Increase lone ops TC from 40 to 60 (#26130)
* Create lone ops outfit and 60 TC radio * Changed lone op entity to use the new loneop outfit prototype * Fix shop --------- Co-authored-by: Plykiya <plykiya@protonmail.com>
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@@ -46,7 +46,7 @@
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randomizeName: false
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- type: NukeOperative
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- type: Loadout
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prototypes: [SyndicateOperativeGearFull]
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prototypes: [SyndicateLoneOperativeGearFull]
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- type: RandomMetadata
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nameSegments:
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- SyndicateNamesPrefix
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@@ -106,6 +106,19 @@
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tags:
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- NukeOpsUplink
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- type: entity
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parent: BaseUplinkRadio
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id: BaseUplinkRadio60TC
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suffix: 60 TC, LoneOps
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components:
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- type: Store
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preset: StorePresetUplink
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balance:
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Telecrystal: 60
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- type: Tag
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tags:
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- NukeOpsUplink
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- type: entity
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parent: BaseUplinkRadio
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id: BaseUplinkRadioDebug
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@@ -157,6 +157,26 @@
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satchel: ClothingBackpackDuffelSyndicateOperativeMedic
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duffelbag: ClothingBackpackDuffelSyndicateOperativeMedic
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#Syndicate Lone Operative Outfit - Full Kit
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- type: startingGear
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id: SyndicateLoneOperativeGearFull
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equipment:
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jumpsuit: ClothingUniformJumpsuitOperative
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back: ClothingBackpackDuffelSyndicateOperative
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mask: ClothingMaskGasSyndicate
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eyes: ClothingEyesHudSyndicate
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ears: ClothingHeadsetAltSyndicate
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gloves: ClothingHandsGlovesCombat
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outerClothing: ClothingOuterHardsuitSyndie
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shoes: ClothingShoesBootsCombatFilled
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id: SyndiPDA
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pocket1: DoubleEmergencyOxygenTankFilled
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pocket2: BaseUplinkRadio60TC
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belt: ClothingBeltMilitaryWebbing
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innerClothingSkirt: ClothingUniformJumpskirtOperative
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satchel: ClothingBackpackDuffelSyndicateOperative
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duffelbag: ClothingBackpackDuffelSyndicateOperative
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# Syndicate Footsoldier Gear
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- type: startingGear
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id: SyndicateFootsoldierGear
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