More blood (#514)
* - add: Some construct stuff. * - add: Some rune stuff. * - add: Unvisit. * - add: Better blood rites.
@@ -0,0 +1,7 @@
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namespace Content.Server._White.Cult.Items.Components;
|
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|
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public abstract partial class BaseMagicHandComponent : Component
|
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{
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[DataField]
|
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public string Speech;
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}
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@@ -0,0 +1,25 @@
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using Content.Shared._White.Cult;
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using Robust.Shared.Audio;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
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|
||||
namespace Content.Server._White.Cult.Items.Components;
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[RegisterComponent]
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||||
public sealed partial class CultRitesHandComponent : BaseMagicHandComponent
|
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{
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[DataField]
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public SoundSpecifier HealSound = new SoundPathSpecifier("/Audio/White/Cult/rites.ogg");
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[DataField]
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public SoundSpecifier SuckSound = new SoundPathSpecifier("/Audio/White/Cult/enter_blood.ogg");
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[DataField]
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public float HealModifier = 0.5f;
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[DataField(customTypeSerializer: typeof(PrototypeIdListSerializer<CultistFactoryProductionPrototype>))]
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public List<string> BloodRites = new ()
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{
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"FactoryCultBloodSpear",
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"FactoryCultBloodBarrage"
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};
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}
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@@ -1,7 +1,7 @@
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namespace Content.Server._White.Cult.Items.Components;
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[RegisterComponent]
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public sealed partial class CultStunHandComponent : Component
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public sealed partial class CultStunHandComponent : BaseMagicHandComponent
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{
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[DataField]
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public TimeSpan Duration = TimeSpan.FromSeconds(16);
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@@ -14,7 +14,4 @@ public sealed partial class CultStunHandComponent : Component
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[DataField]
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public TimeSpan HaloMuteDuration = TimeSpan.FromSeconds(1);
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[DataField]
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public string Speech = "Fuu ma'jin!";
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}
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@@ -1,56 +0,0 @@
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using Content.Server._White.Cult.Items.Components;
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using Content.Server.Body.Components;
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using Content.Server.Body.Systems;
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using Content.Server.Chat.Systems;
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using Content.Server.Popups;
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using Content.Server.Stunnable;
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using Content.Shared._White.Chaplain;
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using Content.Shared.Popups;
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using Content.Shared.StatusEffect;
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using Content.Shared.Weapons.Melee.Events;
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namespace Content.Server._White.Cult.Items.Systems;
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public sealed class CultStunHandSystem : EntitySystem
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{
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||||
[Dependency] private readonly StunSystem _stun = default!;
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[Dependency] private readonly ChatSystem _chat = default!;
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||||
[Dependency] private readonly HolyWeaponSystem _holyWeapon = default!;
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[Dependency] private readonly PopupSystem _popupSystem = default!;
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[Dependency] private readonly BloodstreamSystem _bloodstream = default!;
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||||
[Dependency] private readonly StatusEffectsSystem _statusEffects = default!;
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||||
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||||
public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<CultStunHandComponent, MeleeHitEvent>(OnHit);
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}
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private void OnHit(Entity<CultStunHandComponent> ent, ref MeleeHitEvent args)
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||||
{
