Reformat the way recipe prototypes work to something sensible.
More work on Microwave component.
This commit is contained in:
@@ -143,6 +143,7 @@ namespace Content.Client
|
||||
"Bucket",
|
||||
"Puddle",
|
||||
"CanSpill",
|
||||
"Microwave"
|
||||
};
|
||||
|
||||
foreach (var ignoreName in registerIgnore)
|
||||
|
||||
@@ -1,34 +1,135 @@
|
||||
using System.Collections.Generic;
|
||||
using Content.Server.GameObjects.Components.Sound;
|
||||
using Content.Server.GameObjects.EntitySystems;
|
||||
using Content.Server.GameObjects.Components;
|
||||
using Content.Shared.Audio;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Interfaces.Random;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Random;
|
||||
using Robust.Shared.Serialization;
|
||||
using Robust.Shared.Utility;
|
||||
using Robust.Shared.ViewVariables;
|
||||
using Content.Server.GameObjects.Components.Chemistry;
|
||||
using Content.Shared.Chemistry;
|
||||
using Robust.Shared.Serialization;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Content.Shared.Kitchen;
|
||||
|
||||
namespace Content.Server.GameObjects.Components.Kitchen
|
||||
{
|
||||
[RegisterComponent]
|
||||
|
||||
[ComponentReference(typeof(IActivate))]
|
||||
public class KitchenMicrowaveComponent : Component, IActivate
|
||||
{
|
||||
|
||||
#pragma warning disable 649
|
||||
[Dependency] private readonly IPrototypeManager _prototypeManager;
|
||||
[Dependency] private readonly IEntityManager _entityManager;
|
||||
#pragma warning restore 649
|
||||
|
||||
public override string Name => "Microwave";
|
||||
|
||||
public void Activate(ActivateEventArgs eventArgs)
|
||||
private AppearanceComponent _appearanceComponent;
|
||||
|
||||
[ViewVariables]
|
||||
private string _useSound;
|
||||
[ViewVariables]
|
||||
private string _outputPrototype;
|
||||
[ViewVariables]
|
||||
private SolutionComponent _contents;
|
||||
|
||||
private static List<MicrowaveMealRecipePrototype> _allRecipes;
|
||||
|
||||
public override void ExposeData(ObjectSerializer serializer)
|
||||
{
|
||||
base.ExposeData(serializer);
|
||||
if(_allRecipes == null)
|
||||
{
|
||||
_allRecipes = new List<MicrowaveMealRecipePrototype>();
|
||||
foreach (var recipe in _prototypeManager.EnumeratePrototypes<MicrowaveMealRecipePrototype>())
|
||||
{
|
||||
|
||||
_allRecipes.Add(recipe);
|
||||
|
||||
}
|
||||
_allRecipes.Sort(new RecipeComparer());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private class RecipeComparer : IComparer<MicrowaveMealRecipePrototype>
|
||||
{
|
||||
int IComparer<MicrowaveMealRecipePrototype>.Compare(MicrowaveMealRecipePrototype x, MicrowaveMealRecipePrototype y)
|
||||
{
|
||||
if(x == null || y == null)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(x.Ingredients.Count < y.Ingredients.Count)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
if (_contents == null)
|
||||
{
|
||||
if (Owner.TryGetComponent(out SolutionComponent solutionComponent))
|
||||
{
|
||||
_contents = solutionComponent;
|
||||
}
|
||||
else
|
||||
{
|
||||
_contents = Owner.AddComponent<SolutionComponent>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void IActivate.Activate(ActivateEventArgs eventArgs)
|
||||
{
|
||||
if(_contents.ReagentList.Count > 0)
|
||||
{
|
||||
DetermineRecipe();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void DetermineRecipe()
|
||||
{
|
||||
foreach (var r in _allRecipes)
|
||||
{
|
||||
if(CheckReagents(r))
|
||||
{
|
||||
var outputFromRecipe = r.OutPutPrototype;
|
||||
_entityManager.SpawnEntity(outputFromRecipe, Owner.Transform.GridPosition);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool CheckReagents(MicrowaveMealRecipePrototype recipe)
|
||||
{
|
||||
foreach(var ingredient in recipe.Ingredients)
|
||||
{
|
||||
var ingName = ingredient.Key.ToString();
|
||||
var ingQuantity = ingredient.Value;
|
||||
if (!_contents.ContainsReagent(ingName, out var amt) && amt != ingQuantity) return false;
|
||||
_contents.TryRemoveReagent(ingName, ReagentUnit.New(ingQuantity));
|
||||
|
||||
//This doesnt work.
