Adds Brig Access and more access specific windoors + airlocks (#6394)
This commit is contained in:
@@ -8,8 +8,8 @@
|
|||||||
- type: accessLevel
|
- type: accessLevel
|
||||||
id: Armory
|
id: Armory
|
||||||
|
|
||||||
#- type: accessLevel
|
- type: accessLevel
|
||||||
# id: Brig
|
id: Brig
|
||||||
|
|
||||||
#- type: accessLevel
|
#- type: accessLevel
|
||||||
# id: Detective
|
# id: Detective
|
||||||
|
|||||||
@@ -203,6 +203,16 @@
|
|||||||
access: [["Security"]]
|
access: [["Security"]]
|
||||||
- type: Wires
|
- type: Wires
|
||||||
LayoutId: AirlockSecurity
|
LayoutId: AirlockSecurity
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
parent: AirlockSecurity
|
||||||
|
id: AirlockBrigLocked
|
||||||
|
suffix: Brig, Locked
|
||||||
|
components:
|
||||||
|
- type: AccessReader
|
||||||
|
access: [["Brig"]]
|
||||||
|
- type: Wires
|
||||||
|
LayoutId: AirlockSecurity
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: AirlockSecurity
|
parent: AirlockSecurity
|
||||||
@@ -334,6 +344,22 @@
|
|||||||
components:
|
components:
|
||||||
- type: AccessReader
|
- type: AccessReader
|
||||||
access: [["Security"]]
|
access: [["Security"]]
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
parent: AirlockSecurityGlass
|
||||||
|
id: AirlockBrigGlassLocked
|
||||||
|
suffix: Brig, Locked
|
||||||
|
components:
|
||||||
|
- type: AccessReader
|
||||||
|
access: [["Brig"]]
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
parent: AirlockEVALocked
|
||||||
|
id: AirlockEVAGlassLocked
|
||||||
|
suffix: EVA, Locked
|
||||||
|
components:
|
||||||
|
- type: AccessReader
|
||||||
|
access: [["External"]]
|
||||||
|
|
||||||
# Maintenance Hatches
|
# Maintenance Hatches
|
||||||
- type: entity
|
- type: entity
|
||||||
|
|||||||
@@ -11,7 +11,6 @@
|
|||||||
description: It's a sturdy window and a sliding door. Wow!
|
description: It's a sturdy window and a sliding door. Wow!
|
||||||
|
|
||||||
# TODO remove these with parameterized prototypes/whatever we end up doing
|
# TODO remove these with parameterized prototypes/whatever we end up doing
|
||||||
# Bar windoor
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: Windoor
|
parent: Windoor
|
||||||
id: WindoorBarLocked
|
id: WindoorBarLocked
|
||||||
@@ -20,7 +19,6 @@
|
|||||||
- type: AccessReader
|
- type: AccessReader
|
||||||
access: [["Bar"]]
|
access: [["Bar"]]
|
||||||
|
|
||||||
# Botany Windoor
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: Windoor
|
parent: Windoor
|
||||||
id: WindoorHydroponicsLocked
|
id: WindoorHydroponicsLocked
|
||||||
@@ -29,16 +27,22 @@
|
|||||||
- type: AccessReader
|
- type: AccessReader
|
||||||
access: [["Hydroponics"]]
|
access: [["Hydroponics"]]
|
||||||
|
|
||||||
# Chemistry windoor
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: WindoorSecure
|
parent: WindoorSecure
|
||||||
id: WindoorMedicalLocked
|
id: WindoorMedicalLocked
|
||||||
suffix: Medical, Locked
|
suffix: Medical, Locked
|
||||||
components:
|
components:
|
||||||
|
- type: AccessReader
|
||||||
|
access: [["Medical"]]
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
parent: WindoorSecure
|
||||||
|
id: WindoorChemistryLocked