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if (args.HitEntities.Count == 0)
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return;
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||||
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var target = args.HitEntities[0];
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var (uid, comp) = ent;
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||||
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||||
QueueDel(uid);
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Spawn("CultStunFlashEffect", Transform(target).Coordinates);
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||||
_chat.TrySendInGameICMessage(args.User, comp.Speech, InGameICChatType.Whisper, false);
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||||
if (TryComp(args.User, out BloodstreamComponent? bloodstream))
|
||||
_bloodstream.TryModifyBloodLevel(args.User, -10, bloodstream, createPuddle: false);
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||||
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||||
if (_holyWeapon.IsHoldingHolyWeapon(target))
|
||||
{
|
||||
_popupSystem.PopupEntity(Loc.GetString("cult-magic-holy"), args.User, args.User, PopupType.MediumCaution);
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||||
return;
|
||||
}
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||||
|
||||
var halo = HasComp<PentagramComponent>(args.User);
|
||||
|
||||
_statusEffects.TryAddStatusEffect(target, "Muted", halo ? comp.HaloMuteDuration : comp.MuteDuration, true,
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||||
"Muted");
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||||
_stun.TryParalyze(target, halo ? comp.HaloDuration : comp.Duration, true);
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}
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}
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257
Content.Server/_White/Cult/Items/Systems/MagicHandSystem.cs
Normal file
@@ -0,0 +1,257 @@
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using System.Linq;
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using Content.Server._White.Cult.Items.Components;
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using Content.Server.Body.Components;
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using Content.Server.Body.Systems;
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using Content.Server.Chat.Systems;
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using Content.Server.Chemistry.Containers.EntitySystems;
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using Content.Server.Hands.Systems;
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using Content.Server.Popups;
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using Content.Server.Stunnable;
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using Content.Shared._White.Chaplain;
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using Content.Shared._White.Cult;
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using Content.Shared._White.Cult.Components;
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using Content.Shared._White.Cult.UI;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Damage;
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using Content.Shared.Examine;
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using Content.Shared.FixedPoint;
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using Content.Shared.Fluids.Components;
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using Content.Shared.Interaction;
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||||
using Content.Shared.Mobs.Systems;
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using Content.Shared.Popups;
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||||
using Content.Shared.StatusEffect;
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||||
using Content.Shared.UserInterface;
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using Content.Shared.Weapons.Melee.Events;
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||||
using Robust.Server.Audio;
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using Robust.Server.GameObjects;
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using Robust.Shared.Prototypes;
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||||
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namespace Content.Server._White.Cult.Items.Systems;
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||||
|
||||
public sealed class MagicHandSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly StunSystem _stun = default!;
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||||
[Dependency] private readonly ChatSystem _chat = default!;
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||||
[Dependency] private readonly HolyWeaponSystem _holyWeapon = default!;
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||||
[Dependency] private readonly PopupSystem _popupSystem = default!;
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||||
[Dependency] private readonly BloodstreamSystem _bloodstream = default!;
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||||
[Dependency] private readonly StatusEffectsSystem _statusEffects = default!;
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||||
[Dependency] private readonly DamageableSystem _damageable = default!;
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||||
[Dependency] private readonly MobStateSystem _mobState = default!;
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||||
[Dependency] private readonly AudioSystem _audio = default!;
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||||
[Dependency] private readonly EntityLookupSystem _lookup = default!;
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||||
[Dependency] private readonly TransformSystem _transform = default!;
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||||
[Dependency] private readonly SolutionContainerSystem _solutionSystem = default!;
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||||
[Dependency] private readonly HandsSystem _handsSystem = default!;
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||||