|
||||
|
||||
}
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,35 +14,25 @@ namespace Content.Shared.Kitchen
|
||||
|
||||
[Prototype("microwaveMealRecipe")]
|
||||
|
||||
public class FoodRecipe : IPrototype, IIndexedPrototype
|
||||
public class MicrowaveMealRecipePrototype : IPrototype, IIndexedPrototype
|
||||
{
|
||||
|
||||
public string ID {get; private set;}
|
||||
public string Name {get; private set;}
|
||||
|
||||
public string Description {get; private set;}
|
||||
|
||||
public Dictionary<string,int> Ingredients {get; private set;}
|
||||
|
||||
private const char Seperator = ',';
|
||||
|
||||
public string OutPutPrototype { get; private set; }
|
||||
public Dictionary<string,int> Ingredients {get; private set;}
|
||||
public void LoadFrom(YamlMappingNode mapping)
|
||||
{
|
||||
ID = mapping.GetNode("id").ToString();
|
||||
Name = Loc.GetString(mapping.GetNode("name").ToString());
|
||||
Description = Loc.GetString(mapping.GetNode("description").ToString());
|
||||
if(mapping.TryGetNode("ingredients", out YamlSequenceNode tempDict))
|
||||
OutPutPrototype = mapping.GetNode("output").ToString();
|
||||
if(mapping.TryGetNode("ingredients", out YamlMappingNode ingDict))
|
||||
{
|
||||
Ingredients = new Dictionary<string, int>();
|
||||
foreach (var node in tempDict.Children)
|
||||
foreach (var kvp in ingDict.Children)
|
||||
{
|
||||
var pair = node.ToString();
|
||||
if (pair == null) continue;
|
||||
|
||||
var split = pair.Split(Seperator);
|
||||
var ingnName = split[0];
|
||||
if (int.TryParse(split[1], out var amt)) Ingredients.Add(ingnName, amt);
|
||||
|
||||
Ingredients.Add(kvp.Key.ToString(), kvp.Value.AsInt());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
30
Resources/Prototypes/Entities/kitchen.yml
Normal file
30
Resources/Prototypes/Entities/kitchen.yml
Normal file
@@ -0,0 +1,30 @@
|
||||
- type: entity
|
||||
id: KitchenMicrowave
|
||||
name: Microwave
|
||||
description: It's magic.
|
||||
components:
|
||||
- type: Microwave
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Solution
|
||||
maxVol: 100
|
||||
caps: 1
|
||||
|
||||
- type: Collidable
|
||||
shapes:
|
||||
- !type:PhysShapeAabb
|
||||
bounds: "-0.5,0,0.5,1"
|
||||
layer: 15
|
||||
IsScrapingFloor: true
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: Buildings/medical_scanner.rsi
|
||||
layers:
|
||||
- state: scanner_open
|
||||
map: ["enum.MedicalScannerVisualLayers.Machine"]
|
||||
- state: scanner_terminal_blue
|
||||
map: ["enum.MedicalScannerVisualLayers.Terminal"]
|
||||
- type: PowerDevice
|
||||
- type: Icon
|
||||
sprite: Buildings/medical_scanner.rsi
|
||||
state: scanner_open
|
||||
@@ -1,7 +1,17 @@
|
||||
- type: microwaveMealRecipe
|
||||
id: RecipeBurger
|
||||
name: "Burger"
|
||||
description: "A burger, in space."
|
||||
id: RecipeCheeseburger
|
||||
name: "Cheeseburger Recipe"
|
||||
output: FoodCheeseburger
|
||||
ingredients:
|
||||
- "Flour,15"
|
||||
- "Meat,5"
|
||||
chem.H2O: 15
|
||||
chem.Nutriment: 5
|
||||
|
||||
- type: microwaveMealRecipe
|
||||
id: RecipeFlashlight
|
||||
name: "Flashlight Recipe"
|
||||
output: FlashlightLantern
|
||||
ingredients:
|
||||
chem.H2O: 15
|
||||
chem.Nutriment: 20
|
||||
chem.Glucose: 5
|
||||
|
||||
|
||||
Reference in New Issue
Block a user