Add leech to crusher (#17683)
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Content.Shared/Weapons/Marker/LeechOnMarkerComponent.cs
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16
Content.Shared/Weapons/Marker/LeechOnMarkerComponent.cs
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using Content.Shared.Damage;
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using Robust.Shared.GameStates;
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namespace Content.Shared.Weapons.Marker;
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/// <summary>
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/// Applies leech upon hitting a damage marker target.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed class LeechOnMarkerComponent : Component
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{
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// TODO: Can't network damagespecifiers yet last I checked.
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("leech", required: true)]
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public DamageSpecifier Leech = new();
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}
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