[Dependency] private readonly UserInterfaceSystem _ui = default!;
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||||
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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||||
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||||
public override void Initialize()
|
||||
{
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||||
base.Initialize();
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||||
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||||
SubscribeLocalEvent<CultStunHandComponent, MeleeHitEvent>(OnStunHit);
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SubscribeLocalEvent<CultRitesHandComponent, MeleeHitEvent>(OnRitesHit);
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SubscribeLocalEvent<CultRitesHandComponent, AfterInteractEvent>(OnInteract);
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SubscribeLocalEvent<CultRitesHandComponent, CultistFactoryItemSelectedMessage>(OnBloodRitesSelected);
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SubscribeLocalEvent<CultRitesHandComponent, ActivatableUIOpenAttemptEvent>(OnRitesSelectAttempt);
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||||
SubscribeLocalEvent<CultRitesHandComponent, BeforeActivatableUIOpenEvent>(BeforeRitesSelect);
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||||
SubscribeLocalEvent<CultRitesHandComponent, ExaminedEvent>(OnExamine);
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||||
}
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||||
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||||
private void OnExamine(Entity<CultRitesHandComponent> ent, ref ExaminedEvent args)
|
||||
{
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||||
var user = args.Examiner;
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||||
if (user != Transform(ent).ParentUid || !TryComp(user, out CultistComponent? cultist))
|
||||
return;
|
||||
args.PushMarkup(Loc.GetString("cult-rites-examine", ("blood", cultist.RitesBloodAmount)));
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||||
}
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||||
|
||||
private void BeforeRitesSelect(Entity<CultRitesHandComponent> ent, ref BeforeActivatableUIOpenEvent args)
|
||||
{
|
||||
if (_ui.TryGetUi(ent, BloodRitesUi.Key, out var bui))
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||||
_ui.SetUiState(bui, new CultistFactoryBUIState(ent.Comp.BloodRites));
|
||||
}
|
||||
|
||||
private void OnRitesSelectAttempt(Entity<CultRitesHandComponent> ent, ref ActivatableUIOpenAttemptEvent args)
|
||||
{
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||||
if (!HasComp<CultistComponent>(args.User))
|
||||
args.Cancel();
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||||
}
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||||
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||||
private void OnBloodRitesSelected(Entity<CultRitesHandComponent> ent, ref CultistFactoryItemSelectedMessage args)
|
||||
{
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||||
var attachedEntity = args.Session.AttachedEntity;
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||||
|
||||
if (!TryComp(attachedEntity, out CultistComponent? cultist))
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||||
return;
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||||
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||||
if (!_prototypeManager.TryIndex<CultistFactoryProductionPrototype>(args.Item, out var prototype))
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||||
return;
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var uid = attachedEntity.Value;
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||||
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||||
if (cultist.RitesBloodAmount < prototype.BloodCost)
|
||||
{
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||||
var message = Loc.GetString("cult-rites-no-blood", ("required", prototype.BloodCost),
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||||
("blood", cultist.RitesBloodAmount));
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||||
Popup(message, uid);
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||||
return;
|
||||
}
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||||
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||||
Speak(uid, ent.Comp);
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||||
Del(ent);
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||||
|
||||
var success = false;
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||||
foreach (var entity in prototype.Item.Select(item => Spawn(item, Transform(uid).Coordinates)))
|
||||
{
|
||||
if (_handsSystem.TryPickupAnyHand(uid, entity))
|
||||
{
|
||||
success = true;
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||||
continue;
|
||||
}
|
||||
|
||||
Popup(Loc.GetString("cult-rites-no-hand"), uid);
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||||
QueueDel(entity);
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||||
break;
|
||||
}
|
||||
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||||
if (!success)
|
||||
return;
|
||||
|
||||
cultist.RitesBloodAmount -= prototype.BloodCost;
|
||||
}
|
||||
|
||||
private void OnInteract(Entity<CultRitesHandComponent> ent, ref AfterInteractEvent args)
|
||||
{
|
||||
if (!args.CanReach || args.Target is not { } target)
|
||||
return;
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||||
|
||||
var puddleQuery = GetEntityQuery<PuddleComponent>();
|
||||
if (!puddleQuery.HasComp(target))
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||||
return;
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||||
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||||
if (!TryComp(args.User, out BloodstreamComponent? bloodstreamComponent) ||
|
||||
!TryComp(args.User, out CultistComponent? cultist))
|
||||
return;
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||||
|
||||
var xform = Transform(target);
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||||
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||||
