[Fix] Dresser and broken ballistic turret (#17866)
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@@ -11,6 +11,24 @@
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drawdepth: WallMountedItems
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layers:
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- state: syndie_broken
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- type: Damageable
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damageContainer: Inorganic
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 450
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behaviors:
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- !type:PlaySoundBehavior
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sound:
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path: /Audio/Effects/metalbreak.ogg
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- !type:SpawnEntitiesBehavior
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spawn:
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SheetSteel1:
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min: 2
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max: 4
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- type: entity
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parent: BaseStructure
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@@ -23,6 +23,17 @@
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max: 3
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: Storage
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capacity: 50
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- type: ContainerContainer
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containers:
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storagebase: !type:Container
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- type: UserInterface
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interfaces:
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- key: enum.StorageUiKey.Key
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type: StorageBoundUserInterface
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- type: InteractionOutline
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- type: Clickable
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- type: Tag
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tags:
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- Wooden
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- Wooden
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