Remove duplicate holy water (#4)
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@@ -35,7 +35,7 @@ public sealed partial class CultRuleComponent : Component
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[DataField("eyeColor")]
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public static Color EyeColor = Color.FromHex("#f80000");
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public static string HolyWaterReagent = "HolyWater";
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public static string HolyWaterReagent = "Holywater";
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[DataField("redEyeThreshold")]
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public static int ReadEyeThreshold = 5;
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@@ -1,11 +0,0 @@
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namespace Content.Server._White.Cult.HolyWater;
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[RegisterComponent]
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public sealed partial class BibleWaterConvertComponent : Component
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{
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[DataField("convertedId"), ViewVariables(VVAccess.ReadWrite)]
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public string ConvertedId = "Water";
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[DataField("ConvertedToId"), ViewVariables(VVAccess.ReadWrite)]
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public string ConvertedToId = "HolyWater";
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}
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@@ -1,59 +0,0 @@
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using System.Linq;
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using Content.Server.Stunnable;
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using Content.Shared.Chemistry.Components.SolutionManager;
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using Content.Shared.Interaction;
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using Content.Shared.Mobs.Components;
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using Content.Shared.Popups;
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using Robust.Server.Audio;
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using Robust.Server.GameObjects;
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namespace Content.Server._White.Cult.HolyWater;
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public sealed class HolyWaterSystem : EntitySystem
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{
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[Dependency] private readonly StunSystem _stun = default!;
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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[Dependency] private readonly AudioSystem _audio = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<BibleWaterConvertComponent, AfterInteractEvent>(OnBibleInteract);
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}
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private void OnBibleInteract(EntityUid uid, BibleWaterConvertComponent component, AfterInteractEvent args)
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{
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if (HasComp<MobStateComponent>(uid))
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return;
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if (!TryComp<SolutionContainerManagerComponent>(args.Target, out var container))
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return;
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if (container.Solutions != null)
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{
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foreach (var solution in container.Solutions.Values.Where(solution =>
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solution.ContainsReagent(component.ConvertedId, null)))
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{
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foreach (var reagent in solution.Contents)
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{
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if (reagent.Reagent.Prototype != component.ConvertedId)
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continue;
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var amount = reagent.Quantity;
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solution.RemoveReagent(reagent.Reagent.Prototype, reagent.Quantity);
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solution.AddReagent(component.ConvertedToId, amount);
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if (args.Target == null)
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return;
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_popup.PopupEntity(Loc.GetString("holy-water-converted"), args.Target.Value, args.User);
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_audio.PlayPvs("/Audio/Effects/holy.ogg", args.Target.Value);
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return;
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}
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}
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}
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}
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}
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@@ -311,7 +311,9 @@ public sealed partial class CultSystem : EntitySystem
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{
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return;
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}
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if (solution.Solutions.TryGetValue("vapor", out var vapor) && vapor.Contents.Any(x => x.Reagent.Prototype == "HolyWater"))
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if (solution.Solutions.TryGetValue("vapor", out var vapor) &&
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vapor.Contents.Any(x => x.Reagent.Prototype == CultRuleComponent.HolyWaterReagent))
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{
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Del(uid);
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}
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@@ -457,20 +457,3 @@
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effects:
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- !type:SatiateThirst
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factor: 0.6
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#WD start
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- type: reagent
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id: HolyWater
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name: reagent-name-holy-water
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parent: Water
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desc: reagent-desc-holy-water
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metabolisms:
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Drink:
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effects:
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- !type:SatiateThirst
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factor: 4
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- !type:DeconvertCultist
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conditions:
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- !type:ReagentThreshold
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min: 25
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#WD end
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@@ -1017,7 +1017,7 @@
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Medicine:
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effects:
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- !type:HealthChange
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condition:
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conditions:
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- !type:TotalDamage
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max: 50
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damage:
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@@ -1027,6 +1027,10 @@
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Heat: -0.2
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Shock: -0.2
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Cold: -0.2
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- !type:DeconvertCultist
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conditions:
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- !type:ReagentThreshold
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min: 15
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- type: reagent
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id: Pyrazine
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