var entitiesInRange = _lookup.GetEntitiesInRange(_transform.GetMapCoordinates(xform), 1.5f);
|
||||
|
||||
var totalBloodAmount = FixedPoint2.Zero;
|
||||
|
||||
foreach (var solutionEntity in entitiesInRange.ToList())
|
||||
{
|
||||
if (!puddleQuery.TryComp(solutionEntity, out var puddleComponent))
|
||||
continue;
|
||||
|
||||
if (!_solutionSystem.TryGetSolution(solutionEntity, puddleComponent.SolutionName, out var solution))
|
||||
continue;
|
||||
|
||||
var hasBlood = false;
|
||||
foreach (var solutionContent in solution.Value.Comp.Solution.Contents.ToList()
|
||||
.Where(solutionContent => solutionContent.Reagent.Prototype == "Blood"))
|
||||
{
|
||||
hasBlood = true;
|
||||
totalBloodAmount += solutionContent.Quantity;
|
||||
|
||||
_bloodstream.TryModifyBloodLevel(args.User, solutionContent.Quantity / 6f, bloodstreamComponent);
|
||||
_solutionSystem.RemoveReagent((Entity<SolutionComponent>) solution, "Blood", FixedPoint2.MaxValue);
|
||||
}
|
||||
|
||||
if (hasBlood)
|
||||
Spawn("CultTileEffect", Transform(solutionEntity).Coordinates);
|
||||
}
|
||||
|
||||
if (totalBloodAmount <= FixedPoint2.Zero)
|
||||
return;
|
||||
|
||||
cultist.RitesBloodAmount += totalBloodAmount;
|
||||
|
||||
_audio.PlayPvs(ent.Comp.SuckSound, args.User);
|
||||
_popupSystem.PopupEntity(Loc.GetString("cult-rites-message", ("blood", cultist.RitesBloodAmount)),
|
||||
args.User, args.User);
|
||||
|
||||
args.Handled = true;
|
||||
}
|
||||
|
||||
private void OnRitesHit(Entity<CultRitesHandComponent> ent, ref MeleeHitEvent args)
|
||||
{
|
||||
if (args.HitEntities.Count == 0)
|
||||
return;
|
||||
|
||||
var target = args.HitEntities[0];
|
||||
var (uid, comp) = ent;
|
||||
|
||||
QueueDel(uid);
|
||||
|
||||
if (!TryComp(args.User, out CultistComponent? cultist) || !TryComp(target, out DamageableComponent? damageable))
|
||||
return;
|
||||
|
||||
if (_mobState.IsDead(target))
|
||||
{
|
||||
Popup(Loc.GetString("cult-rites-dead"), args.User);
|
||||
return;
|
||||
}
|
||||
|
||||
if (cultist.RitesBloodAmount <= FixedPoint2.Zero)
|
||||
{
|
||||
Popup(Loc.GetString("cult-rites-heal-no-blood"), args.User);
|
||||
return;
|
||||
}
|
||||
|
||||
var damage = damageable.Damage;
|
||||
var totalDamage = damage.GetTotal();
|
||||
if (totalDamage <= FixedPoint2.Zero)
|
||||
{
|
||||
Popup(Loc.GetString("cult-rites-already-healed"), args.User);
|
||||
return;
|
||||
}
|
||||
|
||||
var coef = FixedPoint2.Min(cultist.RitesBloodAmount * comp.HealModifier, totalDamage) / totalDamage;
|
||||
cultist.RitesBloodAmount =
|
||||
FixedPoint2.Max(FixedPoint2.Zero, cultist.RitesBloodAmount - totalDamage / comp.HealModifier);
|
||||
_damageable.TryChangeDamage(target, -damage * coef, true, false, damageable, args.User);
|
||||
Popup(Loc.GetString("cult-rites-after-heal", ("blood", cultist.RitesBloodAmount)), args.User);
|
||||
_audio.PlayPvs(comp.HealSound, target);
|
||||
Speak(args.User, comp);
|
||||
}
|
||||
|
||||
private void OnStunHit(Entity<CultStunHandComponent> ent, ref MeleeHitEvent args)
|
||||
{
|
||||
if (args.HitEntities.Count == 0)
|
||||
return;
|
||||
|
||||
var target = args.HitEntities[0];
|
||||
var (uid, comp) = ent;
|
||||
|
||||
QueueDel(uid);
|
||||
Spawn("CultStunFlashEffect", Transform(target).Coordinates);
|
||||
Speak(args.User, comp);
|
||||
if (TryComp(args.User, out BloodstreamComponent? bloodstream))
|
||||
_bloodstream.TryModifyBloodLevel(args.User, -10, bloodstream, createPuddle: false);
|
||||
|
||||
if (_holyWeapon.IsHoldingHolyWeapon(target))
|
||||
{
|
||||
Popup(Loc.GetString("cult-magic-holy"), args.User, PopupType.MediumCaution);
|
||||
return;
|
||||
}
|
||||
|
||||
var halo = HasComp<PentagramComponent>(args.User);
|
||||
|
||||
_statusEffects.TryAddStatusEffect(target, "Muted", halo ? comp.HaloMuteDuration : comp.MuteDuration, true,
|
||||
"Muted");
|
||||
_stun.TryParalyze(target, halo ? comp.HaloDuration : comp.Duration, true);
|
||||
}
|
||||
|
||||
private void Popup(string msg, EntityUid user, PopupType type = PopupType.Small)
|
||||
{
|
||||
_popupSystem.PopupEntity(msg, user, user, type);
|
||||
}
|
||||
|
||||
private void Speak(EntityUid user, BaseMagicHandComponent comp)
|
||||
{
|
||||
_chat.TrySendInGameICMessage(user, comp.Speech, InGameICChatType.Whisper, false);
|
||||
}
|
||||
}
|
||||
@@ -106,15 +106,7 @@ public partial class CultSystem
|
||||
|
||||
private void OnStun(EntityUid uid, CultistComponent component, CultStunActionEvent args)
|
||||
{
|
||||
var entity = Spawn("StunHand", Transform(uid).Coordinates);
|
||||
if (!_handsSystem.TryPickupAnyHand(uid, entity))
|
||||
{
|
||||
_popupSystem.PopupEntity(Loc.GetString("cult-magic-no-empty-hand"), uid, uid);
|
||||
QueueDel(entity);
|
||||
_actionsSystem.SetCooldown(args.Action, TimeSpan.FromSeconds(1));
|
||||
return;
|
||||
}
|
||||
args.Handled = true;
|
||||
GrantItem(uid, "StunHand", args);
|
||||
}
|
||||
|
||||
private void OnTeleport(EntityUid uid, CultistComponent component, CultTeleportTargetActionEvent args)
|
||||
@@ -150,61 +142,7 @@ public partial class CultSystem
|
||||
|
||||
private void OnBloodRites(EntityUid uid, CultistComponent component, CultBloodRitesInstantActionEvent args)
|
||||
{
|
||||
if (!TryComp<BloodstreamComponent>(args.Performer, out var bloodstreamComponent))
|
||||
return;
|
||||
|
||||
var bruteDamageGroup = _prototypeManager.Index<DamageGroupPrototype>("Brute");
|
||||
var burnDamageGroup = _prototypeManager.Index<DamageGroupPrototype>("Burn");
|
||||
|
||||
var xform = Transform(uid);
|
||||
|
||||
var entitiesInRange = _lookup.GetEntitiesInRange(_transform.GetMapCoordinates(xform), 1.5f);
|
||||
|
||||
FixedPoint2 totalBloodAmount = 0f;
|
||||
|
||||
var breakLoop = false;
|
||||
foreach (var solutionEntity in entitiesInRange.ToList())
|
||||
{
|
||||
if (breakLoop)
|
||||
break;
|
||||
|
||||
if (!TryComp<PuddleComponent>(solutionEntity, out var puddleComponent))
|
||||
continue;
|
||||
|
||||
if (!_solutionSystem.TryGetSolution(solutionEntity, puddleComponent.SolutionName, out var solution))
|
||||
continue;
|
||||
|
||||
foreach (var solutionContent in solution.Value.Comp.Solution.Contents.ToList())
|
||||
{
|
||||
if (solutionContent.Reagent.Prototype != "Blood")
|
||||
continue;
|
||||
|
||||
