 241 B |
BIN
Resources/Textures/Objects/Drink/glass.png
Normal file
|
After Width: | Height: | Size: 186 B |
BIN
Resources/Textures/Objects/Drink/glassofwater.png
Normal file
|
After Width: | Height: | Size: 240 B |
BIN
Resources/Textures/Objects/Drink/mugofcoffee.png
Normal file
|
After Width: | Height: | Size: 211 B |
BIN
Resources/Textures/Objects/Drink/redbull.png
Normal file
|
After Width: | Height: | Size: 300 B |
BIN
Resources/Textures/Objects/Drink/soda.png
Normal file
|
After Width: | Height: | Size: 299 B |
BIN
Resources/Textures/Objects/Drink/vodka.png
Normal file
|
After Width: | Height: | Size: 319 B |
BIN
Resources/Textures/Objects/Drink/vodkaempty.png
Normal file
|
After Width: | Height: | Size: 306 B |
BIN
Resources/Textures/Objects/Food/alienrawmeat.png
Normal file
|
After Width: | Height: | Size: 284 B |
BIN
Resources/Textures/Objects/Food/burger.png
Normal file
|
After Width: | Height: | Size: 272 B |
BIN
Resources/Textures/Objects/Food/cheesepizza.png
Normal file
|
After Width: | Height: | Size: 434 B |
BIN
Resources/Textures/Objects/Food/cheesepizzaslice.png
Normal file
|
After Width: | Height: | Size: 327 B |
BIN
Resources/Textures/Objects/Food/creampie.png
Normal file
|
After Width: | Height: | Size: 300 B |
BIN
Resources/Textures/Objects/Food/egg.png
Normal file
|
After Width: | Height: | Size: 332 B |
BIN
Resources/Textures/Objects/Food/emptypizzabox.png
Normal file
|
After Width: | Height: | Size: 226 B |
BIN
Resources/Textures/Objects/Food/emptyusedpizzabox.png
Normal file
|
After Width: | Height: | Size: 430 B |
BIN
Resources/Textures/Objects/Food/faggot.png
Normal file
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Resources/Textures/Objects/Food/flourbag.png
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Resources/Textures/Objects/Food/frosteddonut.png
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Resources/Textures/Objects/Food/meatpizza.png
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Resources/Textures/Objects/Food/meatpizzaslice.png
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Resources/Textures/Objects/Food/milk.png
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Resources/Textures/Objects/Food/pizzabox.png
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Resources/Textures/Objects/Food/plaindonut.png
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Resources/Textures/Objects/Food/poisonrawmeat.png
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Resources/Textures/Objects/Food/rawmeat.png
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Resources/Textures/Objects/Food/twinkie.png
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Resources/Textures/Objects/Fun/banana.png
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Resources/Textures/Objects/Fun/bananapeel.png
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