|
||||||
|
suffix: Chemistry, Locked
|
||||||
|
components:
|
||||||
- type: AccessReader
|
- type: AccessReader
|
||||||
access: [["Chemistry"]]
|
access: [["Chemistry"]]
|
||||||
|
|
||||||
# Science windoor
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: WindoorSecure
|
parent: WindoorSecure
|
||||||
id: WindoorScienceLocked
|
id: WindoorScienceLocked
|
||||||
@@ -47,7 +51,6 @@
|
|||||||
- type: AccessReader
|
- type: AccessReader
|
||||||
access: [["Research"]]
|
access: [["Research"]]
|
||||||
|
|
||||||
# HOP's office windoor
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: WindoorSecure
|
parent: WindoorSecure
|
||||||
id: WindoorCommandLocked
|
id: WindoorCommandLocked
|
||||||
@@ -58,7 +61,6 @@
|
|||||||
- type: Wires
|
- type: Wires
|
||||||
LayoutId: WindoorCommand
|
LayoutId: WindoorCommand
|
||||||
|
|
||||||
# Cargo windoor
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: Windoor
|
parent: Windoor
|
||||||
id: WindoorCargoLocked
|
id: WindoorCargoLocked
|
||||||
@@ -67,7 +69,6 @@
|
|||||||
- type: AccessReader
|
- type: AccessReader
|
||||||
access: [["Cargo"]]
|
access: [["Cargo"]]
|
||||||
|
|
||||||
# Security windoor
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: WindoorSecure
|
parent: WindoorSecure
|
||||||
id: WindoorSecurityLocked
|
id: WindoorSecurityLocked
|
||||||
@@ -78,6 +79,14 @@
|
|||||||
- type: Wires
|
- type: Wires
|
||||||
LayoutId: WindoorSecurity
|
LayoutId: WindoorSecurity
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
parent: WindoorSecurityLocked
|
||||||
|
id: WindoorBrigLocked
|
||||||
|
suffix: Brig, Locked
|
||||||
|
components:
|
||||||
|
- type: AccessReader
|
||||||
|
access: [["Brig"]]
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: WindoorSecure
|
parent: WindoorSecure
|
||||||
id: WindoorEngineeringLocked
|
id: WindoorEngineeringLocked
|
||||||
@@ -100,4 +109,12 @@
|
|||||||
suffix: Janitor, Locked
|
suffix: Janitor, Locked
|
||||||
components:
|
components:
|
||||||
- type: AccessReader
|
- type: AccessReader
|
||||||
access: [["Janitor"]]
|
access: [["Janitor"]]
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
parent: WindoorSecure
|
||||||
|
id: WindoorKitchenLocked
|
||||||
|
suffix: Kitchen, Locked
|
||||||
|
components:
|
||||||
|
- type: AccessReader
|
||||||
|
access: [["Kitchen"]]
|
||||||
@@ -24,7 +24,7 @@
|
|||||||
- Command
|
- Command
|
||||||
- Security
|
- Security
|
||||||
- Armory
|
- Armory
|
||||||
# - Brig
|
- Brig
|
||||||
- Engineering
|
- Engineering
|
||||||
- Medical
|
- Medical
|
||||||
- Quartermaster
|
- Quartermaster
|
||||||
|
|||||||
@@ -13,7 +13,7 @@
|
|||||||
access:
|
access:
|
||||||
- HeadOfSecurity
|
- HeadOfSecurity
|
||||||
- Command
|
- Command
|
||||||
# - Brig
|
- Brig
|
||||||
- Security
|
- Security
|
||||||
- Armory
|
- Armory
|
||||||
- Maintenance
|
- Maintenance
|
||||||
|
|||||||
@@ -12,6 +12,7 @@
|
|||||||
- Armory
|
- Armory
|
||||||
- Maintenance
|
- Maintenance
|
||||||
- Service
|
- Service
|
||||||
|
- Brig
|
||||||
|
|
||||||
- type: startingGear
|
- type: startingGear
|
||||||
id: WardenGear
|
id: WardenGear
|
||||||
|
|||||||
Reference in New Issue
Block a user