totalBloodAmount += solutionContent.Quantity;
|
||||
|
||||
_bloodstreamSystem.TryModifyBloodLevel(uid, solutionContent.Quantity / 6f, bloodstreamComponent);
|
||||
_solutionSystem.RemoveReagent((Entity<SolutionComponent>) solution, "Blood", FixedPoint2.MaxValue);
|
||||
|
||||
/*if (GetMissingBloodValue(bloodstreamComponent) == 0)
|
||||
{
|
||||
breakLoop = true;
|
||||
}*/
|
||||
}
|
||||
}
|
||||
|
||||
if (totalBloodAmount == 0f)
|
||||
return;
|
||||
|
||||
component.RitesBloodAmount += totalBloodAmount;
|
||||
|
||||
_audio.PlayPvs("/Audio/White/Cult/enter_blood.ogg", uid, AudioParams.Default);
|
||||
_damageableSystem.TryChangeDamage(uid, new DamageSpecifier(bruteDamageGroup, -20));
|
||||
_damageableSystem.TryChangeDamage(uid, new DamageSpecifier(burnDamageGroup, -20));
|
||||
|
||||
_popupSystem.PopupEntity(Loc.GetString("verb-blood-rites-message", ("blood", component.RitesBloodAmount)), uid,
|
||||
uid);
|
||||
|
||||
Speak(args);
|
||||
args.Handled = true;
|
||||
GrantItem(uid, "RitesHand", args);
|
||||
}
|
||||
|
||||
private static FixedPoint2 GetMissingBloodValue(BloodstreamComponent bloodstreamComponent)
|
||||
@@ -497,4 +435,17 @@ public partial class CultSystem
|
||||
{
|
||||
_spells.Speak(args, InGameICChatType.Whisper);
|
||||
}
|
||||
|
||||
public void GrantItem(EntityUid uid, string proto, InstantActionEvent args)
|
||||
{
|
||||
var entity = Spawn(proto, Transform(uid).Coordinates);
|
||||
if (!_handsSystem.TryPickupAnyHand(uid, entity))
|
||||
{
|
||||
_popupSystem.PopupEntity(Loc.GetString("cult-magic-no-empty-hand"), uid, uid);
|
||||
QueueDel(entity);
|
||||
_actionsSystem.SetCooldown(args.Action, TimeSpan.FromSeconds(1));
|
||||
return;
|
||||
}
|
||||
args.Handled = true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Content.Server.GameTicking;
|
||||
using System.Linq;
|
||||
using Content.Server.GameTicking;
|
||||
using Content.Server.GameTicking.Rules.Components;
|
||||
using Content.Server.Popups;
|
||||
using Content.Server._White.Cult.GameRule;
|
||||
@@ -46,9 +47,10 @@ public partial class CultSystem
|
||||
|
||||
private void OnMapInit(EntityUid uid, ConstructComponent component, MapInitEvent args)
|
||||
{
|
||||
foreach (var id in component.Actions)
|
||||
foreach (var action in component.Actions.Select(id => _actionsSystem.AddAction(uid, id)))
|
||||
{
|
||||
component.ActionEntities.Add(_actionsSystem.AddAction(uid, id));
|
||||
_actionsSystem.StartUseDelay(action);
|
||||
component.ActionEntities.Add(action);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -99,7 +99,7 @@ public sealed partial class CultSystem : EntitySystem
|
||||
|
||||
SubscribeLocalEvent<CultEmpowerComponent, CultEmpowerSelectedBuiMessage>(OnEmpowerSelected);
|
||||
SubscribeLocalEvent<CultEmpowerComponent, UseInHandEvent>(OnUseInHand);
|
||||
SubscribeLocalEvent<CultEmpowerComponent, ActivateInWorldEvent>(OnActiveInWorld);
|
||||
SubscribeLocalEvent<CultEmpowerComponent, CultRuneInvokeEvent>(OnActiveInWorld);
|
||||
|
||||
// UI
|
||||
SubscribeLocalEvent<RuneDrawerProviderComponent, ActivatableUIOpenAttemptEvent>(OnRuneDrawAttempt);
|
||||
@@ -396,19 +396,19 @@ public sealed partial class CultSystem : EntitySystem
|
||||
|
||||
if (ev.Result)
|
||||
{
|
||||
OnAfterInvoke(uid, cultists);
|
||||
OnAfterInvoke(uid, cultists, ev.InvokePhraseOverride);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnAfterInvoke(EntityUid rune, HashSet<EntityUid> cultists)
|
||||
private void OnAfterInvoke(EntityUid rune, HashSet<EntityUid> cultists, string? invokePhraseOverride = null)
|
||||
{
|
||||
if (!_entityManager.TryGetComponent<CultRuneBaseComponent>(rune, out var component))
|
||||
return;
|
||||
|
||||
foreach (var cultist in cultists)
|
||||
{
|
||||
_chat.TrySendInGameICMessage(cultist, component.InvokePhrase, component.InvokeChatType, false, false, null,
|
||||
null, null, false);
|
||||
_chat.TrySendInGameICMessage(cultist, invokePhraseOverride ?? component.InvokePhrase,
|
||||
component.InvokeChatType, false, false, null, null, null, false);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -455,16 +455,19 @@ public sealed partial class CultSystem : EntitySystem
|
||||
!HasComp<MindShieldComponent>(victim.Value))
|
||||
{
|
||||
result = Convert(uid, victim.Value, args.User, args.Cultists);
|
||||
args.InvokePhraseOverride = "Mah'weyh pleggh at e'ntrath!";
|
||||
}
|
||||
else
|
||||
{
|
||||
result = Sacrifice(uid, victim.Value, args.User, args.Cultists);
|
||||
args.InvokePhraseOverride = "Barhah hra zar'garis!";
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Жертва мертва, выполняется альтернативное действие
|
||||
result = SacrificeNonObjectiveDead(uid, victim.Value, args.User, args.Cultists);
|
||||
args.InvokePhraseOverride = "Barhah hra zar'garis!";
|
||||
}
|
||||
|
||||
args.Result = result;
|
||||
@@ -1217,13 +1220,14 @@ public sealed partial class CultSystem : EntitySystem
|
||||
* Empower rune start ----
|
||||
*/
|
||||
|
||||
private void OnActiveInWorld(EntityUid uid, CultEmpowerComponent component, ActivateInWorldEvent args)
|
||||
private void OnActiveInWorld(EntityUid uid, CultEmpowerComponent component, CultRuneInvokeEvent args)
|
||||
{
|
||||
if (!component.IsRune || !TryComp<CultistComponent>(args.User, out _) ||
|
||||
!TryComp<ActorComponent>(args.User, out var actor))
|
||||
return;
|
||||
|
||||
_ui.TryOpen(uid, CultEmpowerUiKey.Key, actor.PlayerSession);
|
||||
args.Result = !_ui.SessionHasOpenUi(uid, CultEmpowerUiKey.Key, actor.PlayerSession) &&
|
||||
_ui.TryOpen(uid, CultEmpowerUiKey.Key, actor.PlayerSession);
|
||||
}
|
||||
|
||||
private void OnUseInHand(EntityUid uid, CultEmpowerComponent component, UseInHandEvent args)
|
||||
@@ -1377,6 +1381,7 @@ public sealed partial class CultSystem : EntitySystem
|
||||
var shard = _entityManager.SpawnEntity("SoulShard", transform.Value);
|
||||
|
||||
_mindSystem.TransferTo(mindComponent.Mind.Value, shard);
|
||||
_mindSystem.UnVisit(mindComponent.Mind.Value);
|
||||
|
||||
_bodySystem.GibBody(target);
|
||||
|
||||
|
||||
@@ -2,7 +2,6 @@ using System.Linq;
|
||||
using Content.Server.Body.Components;
|
||||
using Content.Shared._White.Cult;
|
||||
using Content.Shared._White.Cult.Components;
|
||||
using Content.Shared._White.Cult.UI;
|
||||
using Content.Shared.DoAfter;
|
||||
using Content.Shared.Verbs;
|
||||
using Robust.Shared.Player;
|
||||
@@ -17,7 +16,6 @@ public sealed partial class CultSystem
|
||||
SubscribeLocalEvent<CultistComponent, CultEmpowerSelectedBuiMessage>(OnCultistEmpowerSelected);
|
||||
SubscribeLocalEvent<CultistComponent, CultEmpowerRemoveBuiMessage>(OnCultistEmpowerRemove);
|
||||
SubscribeLocalEvent<CultistComponent, SpellCreatedEvent>(OnSpellCreated);
|
||||
SubscribeLocalEvent<CultistComponent, CultistFactoryItemSelectedMessage>(OnBloodRitesSelected);
|
||||
}
|
||||
|
||||
private void OnCultistEmpowerRemove(Entity<CultistComponent> ent, ref CultEmpowerRemoveBuiMessage args)
|
||||
@@ -100,24 +98,8 @@ public sealed partial class CultSystem
|
||||
}
|
||||
};
|
||||
|
||||
var bloodRitesVerb = new Verb
|
||||
{
|
||||
Text = Loc.GetString("verb-blood-rites-text"),
|
||||
Message = Loc.GetString("verb-blood-rites-message", ("blood", ent.Comp.RitesBloodAmount)),
|
||||
Category = VerbCategory.Cult,
|
||||
Act = () =>
|
||||
{
|
||||
if (!_ui.TryGetUi(ent, BloodRitesUi.Key, out var bui))
|
||||
return;
|
||||
|
||||
_ui.SetUiState(bui, new CultistFactoryBUIState(ent.Comp.BloodRites));
|
||||
_ui.OpenUi(bui, actor.PlayerSession);
|
||||
}
|
||||
};
|
||||
|
||||
args.Verbs.Add(createSpellVerb);
|
||||
args.Verbs.Add(removeSpellVerb);
|
||||
args.Verbs.Add(bloodRitesVerb);
|
||||
}
|
||||
|
||||
private void RemoveSpell(Entity<CultistComponent> ent, ICommonSession session)
|
||||
@@ -130,36 +112,4 @@ public sealed partial class CultSystem
|
||||
|
||||
_ui.TryOpen(ent, CultEmpowerRemoveUiKey.Key, session);
|
||||
}
|
||||
|
||||
private void OnBloodRitesSelected(Entity<CultistComponent> ent, ref CultistFactoryItemSelectedMessage args)
|
||||
{
|
||||
if (!_prototypeManager.TryIndex<CultistFactoryProductionPrototype>(args.Item, out var prototype))
|
||||
return;
|
||||
|
||||
if (ent.Comp.RitesBloodAmount < prototype.BloodCost)
|
||||
{
|
||||
var message = Loc.GetString("verb-blood-rites-no-blood", ("required", prototype.BloodCost),
|
||||
("blood", ent.Comp.RitesBloodAmount));
|
||||
_popupSystem.PopupEntity(message, ent, ent);
|
||||
return;
|
||||
}
|
||||
|
||||
var success = false;
|
||||
foreach (var item in prototype.Item)
|
||||
{
|
||||
var entity = Spawn(item, Transform(ent).Coordinates);
|
||||
if (_handsSystem.TryPickupAnyHand(ent, entity))
|
||||
{
|
||||
success = true;
|
||||
continue;
|
||||
}
|
||||
|
||||
_popupSystem.PopupEntity(Loc.GetString("verb-blood-rites-no-hand"), ent, ent);
|
||||
QueueDel(entity);
|
||||
break;
|
||||
}
|
||||
|
||||
if (success)
|
||||
ent.Comp.RitesBloodAmount -= prototype.BloodCost;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,7 +3,6 @@ using Content.Shared.FixedPoint;
|
||||
using Content.Shared.Mind;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameStates;
|
||||
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
|
||||
|
||||
namespace Content.Shared._White.Cult.Components;
|
||||
|
||||
@@ -51,13 +50,6 @@ public sealed partial class CultistComponent : Component
|
||||
CultSummonCombatEquipmentAction, CultStunAction, EmpPulseAction, ConcealPresenceAction, CultShadowShacklesAction
|
||||
};
|
||||
|
||||
[DataField("bloodRites", customTypeSerializer: typeof(PrototypeIdListSerializer<CultistFactoryProductionPrototype>))]
|
||||
public List<string> BloodRites = new ()
|
||||
{
|
||||
"FactoryCultBloodSpear",
|
||||
"FactoryCultBloodBarrage"
|
||||
};
|
||||
|
||||
[ViewVariables, NonSerialized]
|
||||
public Entity<BloodSpearComponent>? BloodSpear;
|
||||
|
||||
|
||||
@@ -7,6 +7,8 @@ public sealed class CultRuneInvokeEvent : EntityEventArgs
|
||||
public HashSet<EntityUid> Cultists { get; }
|
||||
public bool Result { get; set; }
|
||||
|
||||
public string? InvokePhraseOverride { get; set; } = null;
|
||||
|
||||
public CultRuneInvokeEvent(EntityUid rune, EntityUid user, HashSet<EntityUid> cultists)
|
||||
{
|
||||
Rune = rune;
|
||||
|
||||
BIN
Resources/Audio/White/Cult/rites.ogg
Normal file
@@ -8,6 +8,9 @@ ent-SoulShardGhost = камень душ
|
||||
ent-StunHand = оглушающая аура
|
||||
.desc = Оглушит и обезмолвит жертву при ударе.
|
||||
|
||||
ent-RitesHand = аура кровавых обрядов
|
||||
.desc = Впитывает кровь из всего, к чему прикасается. При ударе по культистам и конструктам может исцелить их. Используйте в руке, чтобы провести продвинутый обряд.
|
||||
|
||||
ent-ShadowShackles = теневые оковы
|
||||
.desc = Оковы, сковывающие запястья с помощью зловещей магии.
|
||||
|
||||
|
||||
@@ -1,3 +1,12 @@
|
||||
cult-stun-component-extra-message = [color=darkgray]Выбросите ауру, чтобы навсегда избавиться от неё.[/color]
|
||||
cult-hand-component-extra-message = [color=darkgray]Выбросите ауру, чтобы навсегда избавиться от неё.[/color]
|
||||
cult-magic-holy = Сила священного предмета в руках цели препятствует магии!
|
||||
cult-magic-no-empty-hand = Вам нужна свободная рука для использования заклинания!
|
||||
|
||||
cult-rites-examine = [color=darkred]Всего высосано крови: { $blood }.[/color]
|
||||
cult-rites-message = Всего высосано крови: { $blood }.
|
||||
cult-rites-dead = Цель мертва.
|
||||
cult-rites-heal-no-blood = Нет крови для лечения.
|
||||
cult-rites-already-healed = Он не имеет повреждений.
|
||||
cult-rites-after-heal = Осталось крови: { $blood }.
|
||||
cult-rites-no-blood = Для обряда необходимо высосать { $required } крови с помощью заклинания Кровавые Обряды. Всего высосано: { $blood }.
|
||||
cult-rites-no-hand = Вам нужна свободная рука для обряда.
|
||||
|
||||
@@ -7,8 +7,3 @@ verb-spell-create-too-much = Начертите руну могущества,
|
||||
verb-spell-remove-text = Удалить заклинание крови
|
||||
verb-spell-remove-message = Убрать любое из созданных заклинаний крови.
|
||||
verb-spell-remove-no-spells = Заклинания крови отсутствуют.
|
||||
|
||||
verb-blood-rites-text = Кровавые обряды
|
||||
verb-blood-rites-message = Всего высосано крови: { $blood }.
|
||||
verb-blood-rites-no-blood = Для обряда необходимо высосать { $required } крови с помощью заклинания Кровавые Обряды. Всего высосано: { $blood }.
|
||||
verb-blood-rites-no-hand = Вам нужна свободная рука для обряда.
|
||||
|
||||
@@ -221,8 +221,6 @@
|
||||
type: SpellSelectorBUI
|
||||
- key: enum.CultEmpowerRemoveUiKey.Key
|
||||
type: SpellRemoverBUI
|
||||
- key: enum.BloodRitesUi.Key
|
||||
type: CultistFactoryBUI
|
||||
# WD-EDIT END
|
||||
- type: Puller
|
||||
- type: Butcherable
|
||||
|
||||
@@ -123,7 +123,6 @@
|
||||
sprite: /Textures/White/Cult/actions_cult.rsi
|
||||
state: blood_rites
|
||||
event: !type:CultBloodRitesInstantActionEvent
|
||||
speech: "Fel'th Dol Ab'orod!"
|
||||
charges: 5
|
||||
temporary: true
|
||||
removeOnNoCharges: true
|
||||
|
||||
@@ -1,13 +1,11 @@
|
||||
- type: entity
|
||||
id: CultTileSpawnEffect
|
||||
name: Sparkle
|
||||
id: CultTileEffect
|
||||
name: cult tile effect
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
# Animation is like 3 something seconds so we just need to despawn it before then.
|
||||
- type: TimedDespawn
|
||||
lifetime: 0.5
|
||||
- type: EvaporationSparkle
|
||||
- type: Transform
|
||||
noRot: true
|
||||
anchored: true
|
||||
@@ -19,6 +17,14 @@
|
||||
netsync: false
|
||||
drawdepth: FloorObjects
|
||||
color: "#FF0000"
|
||||
|
||||
- type: entity
|
||||
parent: CultTileEffect
|
||||
id: CultTileSpawnEffect
|
||||
name: cult tile glow
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
components:
|
||||
- type: PointLight
|
||||
color: "#FF0000"
|
||||
|
||||
@@ -26,10 +32,8 @@
|
||||
id: CultTeleportInEffect
|
||||
name: Teleport in
|
||||
components:
|
||||
# Animation is like 3 something seconds so we just need to despawn it before then.
|
||||
- type: TimedDespawn
|
||||
lifetime: 0.8
|
||||
- type: EvaporationSparkle
|
||||
- type: Transform
|
||||
noRot: true
|
||||
anchored: true
|
||||
@@ -47,10 +51,8 @@
|
||||
id: CultTeleportOutEffect
|
||||
name: Teleport out
|
||||
components:
|
||||
# Animation is like 3 something seconds so we just need to despawn it before then.
|
||||
- type: TimedDespawn
|
||||
lifetime: 0.8
|
||||
- type: EvaporationSparkle
|
||||
- type: Transform
|
||||
noRot: true
|
||||
anchored: true
|
||||
@@ -70,7 +72,6 @@
|
||||
components:
|
||||
- type: TimedDespawn
|
||||
lifetime: 1
|
||||
- type: EvaporationSparkle
|
||||
- type: Transform
|
||||
noRot: true
|
||||
anchored: true
|
||||
@@ -90,7 +91,6 @@
|
||||
components:
|
||||
- type: TimedDespawn
|
||||
lifetime: 1
|
||||
- type: EvaporationSparkle
|
||||
- type: Transform
|
||||
noRot: true
|
||||
anchored: true
|
||||
|
||||
74
Resources/Prototypes/_White/Entities/Cult/Items/hands.yml
Normal file
@@ -0,0 +1,74 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: BaseCultHand
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
name: magical aura
|
||||
description: A sinister looking aura that distorts the flow of reality around it.
|
||||
components:
|
||||
- type: Item
|
||||
size: Ginormous
|
||||
- type: MeleeWeapon
|
||||
canHeavyAttack: false
|
||||
canMiss: false
|
||||
attackRate: 2
|
||||
wideAnimationRotation: 180
|
||||
damage:
|
||||
types:
|
||||
Heat: 0
|
||||
- type: DeleteOnDropAttempt
|
||||
message: cult-hand-component-extra-message
|
||||
- type: Unremoveable
|
||||
deleteOnDrop: true
|
||||
- type: CultItem
|
||||
canPickUp: false
|
||||
|
||||
- type: entity
|
||||
parent: BaseCultHand
|
||||
id: StunHand
|
||||
name: stunning aura
|
||||
description: Will stun and mute a weak-minded victim on hit.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: White/Cult/Entities/stun.rsi
|
||||
state: icon
|
||||
- type: Item
|
||||
sprite: White/Cult/Entities/stun.rsi
|
||||
- type: MeleeWeapon
|
||||
canAttackSelf: false
|
||||
attackWhitelist:
|
||||
components:
|
||||
- StatusEffects
|
||||
attackBlacklist:
|
||||
components:
|
||||
- Cultist
|
||||
- Construct
|
||||
- type: CultStunHand
|
||||
speech: "Fuu ma'jin!"
|
||||
|
||||
- type: entity
|
||||
parent: BaseCultHand
|
||||
id: RitesHand
|
||||
name: blood rite aura
|
||||
description: Absorbs blood from anything you touch. Touching cultists and constructs can heal them. Use in-hand to cast an advanced rite.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: White/Cult/Entities/rites.rsi
|
||||
state: icon
|
||||
- type: Item
|
||||
sprite: White/Cult/Entities/rites.rsi
|
||||
- type: MeleeWeapon
|
||||
attackWhitelist:
|
||||
components:
|
||||
- Cultist
|
||||
- Construct
|
||||
- type: CultRitesHand
|
||||
speech: "Fel'th Dol Ab'orod!"
|
||||
- type: ActivatableUI
|
||||
key: enum.BloodRitesUi.Key
|
||||
inHandsOnly: true
|
||||
closeOnHandDeselect: true
|
||||
- type: UserInterface
|
||||
interfaces:
|
||||
- key: enum.BloodRitesUi.Key
|
||||
type: CultistFactoryBUI
|
||||
@@ -1,34 +0,0 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: StunHand
|
||||
name: stunning aura
|
||||
description: Will stun and mute a weak-minded victim on hit.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: White/Cult/Entities/stun.rsi
|
||||
state: icon
|
||||
- type: Item
|
||||
size: Ginormous
|
||||
sprite: White/Cult/Entities/stun.rsi
|
||||
- type: MeleeWeapon
|
||||
canHeavyAttack: false
|
||||
canAttackSelf: false
|
||||
canMiss: false
|
||||
attackWhitelist:
|
||||
components:
|
||||
- StatusEffects
|
||||
attackBlacklist:
|
||||
components:
|
||||
- Cultist
|
||||
- Construct
|
||||
wideAnimationRotation: 180
|
||||
damage:
|
||||
types:
|
||||
Heat: 0
|
||||
- type: CultStunHand
|
||||
- type: DeleteOnDropAttempt
|
||||
message: cult-stun-component-extra-message
|
||||
- type: Unremoveable
|
||||
deleteOnDrop: true
|
||||
- type: CultItem
|
||||
canPickUp: false
|
||||
@@ -30,6 +30,7 @@
|
||||
- type: Appearance
|
||||
- type: CultRuneBase
|
||||
invokePhrase: "Qu'laris ver'don, thal'sorin mik'thar!"
|
||||
gatherInvokers: false
|
||||
- type: CultRuneBuff
|
||||
- type: CultRune
|
||||
- type: Concealable
|
||||
@@ -47,6 +48,8 @@
|
||||
color: '#F80000'
|
||||
- type: Appearance
|
||||
- type: CultRuneBase
|
||||
invokePhrase: "H'drak v'loso, mir'kanas verbot!"
|
||||
gatherInvokers: false
|
||||
- type: CultEmpower
|
||||
isRune: true
|
||||
- type: UserInterface
|
||||
@@ -55,7 +58,6 @@
|
||||
type: SpellSelectorBUI
|
||||
- type: CultRune
|
||||
- type: Concealable
|
||||
examinableWhileConcealed: true
|
||||
|
||||
- type: entity
|
||||
parent: CollideRune
|
||||
@@ -91,7 +93,6 @@
|
||||
- type: Appearance
|
||||
- type: CultRuneBase
|
||||
invokePhrase: "N'ath reth sh'yro eth d'rekkathnor!"
|
||||
gatherInvokers: true
|
||||
- type: CultRuneSummoning
|
||||
- type: CultRune
|
||||
- type: Concealable
|
||||
|
||||
@@ -7,8 +7,8 @@
|
||||
context: "human"
|
||||
- type: InputMover
|
||||
- type: MovementSpeedModifier
|
||||
baseWalkSpeed: 2.5
|
||||
baseSprintSpeed: 2.5
|
||||
baseWalkSpeed: 3
|
||||
baseSprintSpeed: 3
|
||||
- type: DamageOnHighSpeedImpact
|
||||
damage:
|
||||
types:
|
||||
@@ -61,6 +61,8 @@
|
||||
- type: ContentEye
|
||||
- type: Actions
|
||||
- type: Hands
|
||||
- type: Puller
|
||||
needsHands: false
|
||||
- type: ShowCultHud
|
||||
- type: IsDeadIC
|
||||
- type: NightVision
|
||||
@@ -138,8 +140,6 @@
|
||||
baseWalkSpeed: 3
|
||||
baseSprintSpeed: 3
|
||||
- type: MovementIgnoreGravity
|
||||
- type: Puller
|
||||
needsHands: false
|
||||
- type: MeleeWeapon
|
||||
canHeavyAttack: false
|
||||
hidden: true
|
||||
@@ -202,8 +202,6 @@
|
||||
150: Dead
|
||||
- type: Sprite
|
||||
state: harvester
|
||||
- type: Puller
|
||||
needsHands: false
|
||||
- type: MeleeWeapon
|
||||
canHeavyAttack: false
|
||||
hidden: true
|
||||
|
||||
@@ -45,8 +45,6 @@
|
||||
type: SpellSelectorBUI
|
||||
- key: enum.CultEmpowerRemoveUiKey.Key
|
||||
type: SpellRemoverBUI
|
||||
- key: enum.BloodRitesUi.Key
|
||||
type: CultistFactoryBUI
|
||||
# WD-EDIT END
|
||||
- type: Sprite
|
||||
scale: 0.9, 0.9
|
||||
|
||||
BIN
Resources/Textures/White/Cult/Entities/rites.rsi/icon.png
Normal file
|
After Width: | Height: | Size: 665 B |
BIN
Resources/Textures/White/Cult/Entities/rites.rsi/inhand-left.png
Normal file
|
After Width: | Height: | Size: 543 B |
|
After Width: | Height: | Size: 554 B |
66
Resources/Textures/White/Cult/Entities/rites.rsi/meta.json
Normal file
@@ -0,0 +1,66 @@
|
||||
{
|
||||
"version": 1,
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "Taken from tgstation at https://github.com/tgstation/tgstation/pull/49264/commits/d0dffe7ca643db2624424fdcebf45863f85c0448",
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "icon"
|
||||
},
|
||||
{
|
||||
"name": "inhand-left",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[
|
||||
0.1,
|
||||
0.1,
|
||||
0.1
|
||||
],
|
||||
[
|
||||
0.1,
|
||||
0.1,
|
||||
0.1
|
||||
],
|
||||
[
|
||||
0.1,
|
||||
0.1,
|
||||
0.1
|
||||
],
|
||||
[
|
||||
0.1,
|
||||
0.1,
|
||||
0.1
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "inhand-right",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[
|
||||
0.1,
|
||||
0.1,
|
||||
0.1
|
||||
],
|
||||
[
|
||||
0.1,
|
||||
0.1,
|
||||
0.1
|
||||
],
|
||||
[
|
||||
0.1,
|
||||
0.1,
|
||||
0.1
|
||||
],
|
||||
[
|
||||
0.1,
|
||||
0.1,
|
||||
0.1
|
||||
]
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
Before Width: | Height: | Size: 845 B After Width: | Height: | Size: 508 B |
|
Before Width: | Height: | Size: 843 B After Width: | Height: | Size: 504 B |